Knights of the Nine | Oblivion Remastered Wiki

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Knights of the Nine DLC (Remastered)

Name
Knights of the Nine
Release Date
April 22, 2025
Platforms
S, PlayStation 5
Included In
Oblivion Remastered (Standard and Deluxe Editions)
Developer
Bethesda Game Studios
Publisher
Bethesda Softworks
Minimum Requirements
OS: Windows 10 64-bit
CPU: AMD Ryzen 5 2600X / Intel Core i7-6800K
RAM: 16 GB
GPU: AMD Radeon RX 5700 / NVIDIA GeForce 1070 Ti
Storage: 125 GB
OS: Windows 10 64-bit
CPU: AMD Ryzen 5 3600X / Intel Core i5-10600K
RAM: 32 GB
GPU: AMD Radeon RX 6800XT / NVIDIA RTX 2080
Storage: 125 GB

Knights of the Nine is a story-driven DLC expansion for The Elder Scrolls IV: Oblivion, first released on November 21, 2006, and now fully integrated into The Elder Scrolls IV: Oblivion Remastered as of April 22, 2025. Updated with modern visuals and improved gameplay via Unreal Engine 5, this beloved expansion follows the player’s quest to recover the sacred Relics of the Crusader and defeat the ancient Ayleid warlord Umaril the Unfeathered. As a spiritual and heroic journey, the expansion seamlessly blends exploration, morality, and combat to deliver a deeply immersive experience.

Knights of the Nine Quest Overview

The DLC features 11 interconnected quests forming a singular main storyline. Beginning with Pilgrimage, players must prove their worth by visiting the wayshrines of the Nine Divines. From there, they embark on a sacred crusade to recover legendary relics, culminating in a climactic battle against Umaril in Umaril the Unfeathered.

Players must maintain low Infamy (≤1) to equip the Crusader’s relics, emphasizing players to be rather virtuous and just during their playthrough.

Key Characters

  • The Prophet: A cryptic figure in Anvil who introduces the questline and warns of Umaril’s return.
  • Sir Amiel: The ghost of a fallen knight who guides the player within the Priory.
  • Umaril the Unfeathered: A vengeful Ayleid sorcerer-king who threatens the Nine Divines.
  • Lathon: Squire to Sir Roderic, crucial for progressing the questline.
  • Knight Companions: Including Areldur, Sir Thedret, Brellin, and others, each hailing from a different city and offering aid in battle.

New Locations for Knights of the Nine

  • Priory of the Nine: A fully restorable headquarters for the order.
  • Fort Bulwark: Puzzle-filled fortress hiding the Shield.
  • Vanua: Ayleid ruin with the Helm.
  • Kynareth’s Grotto: Sacred testing ground.
  • Garlas Malatar: Umaril’s final bastion.

The conflict alters or destroys several chapel interiors, including Anvil's Chapel of Dibella.

New Gameplay Mechanics

  • Infamy Lock: If your Infamy exceeds 1, you cannot equip relics. Performing another Pilgrimage resets it.
  • Knight Followers: Post-quest, several Knights can accompany you as followers.
  • New Factions: Players can join the Nine Divines (as a Pilgrim) and the Knights of the Nine.
  • Unique Magic Effects: Gain access to special blessings and Crusader-related spells.

Knights of the Nine Trivia and Notes

  • Completing the Knights of the Nine questline will require you to abolish your Infamy.
  • The variety of items, powers, and services rewarded from completing the quests may be particularly useful for new characters.
  • You can only equip the Relics gained in the quests if your infamy is 1 or less. If your infamy ever reaches 2 or more, you must repeat the Pilgrimage to a Wayshrine of every deity. Items and effects that temporarily increase your Infamy, such as the Gray Cowl of Nocturnal will make you unable to equip the Relics until you unequip the items or the effects wear off.
  • Unlike other official downloads, Knights of the Nine introduces new dialogue into NPC interactions throughout the entire game.

All Knights of the Nine Quests

Quest Select


Pilgrimage

knights of the nine quest icon oblivion remastered wiki guide

Quest Type Knights of the Nine DLC
Quest Location Wayshrines
NPC Pickup The Prophet
Previous Quest None
Next Quest The Shrine of the Crusader
Rewards
  • Access to all chapels across Cyrodiil
  • Pilgrim rank in Nine Divines faction

Pilgrimage is a Knights of the Nine Quest in Oblivion Remastered. Set against the desecration of the Chapel of Dibella in Anvil, this quest introduces players to the divine journey of redemption and virtue. Guided by a cryptic Prophet, you will travel across Cyrodiil to prove your worth to the Nine Divines, cleansing your past sins and unlocking the path to becoming the Divine Crusader.

The Prophet speaks true. This is the start of something terrible, I can feel it in my bones.

How to Unlock Pilgrimage Quest in Oblivion Remastered

The quest Pilgrimage will be started immediately after you have finished the tutorial and have the Knights of the Nine downloaded for The Elder Scrolls IV: Oblivion Remastered.

Pilgrimage Quest Notes & Tips

  • The pilgrimage removes Infamy but not the repercussions of your crimes. Guards may still recognize you as a criminal.
  • If Infamy > 0, each shrine says, "Continue your penance..." until all nine are visited.
  • Clearing Infamy disables altar blessings in chapels. Revisit all shrines to reactivate them.
  • You cannot complete the pilgrimage while wearing the Gray Cowl of Nocturnal.
  • Blood runes in the Anvil chapel read, "By the eternal power of Umaril, the mortal gods shall be cast down."
  • Completing the pilgrimage before talking to the Prophet requires a repeat visit to all nine shrines.

Pilgrimage Quest Rewards

  • Pilgrim rank in Nine Divines faction
  • Access to all chapels across Cyrodiil

Oblivion Remastered Pilgrimage Quest Walkthrough

Pilgrimage Quest Progression

Speak to any NPC to learn of a Prophet in Anvil

Once the Knights of the Nine content is active, you’ll soon hear rumors of an unsettling attack on the Chapel of Dibella in Anvil. Follow these leads and make your way to Anvil. There, you'll find the Prophet near Benirus Manor, ranting about the divine catastrophe and a being called Umaril the Unfeathered.

Engaging with the Prophet initiates a test of humility. Choose a humble response when he questions your worth, then inquire about the Relics. He instructs you to complete a sacred pilgrimage to prove your devotion, providing a map to the Nine Divines' wayshrines and granting you the rank of Pilgrim in the Nine Divines faction.

Before leaving Anvil, it’s worth exploring the desecrated chapel. Inside, you’ll find the dead clergy, blood-streaked Ayleid symbols, and tomes such as The Song of Pelinal, The Adabal-a, and Shezarr and the Divines that deepen the lore surrounding Umaril and Pelinal Whitestrake.

the prophet pilgrimage quest knights of the nine wiki guide

Travel to Anvil and speak with the Prophet outside the Chapel

The goal is to visit and activate one shrine for each of the Nine Divines:

  • Akatosh
  • Arkay
  • Dibella
  • Julianos
  • Kynareth
  • Mara
  • Stendarr
  • Talos
  • Zenithar

Use the Prophet's map to locate at least one shrine per deity. You may visit any known shrine for each Divine. Completion reduces your Infamy to zero and prepares you for the vision that launches the next quest.

Optional companions Sir Roderic and Lathon may appear during your journey, also undertaking the pilgrimage. Their company is not essential but adds immersion.

You can also check your progress by entering any chapel (except Anvil’s) and activating the interior altars. If a blessing is received, you've visited that deity's shrine; if not, you still need to.

shrines locations pilgrimage quest knights of the nine wiki guide

Journal Entries

Stage Entry
6 I've heard rumors of an attack on the Chapel of Dibella in Anvil. No one seems to know what happened, but all the priests and priestesses were killed and the altars desecrated. It might be worth going to Anvil to see for myself.
7 I've heard of a mysterious Prophet who preaches outside the desecrated Chapel of Dibella in Anvil. I should find out if he knows anything about who attacked the Chapel and why.
9 I've spoken to the Prophet outside Anvil Chapel. He claims that an ancient Ayleid sorceror-king has returned from beyond the grave to destroy the church, and that only a true knight wearing the legendary Crusader's Relics can possibly defeat him. I should speak to him further to find out how to find these lost Relics.
10 I've spoken to a mysterious Prophet, who told me that in order to seek the Relics of the Crusader, I must first do a pilgrimage to the Wayshrines of the Divines. He gave me a map of the Pilgrim's Way to help me locate the shrines. Once I have visited a wayshrine for each of the Nine Divines, I may receive a vision if I am judged a worthy knight.
11-19 Individual shrine updates.
20 I have completed my pilgrimage to the Wayshrines of the Divines. I should pray and wait for a vision to guide me on my quest for the Crusader's Relics.
30-70 Vision sequence with Pelinal Whitestrake.
200 Quest complete.



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