Feature

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For other uses, see Feature (disambiguation).
This article is about generated features in the world. For the structures, see Structure.

Features (also known as generated features) are small decorators generated in each chunk after terrain generation. This page lists generated features in a Minecraft world.

Overworld

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Aboveground

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Feature Description
Forest rock A boulder made entirely of mossy cobblestone found in old growth taiga biomes.
Iceberg A small island-like ice feature made out of blue ice or packed ice, and snow, found in frozen oceans and deep frozen oceans.
Blue ice Small blobs of blue ice adjacent to packed ice blocks, generating at or below the ocean surface.
Freeze top layer Ice on water and snow on blocks. In Bedrock Edition, it is technically not a feature.
Ice spike Tall spires made of packed ice found in the ice spikes biome. In order to generate using the /place command, the position given is required to be on a snow block and in an ice spikes biome.
Ice patch Disk-like feature of packed ice.
Lava lake A small, widespread feature that contains a volume of lava.
Disk Small circular patches of clay, sand (sandstone if above air), grass (dirt if under solid-material block or water), and gravel found throughout the world.
Bonus Chest A chest surrounded by torches generated near the player's spawn if the "Bonus chest" option is toggled on.
Void start platform A 33 by 33 platform of stone centered on a block of cobblestone. Only generates in the void biome or the Void superflat preset at the bottom of the world.
Desert Well A structure-like feature made of sandstone blocks and slabs which contains water source blocks and suspicious sand inside.
Spring A water or lava source block that generates on the side of a hill, cave or ravine.
Pile A pile of blocks that only generate in villages. There are 5 variants of pile: Hay, Ice, Melon, Pumpkin and Snow.
Sulfur Spring A pool of sulfur, sulfur spikes and potent sulfur surrounded with tuff, granite, and cinnabar, used to indicate the sulfur caves biome.

Underground

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Feature Description
Lava lake A small, widespread feature that contains a volume of lava.
Monster room A structure-like feature made of cobblestone and mossy cobblestone that contains a monster spawner and several loot chests.
Fossil A rarely-occurring skeletal feature composed of bone blocks and sometimes also coal ore or diamond ore.
Dripstone cluster Some pointed dripstone blocks generated hanging from the ceiling.
Large dripstone Stalagnate composed entirely of dripstone blocks.
Pointed dripstone A single stalagmite or stalactite composed of pointed dripstone blocks.
Underwater magma Group of magma blocks found underwater.
Amethyst geode Large geodes consisting of amethyst and budding amethyst blocks surrounded by a layer of calcite and an outer layer of smooth basalt.
Ore A feature consisting of a natural deposit of ores or other blocks.
Sulfur Pool A body of water surrounded by sulfur blocks with potent sulfur at the bottom in the sulfur caves biome.
Sulfur Spike A small feature of sulfur blocks with one or multiple sulfur spikes in the sulfur caves biome.

The Nether

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Feature Description
Delta One-block-deep sheets of constrained lava.
Basalt column Vertical clusters of basalt blocks found within basalt delta biomes
Basalt pillar Tall features made up of basalt block.
Glowstone blob Piles of glowstone.
Ore A feature consisting of a natural deposit of ores or other blocks.
Blob[Java Edition only] A feature consisting of a natural deposit of basalts or blackstones.
Spring A single lava source block that generates inside blocks or open to air.
Fire patch A patch of fire or soul fire.

The End

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Feature Description
Exit portal The exit portal in the End.
End spike Tall spikes made of obsidian.
End gateway End gateway block surrounded with bedrock.
Small island Hemispherical clusters of End stone blocks.
End platform Square of obsidian at the entity spawnpoint in the End.

Plant-like

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Feature Description
Vines A single vine block found in jungle biomes and lush cave biomes.
Bamboo Bamboo plant with optional podzol found in jungle biomes.
Glow lichen A single glow lichen block found underground.
Sculk patch A feature that places sculk catalysts and sculk shriekers.
Huge mushroom Tree-like features that consist of mushroom blocks.
Tree A feature consisting of logs and appropriate leaves.
Coral reef Coral reefs are features that consist of coral, coral fans, coral blocks and sea pickles. In Bedrock Edition, the coral reefs can also consist of dead coral, dead coral fans and dead coral blocks.
Chorus plant A plant-like feature of chorus flower in the End. In Bedrock Edition, it is technically not a feature.
Vegetation Patches of vegetation like flowers and grass.

Composed features

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The following features are composed of multiple plant-like features mentioned above.

Java Edition:

Configured feature ID Included configured features
bamboo_vegetation

patch_grass_jungle
fancy_oak
jungle_bush
mega_jungle_tree

dark_forest_vegetation

oak
huge_brown_mushroom
huge_red_mushroom
dark_oak
birch
fancy_oak

Bedrock Edition:

Feature ID Included features
legacy:flower_forest_foliage_feature
legacy:forest_foliage_feature
legacy:roofed_forest_foliage_feature

huge_mushroom_feature
scatter_tall_grass_around_forest_foliage_feature
double_plant_feature
select_roofed_tree_feature
select_birch_tree_feature
fancy_oak_tree_feature
select_oak_tree_feature

legacy:swamp_foliage_feature

seagrass_feature
scatter_tall_grass_around_tree_feature
huge_mushroom_feature
swamp_tree_feature

Generation

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Features are generated for a given chunk after the terrain has been formed. When features are generated, they can spill over into neighboring chunks that have been previously generated. Thus, a tree at the edge of the generated world may be overwritten by a village before the player reaches it. It is also theoretically possible for two worlds generated with the same seed, from the same version of Minecraft, to differ slightly depending on the players' travel routes, because the chunk generation order may determine which of two conflicting features overwrite or suppress the other.

History

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This section is missing information about: additional history
 
Please expand the section to include this information. Further details may exist on the talk page.

Java Edition

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Java Edition Classic
0.0.14a Added oak trees.
? Added patches of flowers.
? Mushrooms now generate as a feature.
Java Edition Indev
March 21, 2010 Notch describes an implementation for Terrain Features.
Java Edition Infdev
20100616-1808 Added springs.
20100625-1917 Added dungeons.
Java Edition Alpha
? Redstone ore now generates as an ore feature.
? Clay now generates as a feature.
v1.2.0preview Added the Nether, which contains ceiling springs and glowstone blobs.
? Patches of fire generate in the Nether.
v1.2.6 Added water and lava lakes.
Java Edition Beta
? Lapis lazuli ore now generates as an ore feature.
? Added birch trees.
? Added spruce trees.
1.8Pre-release Added disks.
? Clay no longer generates as a feature.
Java Edition
1.0.0Beta 1.9 Prerelease Roses generate naturally once again.
Beta 1.9 Prerelease 4 Added the exit portal[verify] and End spikes along with the End.
? Added jungle trees: large, normal, and no-vines (from saplings).
1.2.112w04a Added desert wells.
1.3.112w16a Added bonus chests.
? Emerald ore now generates as an ore feature.
? Infested stone now generates as an ore feature.
1.513w02a Added hidden lava springs in the Nether.
? Nether quartz ore now generates as an ore feature.
1.7.213w36a Added forest rocks, ice spikes and ice patches.
? Added acacia trees.
? Added dark oak trees.
1.915w31a Added End gateways.
15w37a Added void start platforms.
? Gold ore now generates as a bonus ore feature in badlands biomes.
1.1016w20a Added fossils.
1.1318w15a Added icebergs.
? Added corals.
? Added kelp features.
? Added seagrass features.
1.15? Variants of trees with bee nests now exist.
1.1620w06a Added basalt pillars.
20w15a Added deltas and basalt columns.
Added basalt blobs and blackstone blobs.
? Added nether vine features, both weeping and twisting.​[more information needed]
? Soul sand now generates as an ore feature.
? Ancient debris now generates as an ore feature.
? Nether gold ore now generates as an ore feature.
1.1720w45a Added amethyst geodes.
20w49a Added dripstone features.
21w06a Added underwater magma.
? Many generation features​[more information needed] have been added for lush caves.
? Deepslate now generates as an ore feature.
1.1821w40a Water lakes no longer generate, as aquifers provide an effective substitute.[1]
21w41a Freeze top layer now becomes a feature technically.[verify]
? Deepslate no longer generates as an ore feature.
1.19? Many generation features​[more information needed] have been added for the deep dark and mangrove swamp biomes.
? Added cherry trees.
? Added pale oak trees.
? Added fallen trees.
1.21.5? Added wildflowers patches.
26.2? Added sulfur spikes.
Upcoming Java Edition
? The exit portal, now formally called the "End podium", is now handled as a feature rather than a hardcoded thing.
26.3? Added poplar trees.
? The seagrass feature no longer exists as a separate thing in a technical sense.
snap8 Removed feature type minecraft:desert_well.

Bedrock Edition

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Pocket Edition Alpha
v0.1.0 Added springs.
v0.9.0build 1 Added dungeons, forest rocks, ice spikes, ice patches, water and lava lakes, disks, and desert wells.
v0.12.1build 1 Added the Nether, which contains glowstone blobs, ceiling springs and hidden lava.
Pocket Edition
1.0.0alpha 0.17.0.1 Added the exit portal, End gateways, and End spikes.
1.1.3alpha 1.1.3.0 Added fossils.
Bedrock Edition
1.2.0beta 1.2.0.2 Added bonus chests.
1.4.0beta 1.2.14.2 Added icebergs.
1.16.0beta 1.16.0.51 Added basalt pillars.
beta 1.16.0.57 Added deltas and basalt columns.
1.16.220beta 1.16.220.50 Added the dripstone clusters. They don't naturally generate yet and are only accessible through add-ons.
1.17.0beta 1.17.0.50 Dripstone clusters now generate throughout caves in the Overworld.
Added amethyst geodes.
1.18.0beta 1.18.0.21 Water lakes are removed, as aquifers provide an effective substitute.[2]
beta 1.18.0.22 Added underwater magma.[3]

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added dungeons, and water and lava lakes.
TU5 Added bonus chests.
TU9 Added the exit portal, End gateways, and End spikes.
TU12 Added desert wells.
TU19CU71.121.121.12 Added hidden lava spring in the Nether.[is this the correct version?]
TU31CU191.221.221.22Patch 3 Added forest rocks, ice spikes and ice patches.
TU43CU331.361.361.36Patch 13 Added fossils.
TU46CU361.381.381.38Patch 15 Added End gateways.
TU69 1.761.761.76Patch 38 Added icebergs.

New Nintendo 3DS Edition

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New Nintendo 3DS Edition
0.1.0 Added dungeons.
1.7.10 Added exit portal and End gateways.
1.9.19 Added fossils.

Minecraft Education

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Minecraft Education
1.0.21 Added bonus chests.

Issues

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Issues relating to "Feature" are maintained on the bug tracker. Issues should be reported and viewed there.

References

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  1. "Minecraft Snapshot 21w40a"Minecraft.net.
  2. "Minecraft Beta - 1.18.0.21 (Xbox One/Windows 10/Android)" – feedback.minecraft.net, October 14, 2021.
  3. MCPE-141376 – [Experimental] Magma blocks doesn't generate at the bottom of the underwater cave – resolved as "Fixed".
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