Regular Upgrades Formula.
Weapon and armor upgrades in Dark Souls and Dark Souls Remastered are special enhancements that allow you to reinforce your equipment and apply elemental qualities or specializations to them. This section contains an overview of possible reinforcements and modifications as well as lists of farming locations for the Ore required to upgrade items
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Regular Upgrade
Upgrade Regular weapons from +0 to +15.
Regular ascension path allows weapon to increase base damage with STR and DEX scaling. This is suitable for a long term use as it allows weapon to be repaired and thus the weapon will not break unlike crystal weapons.
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Crystal Upgrade
Upgrade Crystal weapons from +0 to +5.
Crystal ascension path allows weapon to deal more physical damage than the regular weapons. Mainly, increasing STR and DEX scaling while reducing its durability. This is suitable for short-term use as the weapon breaks and cannot be repaired at +5.
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Raw Upgrade
Upgrade Raw weapons from +0 to +5.
Raw ascension path allows weapon to deal more damage early in the game by increasing their base damage.
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Lightning Upgrade
Upgrade Lightning weapons from +0 to +5.
Lightning ascension path allows weapon to deal Lightning Damage. This is popular in low level player vs player (PVP) as most armor and shields have low lightning defense.
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Magic Upgrade
Upgrade Magic weapons from +0 to +10.
Magic ascension path allows weapon to deal Magic Damage and increase Intelligence stat. However, it reduces Dex and STR scaling.
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Enchanted Upgrade
Upgrade Enchanted weapons from +0 to +5.
Enchanted ascension path allows weapon to deal Magic Damage and increase Intelligence stat at a higher rate than the magic upgrade path. However, it reduces Dex and STR severely.
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Divine Upgrade
Upgrade Divine weapons from +0 to +10.
Divine ascension path allows weapon to deal Magic Damage, adds Divine Auxiliary Effects with increase Faith Scaling.However, it reduces Dex and STR scaling.
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Fire Upgrade
Upgrade Fire weapons from +0 to +10.
Fire ascension path allows weapon to deal Fire Damage. However, it removes all stat scaling bonuses. Recommended for low level players with low stat.
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Occult Upgrade
Upgrade Occult weapons from +0 to +5.
Occult ascension path allows weapon to deal Magic Damage, adds Occult Auxiliary Effects with increase Faith Scaling. However, it reduces Dex and STR scaling.
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Chaos Upgrade
Upgrade Chaos weapons from +0 to +5.
Chaos ascension path allows weapon to deal Fire Damage and scales with Humanity but has no physical stat scaling. This is recommended for low level players with low stats.
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Unique Upgrade
Upgrade Unique weapons from +0 to +5.
Unique Upgrade does not increase parameter bonus per upgrade level. It has a maximum upgrade to +5 that increases Base Damage greater than that of the regular weapons in terms of the damage output.
There are two terms used when referring to weapon upgrades: Reinforcement and Ascension.
Reinforcement refers to incremental upgrades of a weapon state whether that is normal, raw, divine, fire, etc. These incremental upgrades can be performed at any blacksmith (or bonfires provided you have the Weapon Smithbox). Depending on what type and state of weapon you are reinforcing will determine how many souls are needed and what type and quantity of Ore is required.
Ascension is the process of changing the weapon state entirely whether that is to raw, divine, enchanted, lightning, etc. Only blacksmiths can ascend a weapon and they need to have the appropriate Ember. Weapon ascension cannot be done at bonfires. Blacksmiths also give the option to downgrade or descend a weapon back to an unmodified state. This is done in the [Modify Weapon] menu. Once ascended, reinforcement can be continued at any blacksmith (or bonfires provided you have the Weapon Smithbox).
Note:
All blacksmiths can upgrade Armor. Armor Upgrades can also be done at a Bonfire after buying an armor smithbox.
Occult and Divine are two different magic augmented weapon upgrades that scale with faith. Their magic properties are just magic damage, and are identical to any other magic augmented weapon. Their damage outputs are also very similar, but each of the upgrade paths have an added bonus against a select few enemies:
**NOTE - 7 Titanite Chunks are needed from +10 to +14, not 9
Ammunition
Consumables
Embers
Key Bonfire Items
Keys
Multiplayer
Ore
Projectiles
Souls
Tools
Unequippable
Ore are Items used in the upgrading of weapons and armor. Some ores can be fed to Kingseeker Frampt, and then broken down into smaller variants.
Please visit the Titanite Farming page for ideas on where to obtain Ore.
| Icon & Name | Usage | How to Obtain it | Total needed (to get one weapon in each upgrade path to max) |
|---|---|---|---|
![]() Titanite Shard |
Reinforce standard weapons to +5 Reinforce standard armor to +3 |
|
90 are needed for all normal weapon upgrade paths An additional 153 would be needed for all boss weapons |
![]() Large Titanite Shard |
Reinforce standard weapons to +10, Raw weapons to +5 Reinforce standard armor to +6 |
|
37 are needed for all normal weapon upgrade paths An additional 153 would be needed for all boss weapons |
![]() Titanite Chunk |
Reinforce standard weapons to +14, Crystal and Lightning weapons to +4 |
|
27 are needed for all normal weapon upgrade paths |
![]() Titanite Slab |
Reinforce standard weapons to +15, Crystal and Lightning weapons to +5, reinforce standard armour to +10 |
|
3 are needed for all normal weapon upgrade paths |
![]() Green Titanite Shard |
Reinforce Magic, Divine, and Fire weapons to +5 |
|
62 are needed for all normal weapon upgrade paths |
![]() Blue Titanite Chunk |
Reinforce Magic weapons to +9, Enchanted weapons to +4 |
|
17 are needed for all normal weapon upgrade paths |
![]() Blue Titanite Slab |
Reinforce Magic weapons to +10, Enchanted weapons to +5 |
|
2 are needed for all normal weapon upgrade paths |
![]() Red Titanite Chunk |
Reinforce Fire weapons to +9, Chaos weapons to +4 |
|
17 are needed for all normal weapon upgrade paths |
![]() Red Titanite Slab |
Reinforce Fire weapons to +10, Chaos weapons to +5 |
|
2 are needed for all normal weapon upgrade paths |
![]() White Titanite Chunk |
Reinforce Divine weapons to +9, Occult weapons to +4 |
|
17 are needed for all normal weapon upgrade paths |
![]() White Titanite Slab |
Reinforce Divine weapons to +10, Occult weapons to +5 |
|
2 are needed for all normal weapon upgrade paths |
![]() Twinkling Titanite |
Reinforces weapons that cannot normally be reinforced |
|
10 are needed to upgrade any weapon to its max level (+10) -no linked achievement- |
![]() Demon Titanite |
Reinforce weapons made with boss souls to +5 |
|
10 are needed for a single weapon 170 are needed to upgrade all boss weapons to max level (+5) -no linked achievement- |
![]() Dragon Scale |
Reinforce Dragon weapons |
|
10 are needed to upgrade any weapon to its max level (+10) -no linked achievement- |
Ammunition Consumables Embers Key Bonfire Items Keys Multiplayer Ore Projectiles Souls Tools Unequippable
Embers are given to blacksmiths so they can grant weapon ascension used in modifying weapons. These items are listed as keys. Once you obtain an ember and hand it over to the qualified Blacksmith, he will be able to do that upgrade to any weapon as many times as you want (as long as you have the materials of course) The embers must be acquired again each playthrough!
| Icon & Name | Details | Blacksmith |
|---|---|---|
![]() Large Ember |
Depths. Found in a chest behind the first Butcher in the kitchen.
|
Andre |
![]() Very Large Ember |
New Londo Ruins. After lowering the water level, go up the staircase found in a corner of the room with the Mass of Souls closest to Valley of Drakes. Ember is on the third floor.
|
Andre |
![]() Divine Ember |
Darkroot Garden. After defeating the Moonlight Butterfly, continue across the bridge and up to the top of the tower. The ember is held by a petrified Blacksmith.
|
Andre |
![]() Large Divine Ember |
Among several giant skeletons inside a tomb, in Tomb of Giants, above the first bonfire. The ember is held by a petrified Blacksmith.
|
Andre |
![]() Dark Ember |
Found after unlocking the Annex in Painted World of Ariamis. The ember is held by a petrified Blacksmith.
|
Andre |
![]() Large Magic Ember |
The Duke's Archives. After defeating Seath the Scaleless, return to the archives where you first confronted it and open the chest.
|
Rickert |
![]() enchanted ember |
Located at the heart of the Darkroot Garden, between the cats and Alvinas' tower. It is stored inside a treasure chest, in shallow water, guarded by big mushrooms. If you attack a small mushroom it will lead you to the big mushrooms.
|
Rickert |
![]() Crystal Ember |
The Duke's Archives. Behind some bookshelves in the archives, in the room with stairs leading down to the garden and the Crystal Cave.
|
Giant Blacksmith |
![]() Large Flame Ember |
In the Demon Ruins, after descending the great stairs, taking the left path before walking up to the fog-gate will ultimately lead to the Ember.
|
Blacksmith Vamos |
![]() Chaos Flame Ember |
Demon Ruins. After killing Ceaseless Discharge, and then all the Taurus Demons after the lava flows away below. The Ember is on a corpse in the former lava bed.
|
Blacksmith Vamos |
The table below shows the calculation for the Base Damage and Parameter Scaling.
Regular Upgrades Formula.
The table below shows the calculation for the Base Damage and Parameter Scaling.
The table below shows the calculation for the Base Damage and Parameter Scaling.
The table below shows the calculation for the Base Damage and Parameter Scaling, Damage Reduction and Stability.
The table below shows the calculation for the Physical, Magical Defense and Resistance.