Hellish RebukeLevel 1 Evocation Spell 2~20 Damage
React to your next attacker with flames that deal 2~20 Fire damage. On Save: Target still takes half damage.
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Hellish Rebuke is a Spell in Baldur's Gate 3. Hellish Rebuke is a Lvl 1 Spell from the Evocation school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.
Hellish Rebuke Information
- Description: React to your next attacker with flames that deal 2~20 Fire damage.
- On Save: Target still takes half damage.
- Type: Reaction
- Level: Lvl 1 spell
- School: Evocation School
- Casting Time: Reaction
- Range: 18m
- Requires Concentration: No
- Saving Throw: Dexterity
How to Acquire Hellish Rebuke
- Hellish Rebuke can be acquired by the following classes and races:
- Hellish Rebuke can be cast by using the following Items:
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Hellish Rebuke Tips & Notes
- Notes & Tips go here
AnonymousThis spell is a though sell for a Warlock. On the one hand, it's very cool to just "No you" an enemy that hits you. On the other hand, it is only single target, and it uses a precious Warlock spell slot. It is not bad by any means (on the contrary, it is very good), but generally I would say it's better to save your spell slots for other things. Especially counterspell

AnonymousIt pretty busted with loremaster or oathbringer tanks hybrids with casting levels you can pump out like insane amounts of these

AnonymousDoes this benefit from draconic sorc and Markoheshkir + to damage?

Anonymous
AnonymousThis spell is currently bugged. After reaching level 7, you can't cast it anymore for whatever reason.

AnonymousSpell effect disappear after reaction is successful? (This works one time?)

AnonymousDoes the Hellish Rebuke cost a spell slot when its the one from the race sub class?

AnonymousPast level 7 this spell simply doesnt even show as a reaction for me. (lv8 pure warlock). Yes I have spell slots available, yes I have the spell. It worked prior to this but just vanished from my reactions?

AnonymousThis spell is ****ing op, did a warlock duo and this destroys everything.
Why? You can deal damage during the enemy's turn
Anonymous
Anonymous
Mixed feelings about this spell. On one hand it is weaponizing your reaction, on the other hand it ends up doing very little damage most of the time when enemies pass their save. Feels like a waste of precious spelm slots for warlock and paladin.
The only time you should be triggering this is if you get hit by an enemy with very low health (5 or below). To save actions on your turn.
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