There are 190 Abyss Gears in Crimson Desert, which range from improvements to health, defense, attack, and special attack moves. Below, we've listed all of them so you can see what power awaits you on your hunt for the best Abyss Gears to make or break your build.

There are so, so many Abyss Gears to obtain, and most can be acquired through gacha mechanics at Witches, whereas others are locked to specific loot acquired from Main Quests, Faction Quests, and exploration. Check out the full list below to see what each Abyss Gear can do for you.

Most Abyss Gears can be acquired through "Abyss Gear Fusion" at any Witch through the "Craft Abyss Gear" menu. There are some boss-exclusive and gear-exclusive Abyss Gears that allow for special attacks.

Abyss Gear List in Crimson Desert

Abyss Gear

Description

Abyssal Assimilation

Abyssal Toxin Immunity.

Abyssal Rays

Draws power from the Abyss to shoot damaging rays of light.

Abyssbane I

+4% damage to Abyssal creatures.

Abyssbane II

+8% damage to Abyssal creatures.

Abyssbane III

+12% damage to Abyssal creatures.

Aegis I

Damage Reduction +1.

Aegis II

Damage Reduction +2.

Aegis III

Damage Reduction +3.

Ancient Reckoning

Creates a deadly vortex around the enemy, dealing additional damage.

Ancient Retribution

Commands an ancient sentry weapon to shoot down at enemies from above.

Ancient Wrath

Summons orbs that track nearby enemies, exploding on impact.

Aptitude I

+10% Skill EXP Gain.

Aptitude II

+20% Skill EXP Gain.

Aptitude III

+30% Skill EXP Gain.

Ascent I

Climb Speed +2%.

Ascent II

Climb Speed +4%.

Ascent III

Climb Speed +6%.

Ator's Orb

Summons orbs that track nearby enemies after a short delay, dealing damage on impact.

Beastbane I

+4% damage to beasts.

Beastbane II

+8% damage to beasts.

Beastbane III

+12% damage to beasts.

Blessing of Nature I

10% chance to gather additional items.

Blessing of Nature II

20% chance to gather additional items.

Blessing of Nature III

30% chance to gather additional items.

Blessing of the Beast I

10% chance to skin additional hide.

Blessing of the Beast II

20% chance to skin additional hide.

Blessing of the Beast III

30% chance to skin additional hide.

Blessing of the Earth I

10% chance to mine additional ore.

Blessing of the Earth II

20% chance to mine additional ore.

Blessing of the Earth III

30% chance to mine additional ore.

Blessing of the Forest I

10% chance to log additional timber.

Blessing of the Forest II

20% chance to log additional timber.

Blessing of the Forest III

30% chance to log additional timber.

Bloodbane I

+4% damage to humanoids.

Bloodbane II

+8% damage to humanoids.

Bloodbane III

+12% damage to humanoids.

Colossal Might

Slams the ground with immense force, dealing additional damage.

Companionship I

Grant additional Trust with Pets.

Companionship II

Grant additional Trust with Pets.

Companionship III

Grant additional Trust with Pets.

Composure I

Spirit: +0.1 every sec.

Composure II

Spirit: +0.2 every sec.

Composure III

Spirit: +0.3 every sec.

Crescent Moon Slash

Unleashes a moon-shaped blade of energy forward, dealing additional damage.

Crow Storm

Unleashes a murder of crows in three directions, then recalls them to deal additional damage.

Crow's Pursuit

Summons a murder of crows to viciously attack nearby enemies.

Dark Crescent

Unleashes arcing bolts of dark energy, dealing damage to enemies hit.

Destruction I

Attack +1.

Destruction II

Attack +2.

Destruction III

Attack +3.

Disarm I

1% chance to disarm enemies on hit.

Disarm II

2% chance to disarm enemies on hit.

Disarm III

3% chance to disarm enemies on hit.

Earthrending Strike

Sends out a ground-shattering shockwave forward, dealing damage to enemies in its path.

Efficiency I

3% chance to save 1 crafting material.

Efficiency II

6% chance to save 1 crafting material.

Efficiency III

9% chance to save 1 crafting material.

Energy Drain I

Recover resources on kill.

Energy Drain II

Recover resources on kill.

Energy Drain III

Recover resources on kill.

Equestrian I

Grants additional Horse EXP.

Equestrian II

Grants additional Horse EXP.

Equestrian III

Grants additional Horse EXP.

Flames of Judgment

Sends out sparks of flame to deal additional fire damage.

Flameward I

Fire Resistance Lv 1.

Flameward II

Fire Resistance Lv 2.

Flameward III

Fire Resistance Lv 3.

Fortification I

Defense +3.

Fortification II

Defense +6.

Fortification III

Defense +9.

Fortitude I

Guard Stamina Cost -3%.

Fortitude II

Guard Stamina Cost -6%.

Fortitude III

Guard Stamina Cost -9%.

Fortune I

+10% Silver Gain.

Fortune II

+20% Silver Gain.

Fortune III

+30% Silver Gain.

Frost Hail

Rains down a barrage of hail, dealing ice damage to nearby enemies.

Frost Spike

Summons a wave of frozen spikes in a frontal cone to deal additional damage.

Frostward I

Ice Resistance Lv 1.

Frostward II

Ice Resistance Lv 2.

Frostward III

Ice Resistance Lv 3.

Fullmoon Slash

Unleashes a moon-shaped blade of energy forward, dealing additional damage.

Gourmet I

Food Effect Lv +1.

Gourmet II

Food Effect Lv +2.

Gourmet III

Food Effect Lv +3.

Greater Abyssbane

+40% damage to Abyssal creatures.

Greater Beastbane

+40% damage to beasts.

Greater Bloodbane

+40% damage to humanoids.

Greater Destruction

Attack +10.

Greater Flameward

Fire Resistance Lv 5.

Greater Frostward

Ice Resistance Lv 5.

Greater Hexebane

+40% damage to earthen beings.

Greater Infinite Arrows

100% chance to not consume arrows.

Greater Insight

Critical Rate Lv 10.

Greater Malicebane

+40% damage to mighty foes.

Greater Primalbane

+40% damage to walkers.

Greater Shockward

Lightning Resistance Lv 5.

Greater Steelbane

+40% damage to machines.

Greater Swift

Attack Speed Lv 10.

Greysoul Howling

Calls forth the phantom of Goyen, unleashing a sweeping strike of shadow energy.

Groundsurge

Shatters the ground in a frontal cone to deal damage.

Half Moon Slash

Unleashes a moon-shaped blade of energy forward, dealing additional damage.

Haste I

Movement Speed Lv 1.

Haste II

Movement Speed Lv 2.

Haste III

Movement Speed Lv 3.

Heart of Stone

Grants Petrification immunity.

Heart of the Serpent

Grants Poison immunity.

Hexebane I

+4 damage to earthen beings.

Hexebane II

+8 damage to earthen beings.

Hexebane III

+12 damage to earthen beings.

Hound's Claws

Sweeps the surrounding area with bloodstained claws, dealing additional damage.

Howling of Chaos

Emits a sonic shockwave that applies Confusion to nearby enemies.

Infinite Arrows I

20% chance to not consume arrows.

Infinite Arrows II

40% chance to not consume arrows.

Infinite Arrows III

60% chance to not consume arrows.

Insight I

Critical Rate Lv 1.

Insight II

Critical Rate Lv 2.

Insight III

Critical Rate Lv 3.

Judgment of the Soul

Commands the Forgotten General to charge forward, striking enemies in its path.

Karmic Pulse

Sends forward a pulse of energy that pierces and deals damage to enemies.

Kinetic Burst

Unleashes a piercing beam of energy forward, dealing damage to enemies.

Ledgermain I

10% chance to pickpocket additional items.

Ledgermain II

20% chance to pickpocket additional items.

Ledgermain III

30% chance to pickpocket additional items.

Life Transference

Health Siphon Lv +1.

Lightning God's Affliction

Lightning strikes down on enemies to deal damage.

Malicebane I

+4 damage to mighty foes.

Malicebane II

+8 damage to mighty foes.

Malicebane III

+12 damage to mighty foes.

Momentum

+35% Turning Slash Damage.

Orbs of Lightning

Summons orbs that smite nearby enemies with bolts of lightning.

Order from Above

Spears of light rain down from the sky, damaging nearby enemies.

Parting Gift

Leaves behind explosives that detonate after a short delay, dealing damage.

Piercing Bloom

Unleashes a torrent of blood forward, dealing additional damage.

Pillar of Wind

Summons a pillar of wind at the target to deal additional damage.

Primalbane I

+4% damage to Walkers.

Primalbane II

+8% damage to Walkers.

Primalbane III

+12% damage to Walkers.

Putrid Touch

Injects poison into the enemy to deal damage over time.

Queen's Fangs

Sprays spider venom forward, dealing damage to enemies hit.

Relentless

Damage increases with consecutive attacks.

Rend I

+2.5% Critical Rate against leather armor.

Rend II

+5% Critical Rate against leather armor.

Rend III

+7.5% Critical Rate against leather armor.

Rising Torrent

A pillar of water erupts from below the enemy to deal damage.

Service I

+10% Contribution EXP Gain.

Service II

+20% Contribution EXP Gain.

Service III

+30% Contribution EXP Gain.

Shadow Claw

Unleashes three swipes forward, dealing additional damage.

Shatter I

+2.5% Critical Rate against plate armor.

Shatter II

+5% Critical Rate against plate armor.

Shatter III

+7.5% Critical Rate against plate armor.

Shattering Frost

Triggers a delayed burst of ice at the target, dealing damage to nearby enemies.

Shockward I

Lightning Resistance Lv 1.

Shockward II

Lightning Resistance Lv 2.

Shockward III

Lightning Resistance Lv 3.

Shred I

+2.5% Critical Rate against cloth armor.

Shred II

+5% Critical Rate against cloth armor.

Shred III

+7.5% Critical Rate against cloth armor.

Slashing Reeds

Scatters a deadly flurry of reeds, dealing damage to enemies hit.

Solidarity I

Trust Gain.

Solidarity II

Trust Gain.

Solidarity III

Trust Gain.

Spirit Transference

Spirit Siphon Lv +1.

Spirit's Judgment

Commands a spectral knight to strike down the enemy.

Stamina Transference

Stamina Siphon Lv +1.

Steelbane I

+4% damage to machines.

Steelbane II

+8% damage to machines.

Steelbane III

+12% damage to machines.

Storm Fang

Sends out lightning bolts that chain through and shock multiple enemies.

Surge I

Swim Speed +2%.

Surge II

Swim Speed +4%.

Surge III

Swim Speed +6%.

Swift I

Attack Speed Lv 1.

Swift II

Attack Speed Lv 2.

Swift III

Attack Speed Lv 3.

Tempest of Destruction

Shatters the earth to unleash a rain of debris, dealing damage to enemies hit.

The Showstopper

Knocks the enemy back with immense force, dealing damage.

Vigor I

Stamina Regen +2%.

Vigor II

Stamina Regen +4%.

Vigor III

Stamina Regen +6%.

Vitality I

Health: +0.2 every sec.

Vitality II

Health: +0.4 every sec.

Vitality III

Health: +0.6 every sec.

Volcanic Eruption

Shatters a molten boulder, dealing fire damage to nearby enemies.

Warden of Darkness

Commands spectral knights to decimate nearby enemies with their spears.

Wind Slash

Unleashes forward a blade of wind that cuts through enemies.

Wound of Darkness

Unleashes forward three blades of dark energy that push enemies back and deal damage.

Crimson Desert Tag Page Cover Art
Top Critic Avg: 79/100 Critics Rec: 74%
Released
March 19, 2026
ESRB
Mature 17+ / Blood, Drug Reference, Intense Violence, Strong Language
Developer(s)
Pearl Abyss
Publisher(s)
Pearl Abyss
Crimson Desert Press Image 1

WHERE TO PLAY

DIGITAL
PHYSICAL

Genre(s)
Action, Adventure, Open-World, Exploration