Target

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This article is about the block. For the text used to confirm entities affected by commands, see target selector.
Target
Target.png: Infobox image for Minecraft block 'Target'
Invicon Target.png: Inventory sprite for Target in Minecraft as shown in-game with description: Target
Renewable Yes
Stackable Yes (64)
Tool
Blast resistance 0.5
Hardness 0.5
Luminous None
Transparent No
Flammable JE: Yes (15)
BE: No
Catches fire
from lava
JE: Yes
BE: No
Map color
 14 QUARTZ
Note block instrument Default (Harp)

A target is a block that produces a temporary redstone signal when hit by a projectile. Unlike most other conductive blocks, it also redirects adjacent redstone dust toward it.

Obtaining

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Breaking

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Targets can be mined using any tool or by hand, but using a hoe is the fastest way to break it.

Block Target
Hardness 0.5
Tool
Breaking time (sec)[A]
Default 0.75
ItemSprite wooden-hoe.png: Sprite image for wooden-hoe in MinecraftWooden 0.4
ItemSprite stone-hoe.png: Sprite image for stone-hoe in MinecraftStone 0.2
ItemSprite copper-hoe.png: Sprite image for copper-hoe in MinecraftCopper 0.15
ItemSprite iron-hoe.png: Sprite image for iron-hoe in MinecraftIron 0.15
ItemSprite diamond-hoe.png: Sprite image for diamond-hoe in MinecraftDiamond 0.1
ItemSprite netherite-hoe.png: Sprite image for netherite-hoe in MinecraftNetherite 0.1
ItemSprite golden-hoe.png: Sprite image for golden-hoe in MinecraftGolden 0.1
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined
  1. These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.

Natural generation

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In each ancient city, a single target can be found integrated into circuitry within a secret room at the city center.

Crafting

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Ingredients Crafting recipe
Redstone Dust +
Hay Bale
Invicon Redstone Dust.png: Inventory sprite for Redstone Dust in Minecraft as shown in-game linking to Redstone Dust with description: Redstone DustInvicon Redstone Dust.png: Inventory sprite for Redstone Dust in Minecraft as shown in-game linking to Redstone Dust with description: Redstone DustInvicon Hay Bale.png: Inventory sprite for Hay Bale in Minecraft as shown in-game linking to Hay Bale with description: Hay BaleInvicon Redstone Dust.png: Inventory sprite for Redstone Dust in Minecraft as shown in-game linking to Redstone Dust with description: Redstone DustInvicon Redstone Dust.png: Inventory sprite for Redstone Dust in Minecraft as shown in-game linking to Redstone Dust with description: Redstone Dust
Invicon Target.png: Inventory sprite for Target in Minecraft as shown in-game with description: Target

Usage

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Targets emit a redstone signal when hit by projectiles. The closer a projectile is to the center of the block, the stronger the redstone signal that is produced.

The following projectiles can activate a target block:

Redstone component

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Targets redirecting redstone toward themselves

When struck by most projectiles, the target emits redstone power for 8 game ticks (0.4 seconds). Arrows and tridents instead cause the target to emit power for 20 game ticks (1 second), similar to stone buttons. A target can be hit with any of the projectiles mentioned above.

The strength of the signal depends on how close the projectile is to the center of the block, from 1 to 15.

In Java Edition, the target changes its power state when hit, meaning that an observer can detect if the target has been hit and has produced a redstone signal.[2]

Being a power source, a target redirects adjacent redstone wires to point to itself. As targets are also conductive, this property can be used to compact redstone circuits.

Sounds

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Java Edition:

BlockSprite short-grass.png: Sprite image for short-grass in Minecraft grass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.grass.breaksubtitles.block.generic.break1.00.816
​Block placedBlocksWhen the block is placedblock.grass.placesubtitles.block.generic.place1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.grass.hitsubtitles.block.generic.hit0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.grass.fallsubtitles.block.generic.fall0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition:

BlockSprite short-grass.png: Sprite image for short-grass in Minecraft grass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokendig.grasssubtitles.block.generic.break0.70.8–1.0
​Block placedBlocksWhen the block is placedplace.grasssubtitles.block.generic.place0.80.8–1.0
​Block breakingBlocksWhile the block is in the process of being brokenhit.grasssubtitles.block.generic.hit0.30.5
​FootstepsPlayersFalling on the block with fall damagefall.grasssubtitles.block.generic.footsteps0.41.0
​FootstepsPlayersWalking on the blockstep.grasssubtitles.block.generic.footsteps0.31.0
​Shovel flattensBlocksWhen a shovel creates a dirt pathuse.grasssubtitles.item.shovel.flatten1.00.8
​FootstepsBlocksJumping from the blockjump.grasssubtitles.block.generic.footsteps0.111.0
​FootstepsBlocksFalling on the block without fall damageland.grasssubtitles.block.generic.footsteps0.211.0

Data values

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Java Edition:

NameIdentifierForm Translation key
BlockSprite target.png: Sprite image for target in Minecraft TargettargetBlock & Item block.minecraft.target

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1] Translation key
BlockSprite target.png: Sprite image for target in Minecraft Targettarget494Block & Giveable Item[i 2]Identical[i 3] tile.target.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same ID as the block.

Block states

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Java Edition:

Name Default value Allowed values Description
power00
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Redstone power output of the target.

Achievements

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IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
BullseyeHit the bullseye of a Target block15Bronze

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
BullseyeHit the bullseye of a Target block from at least 30 meters awayBe at least 30 blocks away horizontally when the center of a target is shot with a projectile by the player.

Videos

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History

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Reveal

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September 28, 2019 The target block is showcased at Minecon Live 2019.

Java Edition

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Java Edition
1.1620w09a Added targets.
20w10a Targets are now flammable.
Targets can now be activated by ender pearls and bottles o' enchanting.
20w11a Targets can now be broken faster using hoes.
20w18a Targets now conduct redstone power.
1.1922w13a Targets now generate in ancient cities.

Bedrock Edition

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Bedrock Edition
1.16.0
Experiment
Experimental Gameplay
beta 1.16.0.51 Added targets.
Targets are currently available only through Experimental Gameplay.
1.16.0beta 1.16.0.57 Targets are no longer behind Experimental Gameplay.
Targets can now be broken faster using hoes.
1.17.30beta 1.17.20.20 Targets are no longer transparent.
1.19.0beta 1.19.0.26 Targets now generate in ancient cities.

Issues

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Issues relating to "Target" are maintained on the bug tracker. Issues should be reported and viewed there.

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Screenshots

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In other media

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References

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  1. "Hermitcraft 9 Ep 44: Scarland's MEGA Entrance Build!! @ 4:42" – GoodTimesWithScar on YouTube, August 15, 2023
  2. MCPE-84391 – Observers don't detect target block updates
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