Button
| Renewable | Yes |
|---|---|
| Stackable | Yes (64); same type only |
| Tool | |
| Blast resistance | 0.5 |
| Hardness | 0.5 |
| Luminous | No |
| Transparent | No |
| Flammable |
|
| Catches fire from lava |
|
| Map color | Yes |
| Note block instrument | Harp |
{
"title": "Button",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64); same type only",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Axe Required.png article, displayed as 32x32px|link=|alt=SlotSprite Axe Required.png: Sprite image for Axe Required in Minecraft|class=pixel-image|This block can be broken with any tool, but an axe is the quickest)</span>",
"label": "Tool"
},
{
"field": "0.5",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.5",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Fire#Flammable blocks article, displayed as Flammable)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "Yes",
"label": "(link to Map item format#Color table article, displayed as Map color)"
},
{
"field": "Harp",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Oak Button",
"Spruce Button",
"Birch Button",
"Jungle Button",
"Acacia Button",
"Dark Oak Button",
"Mangrove Button",
"Cherry Button",
"Pale Oak Button",
"Poplar Button",
"Bamboo Button",
"Crimson Button",
"Warped Button",
"Stone Button",
"Polished Blackstone Button"
],
"images": [
"Oak Button JE5.png",
"Spruce Button JE5.png",
"Birch Button JE4.png",
"Jungle Button JE4.png",
"Acacia Button JE4.png",
"Dark Oak Button JE4.png",
"Mangrove Button JE2.png",
"Cherry Button JE2.png",
"Pale Oak Button JE1 BE1.png",
"Poplar Button JE1.png",
"Bamboo Button.png",
"Crimson Button JE2.png",
"Warped Button JE2.png",
"Stone Button.png",
"Polished Blackstone Button.png"
]
}
A button is a non-solid block that produces a temporary redstone signal and powers its attached block when pressed by a player or a wind charge. The material a button is made of affects how long it remains pressed and whether it can be pressed by other means.
Variants
[edit | edit source]Obtaining
[edit | edit source]Crafting
[edit | edit source]The crafting recipe is the same for all types and variants of buttons, using a single matching plank, stone, or polished blackstone block to craft the matching button.
| Name | Ingredients | Crafting recipe |
|---|---|---|
| Wooden Button | Matching Planks | |
| Stone Button or Polished Blackstone Button |
Stone or Polished Blackstone |
Natural generation
[edit | edit source]Oak buttons can generate inside trial chambers next to dispensers with random surprises or loots. In Java Edition, stone buttons can generate inside strongholds next to iron doors. Jungle buttons generate naturally on house walls in desert villages. Stone buttons can also generate in desert villages, in armorer houses attached to granite.
Usage
[edit | edit source]Redstone power
[edit | edit source]A button can be used as a monostable power source (it automatically deactivates shortly after being activated).
A stone button stays on for 20 ticks (1 second), while a wooden button stays on for 30 ticks (1.5 seconds).
Placement
[edit | edit source]Buttons can be placed by using it on a surface.
They can be attached to the side, bottom and top of any full opaque block.
Behavior
[edit | edit source]Buttons are usually in an inactive state, but can be temporarily activated by players. A button can be activated by using it.
While active, a button:
- powers any adjacent redstone dust to power level 15, including beneath the button (if the button attaches to a vertical surface, or to the bottom of a block)
- powers any adjacent redstone comparators or redstone repeaters facing away from the button to power level 15.
- strongly powers its attachment block to power level 15.
- powers the block of air that it occupies, which in turn is able to power any adjacent redstone components, seemingly sending its power through the air.
- activates any adjacent mechanism components, including above or below, such as pistons, redstone lamps, etc.
When a button changes state it provides a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.
Breaking
[edit | edit source]A button is removed and drops as an item if:
- its attachment block is moved, removed, or destroyed.
- water or lava flows into its space.[Java Edition only]
- a piston tries to push it or moves a block into its space.
Block states
[edit | edit source]| Name | Default value | Allowed values | Description |
|---|---|---|---|
| face | wall | ceilingfloorwall | The face of the block it's placed on. Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides. |
| facing | north | eastnorthsouthwest | The direction it's facing. Opposite to the direction the player is facing if placed on the side of a block. |
| powered | false | falsetrue | If true, the button is currently activated. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| button_pressed_bit | 0x8 | false | falsetrue | 01 | If the button is currently activated. |
| facing_direction | 0x10x20x4 | 0 | 012345 | 012345 | The direction it's facing.
|
Videos
[edit | edit source]History
[edit | edit source]Java Edition
[edit | edit source]| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.0.1 | Added stone buttons. | ||||||
| Java Edition | |||||||
| 1.4.2 | 12w34a | Added oak buttons. | |||||
| 12w34b | Added a recipe for oak buttons. | ||||||
| The recipe for stone buttons now requires one stone, rather than two. | |||||||
| 12w37a | The redstone signal duration of the button[more information needed] has been changed from 18 to 24 game ticks. | ||||||
| 1.8 | 14w04a | Buttons are now able to be placed on the top and bottom of blocks, and can currently only face north. | |||||
| 14w10a | The models of buttons have been changed. | ||||||
| 1.9 | 15w46a | Mobs no longer spawn on buttons. | |||||
| 1.13 | 17w47a | The names of buttons have been split. | |||||
| Buttons can no longer be placed on top of pistons. | |||||||
| Buttons can now be placed in all 4 rotations on the top and bottom of a block. | |||||||
| Added birch, spruce, jungle, acacia and dark oak buttons. | |||||||
| 1.16 | 20w06a | Added crimson and warped buttons. | |||||
| 20w15a | Added polished blackstone buttons. | ||||||
| 1.19 | 22w11a | Added mangrove buttons. | |||||
| 22w14a | Added mangrove swamps, which makes mangrove buttons obtainable. | ||||||
| 1.19.3 Experiment | 22w42a | Added bamboo buttons. | |||||
| 1.19.4 Experiment | 23w07a | Added cherry buttons. | |||||
| 1.21.2 Experiment | 24w40a | Added pale oak buttons. | |||||
Bedrock Edition
[edit | edit source]| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.13.0 | build 1 | There are now two types of buttons: stone and wooden.[more information needed] | |||||
Legacy Console Edition
[edit | edit source]| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU9 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | There are now two types of buttons: stone and wooden.[more information needed] |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Buttons are now able to be placed on the top and bottom of blocks. | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Added birch, spruce, jungle, acacia and dark oak buttons. | ||
New Nintendo 3DS Edition
[edit | edit source]| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | Added two types of buttons: stone and wooden.[more information needed] | ||||||
-
First image of a button on a ceiling.
Issues
[edit | edit source]Issues relating to "Button" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
[edit | edit source]- During Minecraft Live 2021, a copper button was announced to be implemented along with the copper golem if it won.[1] Although it didn't win, the copper golem was eventually added, but the copper button was not.
Gallery
[edit | edit source]Renders
[edit | edit source]-
Oak button
-
Spruce button
-
Birch button
-
Jungle button
-
Acacia button
-
Dark oak button
-
Mangrove button
-
Cherry button
-
Pale oak button
-
Poplar button[upcoming: Third Drop 2026]
-
Bamboo button
-
Crimson button
-
Warped button
-
Stone button
-
Polished blackstone button
References
[edit | edit source]Navigation
[edit | edit source]
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