Straight Sword Hilt | Dark Souls

From Dark Souls

straight sword hilt
Straight Sword Hilt +15

physical damage dark souls

50 critical dark souls 100

magic damage dark souls

37(40) stability dark souls 10
fire damage dark souls 48(48) durability dark souls 200
lightning damage dark souls 50(50) weight dark souls 1.0
Requirements & Bonus
strength dark souls dexterity dark souls intelligence dark souls faith dark souls
6 6
Weapon Type Straight Sword
Attack Type Regular / Thrust
Enchantable Yes
Special Unique


*When infused with Magic: 37 Physical dmg/40 Magic dmg; with Fire: 48 Physical dmg/48 Fire dmg; with Lightning: 50 Physical dmg/50 Lightning dmg.

Straight Sword Hilt is a Weapon in Dark Souls and Dark Souls Remastered. Straight Sword Hilt is the most basic starter weapon, useful for parry practice and dealing minimal harm due to its extremely low damage output. Straight Swords offer a balance of power and reach, trading the raw speed of daggers for heavier, more impactful strikes. Their slower swing is compensated by a longer range and the ability to hit multiple opponents with a single, broad motion.

The hilt of this lost sword was found discarded in the Undead Asylum."
"Only slightly better than one's bare hands, and not recommended for extensive use. Be certain to find a replacement quickly."


How to Get / Where to Find the Straight Sword Hilt in Dark Souls and Dark Souls Remastered

  • The weapon every newly created character starts with, equipped in right hand.
  • Can only be obtained once per character, unless dropped by another player in co-op. It cannot be farmed, found on a corpse, or generated when starting a New Game plus.


Dark Souls and Dark Souls Remastered Hints and Tips:

  • Can be given to Kingseeker Frampt to receive 50 Souls.
  • The lightest weapon of all Straight Swords, which has 1.0 weight compared to Broken Straight Sword's 2.0 weight. It also has less range and deals significantly less damage than the Broken Straight Sword.
  • The best weapon while unupgraded to use if one were to practice parrying against various foes without killing them too fast, or at all.
  • Can be upgraded to +10 and later ascended with the Soul of Sif to make the uncursed version of Greatsword of Artorias. Although, it is better to use the readily available Broken Straight Sword for that instead.


Straight Sword Hilt Upgrade Table in Dark Souls and Dark Souls Remastered


Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance.

Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Straight Sword Hilt physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Regular 20 - - - E E - - - - 20 5 15 15 10
Regular +5 30 - - - E E - - - - 20 5 15 15 10
Regular +10 40 - - - E E - - - - 20 5 15 15 10
Regular +14 48 - - - E E - - - - 20 5 15 15 10
Regular +15 50 - - - E E - - - - 20 5 15 15 10
Crystal 44 - - - E E - - - - 20 5 15 15 10
Crystal +4 52 - - - E E - - - - 20 5 15 15 10
Crystal +5 54 - - - E E - - - - 20 5 15 15 10
Lightning 36 - - 36 - - - - - - 20 5 15 15 10
Lightning +4 47 - - 47 - - - - - - 20 5 15 19.8 10
Lightning +5 50 - - 50 - - - - - - 20 5 15 21 10
Raw 34 - - - E E - - - - 20 5 15 15 10
Raw +5 46 - - - E E - - - - 20 5 15 15 10
Magic 22 24 - - E E E - - - 20 5 15 15 10
Magic +5 30 32 - - E E E - - - 20 5 15 15 10
Magic +9 36 38 - - E E E - - - 20 5 15 15 10
Magic +10 37 40 - - E E E - - - 20 5 15 15 10
Enchanted 30 32 - - E E E - - - 20 5 15 15 10
Enchanted +4 34 35 - - E E E - - - 20 5 15 15 10
Enchanted +5 36 37 - - E E E - - - 20 5 15 15 10
Divine 21 25 - - E E - E 110 - 20 5 15 15 10
Divine +5 28 34 - - E E - E 110 - 20 5 15 15 10
Divine +9 33 40 - - E E - E 110 - 20 5 15 15 10
Divine +10 35 42 - - E E - E 110 - 20 5 15 15 10
Occult 28 30 - - E E - E - 110 20 5 15 15 10
Occult +4 34 36 - - E E - E - 110 20 5 15 15 10
Occult +5 36 37 - - E E - E - 110 20 5 15 15 10
Fire 26 - 26 - - - - - - - 20 5 15 15 10
Fire +5 38 - 38 - - - - - - - 20 5 15.8 15 10
Fire +9 45 - 45 - - - - - - - 20 5 16.4 15 10
Fire +10 48 - 48 - - - - - - - 20 5 16.5 15 10
Chaos 32 - 36 - - - - - - - 20 5 15 15 10
Chaos +4
@ 10 Humanity
39
+8
- 44
+9
- - - - - - - 20 5 16.2 15 10
Chaos +5
@ 10 Humanity
41
+9
- 46
+9
- - - - - - - 20 5 16.5 15 10


Join the page discussion