Stats in Avowed refer to various properties that translate to the player's character strengths and weaknesses, and how different interactions can affect them in and out of combat. Stats will also contribute to a character's growth and development as players progress through the game. Listed below are all the Stats & Attributes present in Avowed.

The Character Screen shows the player's stats. From the Character Screen, players can view the attributes and their related buffs, and they can increase their Attributes by spending Attribute Points granted by Leveling Up. Attributes can also reset your Attribute points in exchange for currency.

The Character Screen also shows a comprehensive summary of the Character's statistics which include their Background, Level, Damage Reducting granted by their Armor, Critical Hit Chance of the equipped Weapons, active Status Effects, and unlocked Abilities.

  • Maxing out an attribute gives you the Achievement "A Well Overflowing".

 

Avowed Stats & Attributes Guide

 

Character Attributes

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Constitution

A combination of the character's overall health and endurance. Increases your Maximum Health and your resistance to the Poisoned and Bleeding statuses. Improves survivability for players who like to be in the fray.

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Dexterity

A character's hand-eye coordination, balance, and overall grace. Increases your Attack Speed (weapons and abilities), as well as your Action Speed (equips, consumable use, parkour) and Reload Speed. Good for builds where mobility and the flexible use of your arsenal are key.

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Intellect

A character's logic and reasoning capabilities. Increases your Maximum Essence and your resistance to the Ignited, Shocked, and Frozen statuses. Great for wizards who focus on spellcasting.

 

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Might

A character's physical and spiritual strength, brute force, as well as their ability to channel powerful magic. Increases your damage from all sources. Also increases your Carry Capacity, which is the amount of weapons and armor you can carry before becoming encumbered. Great all-around choice for dealing more damage.

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Perception

A character's senses, as well as their instinctive ability to pick up on details. Increases your Critical Hit Chance and your Maximum Range for weapons. Wands, guns, and bows will be more effective at longer distances. Ideal for rangers and casters who favor ranged weapons.

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Resolve

A character's internal drive, determination, and fearlessness. Increases your Maximum Stamina and the frequency and efficiency of Second Wind: when taking lethal damage, you will fight off death more frequently and jump back in with more health. Good for warriors who need to swing heavy weapons and survive big hits.

 

Attribute

Affected Upgrades

Might + x% Damage
+ x% Carry Capacity
Constitution + x% Maximum Health
+ x% Poison and Bleed Resistance
Dexterity + x% Attack Speed
+ x% Action Speed

Attribute

Affected Upgrades

Perception + x% Critical Hit Chance
+ x% Maximum Range
Intellect + x% Maximum Essence
+ x% Elemental Resistance
Resolve + x% Maximum Stamina
+ x% Second Wind Efficiency

 

 

Primary Attributes

Health

Health determines the maximum amount of damage that the character can take before resulting in death. Health can be replenished by drinking Health Potions or using other healing Abilities.

Essence

Essence is the equivalent of Mana or MP. It is primarily consumed to cast Spells and Abilities. Essence can be managed by checking the purple bar below the character's health bar. Essence can be replenished by drinking Essence Potions or collecting purple Essence Fragments that drop from defeated enemies.

Stamina

Stamina is a primary attribute that is consumed when using actions in combat such as attacking, dodging, sprinting, and casting spells. Stamina management is key to avoiding restricting your actions in combat and strategically performing multiple actions to win against enemy encounters.

 

Damage Reduction

Depending on the armor type worn and its stats, damage reduction affects how much damage is lessened when the character takes a hit from an enemy's attack.

Additional Damage Reduction

Supplementary value of how much damage is lessened when receiving a hit. This attribute can be adjusted from passive abilities, equipping other pieces of armor or accessories.

Base Critical Hit Chance

Critical Hits are denoted by yellow damage numbers. They produce massive damage and increased knockback distance. Each Weapon has its own Critical Hit Chance, supplemented by your Perception
Attribute.

 

Critical Hit Damage Bonus

When you land a critical hit, it deals bonus damage beyond your normal attack damage. represents the amount of extra damage you do on top of your regular damage. Critical hits don’t happen every time you attack; they depend on your Critical Hit Chance

Mainhand Critical Hit Chance

Adds an additional chance to land a critical hit with the main-hand weapon.

Off Hand Critical Hit Chance

Refers to the weapon or shield you hold in your non-dominant hand. Adds a chance to land a critical hit with the off-hand weapon




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