Totenreich has 25 pieces of Zombie Intel to collect around the map. With 5 Artifacts, 11 Documents, and 9 Audio Logs, it's going to be quite the hunt across quite a chilly location. We've got the locations of all intel in Totenreich posted right here for you to obtain and learn more astounding lore.

Below, you can find all intel locations in Totenreich. Most are hidden on the map, whereas others are found deep within certain easter eggs, whether that's the main quest or a side easter egg. We'll walk you through the entire map so you can get 100% Zombie Intel with ease.

All Totenreich Intel Locations Overview

Intel

Type

Location

#1 Building Blocks

Audio Log

Eidskallen Landing, on the wall opposite Quick Revive.

#2 Limitations

Audio Log

Group 935 Genetic Lab (secret room via ARC-XD)

#3 The Chair Incident

Audio Log

Eidskallen Landing, on a barrel.

#4 The Serpent's Head

Audio Log

Eidskallen Square, on a docked boat.

#5 Talk

Audio Log

War Factory, on a terminal.

#6 Problems

Audio Log

Input "115" in the radio during the Richtofen Side Easter Egg.

#7 Solutions

Audio Log

Input "935" in the radio during the Richtofen Side Easter Egg.

#8 Counting the Cost

Audio Log

Input "070004" in the radio during the Richtofen Side Easter Egg.

#9 He Left Us

Audio Log

Core Foundry, in the room opposite Double Tap.

#10 Little Fishes

Document

Skallen Market, on the back of a wagon.

#11 Saboteur

Document

Dry Dock, opposite Speed Cola to the right.

#12 Rezoning

Document

Eidskallen Square, outside Nordvik's Bakery.

#13 Secret and Safe

Document

Eidskallen Square, on a white wall in the building with the Arsenal.

#14 Beneath the Boards

Document

Fishery Island, on wooden boards above Pack-a-Punch.

#15 Priorities

Document

Throw a grenade into a vent in the War Factory.

#16 Radio Operator

Document

Lighthouse, second floor, after the Jotunn Star quest.

#17 Tyr's Bell

Document

Lighthouse, top floor via the Jotunn Star quest.

#18 Dossier

Document

Picked up to continue through the Richtofen Side Easter Egg.

#19 Report

Document

Picked up to continue through the Richtofen Side Easter Egg.

#20 Telegram

Document

Picked up to continue through the Richtofen Side Easter Egg.

#21 Fishy Fish Bot

Artifact

Build the Fishy Fish Bot Trap.

#22 Jotunn Star

Artifact

Acquire the Jotunn Star.

#23 Ritterkreuz

Artifact

Complete the Richtofen Side Easter Egg.

#24 Anatomy Chart

Artifact

Group 935 Genetic Lab (secret room via ARC-XD)

#25 Blueprint

Artifact

Core Foundry, opposite the Mystery Box location.

All Audio Log Locations in Totenreich (9/9)

Audio Log #1 – Building Blocks

Audio Log #1 – Building Blocks
  • Hint: Barrels of Fun!

In the spawn area of Eidskallen Landing, head to the right to the opposite side of Quick Revive in Lief's Boat Repair. You can grab this Audio Log from the barrel just outside the door.

Audio Log #2 – Limitations

  • Hint: Cage Match

You'll need to shoot the small vent in the northeast corner of the middle warehouse in the Core Factory, and then use an ARC-XD to enter the vent. Once you go across the ramp, you can detonate the ARC-XD by the barrels blocking the door.

You can now find the entrance to the Group 935 Genetic Lab to the left of Pack-a-Punch on Fishery Island. Inside, on a table to the immediate left of the entrance, is this Audio Log.

Audio Log #3 – The Chair Incident

Audio Log #3 – The Chair Incident
  • Hint: Holey Buckets

In Eidskallen Landing, you can find a large wooden barrel opposite the giant robot's head. There's a smaller wooden barrel to the right, which you can approach and interact with to find this Audio Log hidden within a message in a bottle.

Audio Log #4 – The Serpent's Head

Audio Log #4 – The Serpent's Head
  • Hint: All ashore

Venture further north to find Eidskallen Square, where you can find a boat on the shore that contains this Audio Log.

Audio Log #5 – Talk

Audio Log #5 – Talk
  • Hint: Control Issues

You can find this Audio Log on the control terminal by the giant robot head inside the lower area of the War Factory, which is only accessible once you have activated Tyr's Head as part of the quest to turn on the power.

Audio Log #6 – Problems

Audio Log #6 – Problems
  • Hint: Progress through Side Quest

You'll need to play as Richtofen and obtain both the Jotunn Star and Melee Macchiato. After Round 15, you can melee-strike a barrel outside the Core Foundry when facing south to begin a Richtofen Side Easter Egg.

Once you're in the flashback, look at the shelf with the radio and interact with it. Once the audio has played, interact with the radio again and input the code: 01-01-05.

Audio Log #7 – Solutions

Audio Log #7 – Solutions
  • Hint: Progress through Side Quest

This Audio Log is in the same Richtofen Side Easter Egg as Audio Log #6 – Problems​​​​​​. Once you're in the room and you can input codes into the radio on the shelf, you will want to enter this code: 09-03-05.

Audio Log #8 – Counting the Cost

Audio Log #8 – Counting the Cost
  • Hint: Progress through Side Quest

Just like Problems and Solutions, this Audio Log can be obtained from the radio within Von List's room from within the Richtofen Side Easter Egg. You will need to input the numbers: 07-00-04 to get this Audio Log.

We're still searching for this one. We think it's another radio code for the Richtofen side easter egg, but we've yet to find the right one.

Audio Log #9 – He Left Us

Audio Log #9 – He Left Us
  • Hint: Mixed Signals

In the Core Foundry area, you can find a small warehouse opposite Double Tap Root Beer. Inside the building, you can find this Audio Log on the southeast wall on a metal table.

All Document Locations in Totenreich (11/11)

Document #1 – Little Fishes

Document #1 – Little Fishes
  • Hint: Craft services

Enter the Skallen Market, where Mule Kick can be found. By an electrical pole, you'll see a crashed cart, and behind the crashed cart is a Document tucked away in the bottom of the crate.

Document #2 – Saboteur

Document #2 – Saboteur
  • Hint: Refueling

Head to the Dry Dock, around the back, to where Speed Cola is. Look to the east wall, and you'll find this Document sitting on a barrel to the right of Speed Cola.

Document #3 – Rezoning

Document #3 – Rezoning 
  • Hint: Fresh Buns

Within Eidskallen Square, you can find Nordvik's Bakery in the north district. Outside the front door, on a box to the right, you will find this Document.

Document #4 – Secret and Safe

Document #4 – Secret and Safe
  • Hint: Another Round?

Head to the Eidskallen Square and enter the building where the Arsenal is located. Face the southeast wall (with white paint), and this Document is hanging off of it, just before the stairs that lead to the shore.

Document #5 – Beneath the Boards

Document #5 – Beneath the Boards
  • Hint: Over packed

Enter Fishery Island, where you can find a red building to the left of Pack-a-Punch. Once you're inside via the stairs, face east (Pack-a-Punch is below you now) and jump while holding interact to grab this Document.

Document #6 – Priorities

  • Hint: Can I vent?

Inside the War Factory, head up the stairs and face downstairs where the Arsenal is located. You'll find an open vent here (marked above in the image) where you can throw a grenade into to make this Document drop. We recommend just sticking a Semtex to the vent.

Document #7 – Radio Operator

Document #7 – Radio Operator
  • Hint: Don't stair

After completing the Jotunn Star wonder weapon quest, you can re-enter the Lighthouse to find the second floor now accessible. Underneath the stairs, and by the cabinet that has the crowbar, you can find this Document.

Document #8 – Tyr's Bell

Document #8 – Tyr's Bell
  • Hint: Lightkeeper

Tyr's Bell is found at the very top of the Lighthouse, which is only accessible during the quest to get the Jotunn Star. If you've picked up the Jotunn Star before picking up this Document, then you'll need to start a new game to do the quest again.

Document #9 – Dossier

Document #9 – Dossier
  • Hint: Progress through Side Quest

​​​​​​​This is the first Document in the Richtofen Side Easter Egg, which we've mentioned above with "Audio Log #6 – Problems". You need to play as Richtofen to enter, and once you do, you can get this document, which is unmissable.

Document #10 – Report

Document #10 – Report
  • Hint: Progress through Side Quest

​​​​​​​This is the second Document in the Richtofen Side Easter Egg, and you cannot miss it, as you need to pick it up to continue.

Document #11 – Telegram

Document #11 – Telegram
  • Hint: Progress through Side Quest

​​​​​​​This is the final Document in the Richtofen Side Easter Egg, which has to be picked up to proceed.

All Artifact Locations in Totenreich (5/5)

Artifact #1 – Fishy Fish Bot

  • Hint: Progress through Side Quest​​​​​​​

We have a dedicated guide for the Fishy Fish Bot here! You need to head to Beacon Island, where on the wall by the Arsenal, you can pick up a fish. With the fish acquired, grab a Shock Charge and wait for your next T.E.D.D. Task. Once it spawns in, activate it.

Quickly interact with the T.E.D.D. Task to place the fish, and throw a Shock Charge at it, then complete the T.E.D.D. Task as normal. This will drop a fish and a controller that you can use to craft the Fishy Fish Bot in the antique store in Eidskallen Square​​​​​​​.

Artifact #2 – Jotunn Star

Charge Astrid with Frost Zombie Souls & Reach the Lighthouse to Get the Jotunn Star - 8 Image via GameRant; Source: Treyarch / Call of Duty
  • Hint: Progress through Main Quest​​​​​​​

The Jotunn Star Artifact is obtained automatically once you get the Jotunn Star as part of the Main Quest for Totenreich. You can click here for a guide on the Jotunn Star to ensure you get it fast and easy.

Artifact #3 – Ritterkreuz

Artifact #3 – Ritterkreuz
  • Hint: Progress through Side Quest​​​​​​​

The Ritterkreuz is obtained automatically once you complete the Richtofen Side Easter Egg (which we have a guide on through the link provided). You'll have to start a new game as Richtofen, though, as a warning.

Artifact #4 – Anatomy Chart

Artifact #4 – Anatomy Chart
  • Hint: Meat Locker

The Anatomy Chart Artifact is obtained from the east wall of the Group 935 Genetic Lab. This room is to the left of Pack-a-Punch on Fishery Island, but you need an ARC-XD to open it. You can find the steps listed above in "Audio Log #2 – Limitations".

Artifact #5 – Blueprint

Artifact #5 – Blueprint
  • Hint: We are all his slaves.

In the Core Foundry, head inside the warehouse where the GobbleGum Machine and Mystery Box are to find the Blueprint Artifact on the southeast wall. The VS Recon wall-buy is downstairs if you need more guidance.


We have the locations of all Zombie Intel across every single map released for Black Ops 7 Zombies so far:

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Systems
Top Critic Avg: 65/100 Critics Rec: 36%
Released
November 14, 2025
ESRB
Mature 17+ / Blood and Gore, Intense Violence, Strong Language, Suggestive Themes, Use of Drugs
Developer(s)
Treyarch, Raven Software
Publisher(s)
Activision
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WHERE TO PLAY

SUBSCRIPTION
DIGITAL
PHYSICAL

Genre(s)
Action, FPS, Sci-Fi