6th iteration with fixes will be publised soon 🫡
CurePotion
Creator of
Recent community posts
Hey, thank you for support!
I'm planning to add more routine in the near future. Combined with the harmless difficulty, you can achieve the same "peaceful everyday workday"
Co-op is a massive thing to consider, I have a lot of ideas floating around, still I need to establish the core gameplay first. So, I cannot promise anything, but we'll see
You can download Russian localization on our Discord. I helped with everything needed in order to release it. We discussed biology and scientific names of the creatures there as well
Fixing boring flights is my next goal after 0.8.9. I increased the max ship speed to 30 as a temporary solution
Disabled/broken climate controller is indicated on the left screen of the pilot panel. I added more info on how temperature works in the manual
Crates and oxygen candles are fixed. Thank you for playing and giving feedback 🤝
Hey!
Selling and buying furniture is in plans
I probably won't change shops, but add some sort of delivery request and ability to see what is sold on each station
Container task is bugged, will be fixed in the next update
Chip stand and oxygen station will be fixed as well
Fuel doesn't deplete because of the "Fuel consumption" setting that is set to 0 on harmless difficulty, that was a mistake
Thanks for playing and sharing with your feedback!
Thank you for your feedback. Some of the issues you described are going to be fixed in the next version. I'll continue working to fix everything.
If you can -- please check if your save files are overwritten in the directory itself, because this might be UI update issue.
Events and immersion mechanics are also planned, my task here is to keep everything not overcomplicated.

