All rapiers have a damage roll of 1d8 plus Strength and Dexterity modifiers and deal Piercing damage. They have a range of 1.5m. When wielded by a class with Proficiency in this weapon type they can utilize the following actions:
- Piercing Strike: Stab an enemy to deal damage and potentially inflict Gaping Wounds. (Undead and Constructs cannot receive Gaping Wounds.)
- Weakening Strike: Target an enemy's hands with a non-lethal attack to deal damage and potentially inflict Weak Grip. (Creatures without a weapon can't have Weak Grip.)
- Flourish (Bonus Action): Feint an attack to possibly throw your opponent an enemy off balance
Here's a list of all the Rapiers that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.