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Vercel on X: "We built https://t.co/ESOyv3KDeM to ship shaders on https://t.co/pLuAOUwBOE. Now it's open source. ▪︎ Minimal agent-first WebGPU library ▪︎ Run in the browser or headless Node.js ▪︎ Render in CPU sandboxes and CI tests ▪︎ Create reusable .wgsl modules"

@vercel
Vercel
@vercel
We built vgpu.sh to ship shaders on vercel.com. Now it's open source. ▪︎ Minimal agent-first WebGPU library ▪︎ Run in the browser or headless Node.js ▪︎ Render in CPU sandboxes and CI tests ▪︎ Create reusable .wgsl modules
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3:34 PM · Aug 27, 2026884.9KViews
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  • @vercel
    Vercel
    @vercel
    We built vgpu.sh to ship shaders on vercel.com. Now it's open source. ▪︎ Minimal agent-first WebGPU library ▪︎ Run in the browser or headless Node.js ▪︎ Render in CPU sandboxes and CI tests ▪︎ Create reusable .wgsl modules
    00:00
    3:34 PM · Aug 27, 2026884.9KViews
    152
  • @threejs
    Three.js
    @threejs
    Aug 28
    Welcome! 🤗
    1
  • @aaryan7476
    aaryan porwal 🫍
    @aaryan7476
    Aug 27
    in case anyone was wondering, caniuse.com/?search=webgpu
    1
  • @pie6k
    Adam Pietrasiak
    @pie6k
    Aug 27
    Could have so much more potential if it used typegpu instead of raw wgsl
    4