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Dmitry Andreev
1,540 posts
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@and_coder

Dmitry Andreev

@and_coder
started inciprocal, ex-lucasarts, ex-electronic arts, ex-demoscener "and"; engineer / inventor / entrepreneur
San Francisco, CA
inciprocal.com
Joined March 2011
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  • Pinned
    @and_coder
    Dmitry Andreev
    @and_coder
    Oct 8, 2023
    Some close-ups. Can drive a number of off the shelf HW for a more time efficient sequencing. In the most universal configuration like what's shown here, it can be driven by any turntable or other triggering equipment in a "slave" mode wirelessly or via standard trigger cable.
    @inciprocal
    inciprocal
    @inciprocal
    Oct 8, 2023
    High-res close-ups of a 12-light rig. Mounted on GODOX 240FS Light Stand and driven by Syrp Genie Mini 2 turntable. One of the most basic configurations that's easy to move around and actuate. Important to has as little turntable footprint at possible to minimize light occlusion.
    2
  • @and_coder
    Dmitry Andreev
    @and_coder
    Aug 13
    They got some really cool stuff and great PBR scanning results there. Some of the best I've seen.
    @inciprocal
    inciprocal
    @inciprocal
    Aug 13
    Here is another great example of utilizing @inciprocal rig and PBR processing for Hi-end photo realistic asset production from the Keal Studio. An in-depth look at their AAA Weapon Art Pipeline: kealstudio.com/blog/
    2
  • @and_coder
    Dmitry Andreev
    @and_coder
    Aug 13
    Ok. PS5 - check! GTA6 - check! I'll leave it at that for now. Just 97 days left 😅😅😅
  • @and_coder
    Dmitry Andreev
    @and_coder
    Jul 7
    While doing some Sega Genesis homebrewing I am quite impressed with the latest GCC codegen for the 68k CPU. Going from 15.X to 16.X the difference in quality is huge. The code on the right is what I would write by hand for sure. Very impressed.
    1
  • @and_coder
    Dmitry Andreev
    @and_coder
    Jun 28
    Have been working on this retro Sega Genesis side project for a while - modernizing and improving on original Robocop vs The Terminator. A lot of ROM hacking and gameplay changes along with some fun graphics and vfx stuff... Finally got 4-palette-joint image converter working \
    1