Articles
Top notch co-op adventuring comes to Switch 2, and it's gorgeous to boot.
One of the sharpest parry/deflect-heavy action games ever made.
review by Dave Aubrey on 31 August, 2026
Tom, Mikhail, James, and Dave talk about GTA 6's impressive showing, Elden Ring, Star Wars Zero Company, Metal Gear Solid 4, and more.
We test Metal Gear Solid 4 Master Collection Version on Switch 1, the Switch 1 version upgraded for free on Switch 2, PS5 Pro, Xbox Series X, Steam Deck, AYN Thor, and ROG Ally to help find the best version of MGS4 today.
feature by Mikhail Madnani on 27 August, 2026
Revisiting Elden Ring with the Tarnished Edition reminds me why I still love it, but it also makes me wish FromSoftware's tech was better.
feature by Mikhail Madnani on 26 August, 2026
Star Wars is a great fit for this particular sort of strategy and tactics experience, with brilliant combat elevated by strong storytelling and character building for the titular Zero Company.
review by Alex Donaldson on 26 August, 2026
The Gamescom 2026 demo left me wanting more and eager to revisit older games.
preview by Sayem Ahmed on 26 August, 2026
We talk to Mike Bithell about his ambitious new "minimalist immersive sim," crafting a story where vampires rule the world, how Vampirium: 1997 reflects his view of the world, and much more
interview by Hayes Madsen on 25 August, 2026
We talk to Firefly Studios head Nick Tannahill about Stronghold 4 carrying on the tradition of the beloved castle-building franchise, the state of the RTS genre at large, and much more.
interview by Hayes Madsen on 24 August, 2026
If that new game announcement has left you feeling cold, so what?
Alex, Dave, and Mikhail talk Gamescom expectation, the recent GTA 6 leaks, a seismic change for retro game sales in the UK, and whatever happened to Deus Ex.
podcast by Alex Donaldson on 21 August, 2026
Despite many elements clearly needing more thought, Marvel Tokon is nevertheless a really rather good fighting game. With time, community attention, and patches, it might even become great.
review by Andi Hamilton on 19 August, 2026
It's not quite a super effective tie-in, but with charming critter builds and more reasonable pricing, it's well on its way.
feature by Alex Donaldson on 18 August, 2026
Gaming without breaking the ban, a new Star Wars game like XCOM, and a PSA about Pokemon Bank. We discuss, plus much else besides.
Cheaper options are available if you’re willing to ignore the cutting-edge.
You can't go wrong with a Rusty Lake game… which is more than you can say for the poor characters trapped in this Lynchian nightmare world.
review by Rebecca Jones on 13 August, 2026
Tom is regretting his life choices as one large beast won’t leave him alone.
Never tell me the odds. Especially if you’re going to tell me a shot has a 98% chance of hitting, only for it to miss.
preview by Alex Donaldson on 11 August, 2026
It's Frank's birthday. Here's to his game, which he would rightly call 'Fan-tastic!'
feature by Alex Donaldson on 08 August, 2026
EA gets purchased, Xbox prices rise in Europe, and Rockstar partner with Netflix. We discuss, plus much else besides.
podcast by Alex Donaldson on 07 August, 2026
Creative Assembly has proven they know how to make tight spaces scary, but after trying a demo for their upcoming Alien Isolation 2 sequel, I’m more excited and terrified by what could be lurking outside.
preview by Scott White on 07 August, 2026
Tom continues his journey through Elden Ring, making slow progress.
GTA6 could have been the big moment for the Series S to shine. In the modern climate, however, that possibility has passed.
feature by Alex Donaldson on 05 August, 2026
If Nier Automata and Sekiro had a baby, you'd get this surprising creation from the studio partially responsible for Pokemon.
review by Kirk McKeand on 04 August, 2026
Following June’s State of Play PS5 showcase and the Bungie debacle, is there a clear plan from Sony to course correct its slate of games?