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Snoom

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A member registered Mar 11, 2020 · View creator page →

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This was so fun to play!! Super clever concept and execution with the repeating forest and walking around in patterns to find places, and then patterns upon patterns to find new places, super fun to piece it all together!! :D Also strangely comforting having the well summonable wherever we were, as a little homebase. 




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I do wonder what happened to that other person though, I take it they jumped down the well.. I wonder where they ended up :c I like to think they followed us and made it out in the end (I know probably not but let me pretend </3)

Like other people I got completely stuck on the circle puzzle, but other than that I had a lot of fun!! Love the art too :D 

Awww this is so cute!! :D

This is so CUTE

Aww the ending was so cute c:

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Awesome game!! Lovely art, the style really suits the storytelling and mythological aspects! It's like an old book c: Definitely got stuck at times, and had to look up multiple walkthroughs haha



Spoilers below for the things I struggled with in case anyone else needs help!


For the sun puzzle, yellow lights means correct colours in the correct place, but it does not indicate which one is correct, you have to figure that out. Grey means a correct colour in the wrong place. 


For the false books, use the same colour to letter key you did for the two doors in the cavern. You find the combination using the OTHER key in the sun door (this gave me so much trouble kdhfgkdg)

For the second ending, touch the living statue with the eye and collect the horn pieces to use as offerings instead of the hydra thorns c:

Cute! :D

Very fun :DDD I love sorting things <3

Ok I've done the party bar- I have 6 more puzzles before I can summon chad, and I saw in the description for the pro version that it adds 6 puzzles, are those the ones I'm missing? :0

This is a game that just KEEPS on giving, there is an absolutely crazy amount of content!! I was expecting maybe like an hour tops and I've been playing it over the course of several days and I'm STILL not done!! The entire premise is so charming, I love the talking fish and that they're choosing to go in the museum :D 

But once you've finished that, which appears as though it's the main goal, foolish are you to think it's over!! 

I boarded the End Ship (friendship <3) only to realise there was still more to play, and, recalling seeing game stats saying I had only 3 out of however many ducks, so I go on a journey to find where the rest are hiding! Thus I discovered the ~Long Hall~ or whatever it's called, so many more puzzles!!! And I think to myself, ok so this is the bonus post-game area with extra puzzles for people to do if they really want to. And once I get through the last door (not even having finished all the puzzles yet!!) I go to find the stat place. Wandering around, I go back to the Inn and take a nap only to be transported to the Food Pocket Dimension(!?!?!?) with 5 more puzzles, and I think ok, that's gotta be the end now!! I then wander into the bath, remember this area with doors I forgot about, wander on in through, and there it is.

An entire. Underground bar. Full of our fish friends. Throwing a party for Chad.

This game. 

It does not end.

It's been 4 days and there's still more. I haven't even peeked into the second door in this hall yet.

10/10


Genuinely I've had so much fun with this!! I've never come across nonograms before but they're really fun and definitely a good brain exercise!! I feel so smart figuring them out >:D I appreciate the variety in difficulties, having some that you really gotta spend a while on working them out, and some easier ones to give you a break and a few quick completions! I also really appreciate that every single one is completable without guessing- that's a lot of work on your part given there's well over 150 puzzles!! The art is super charming, and I love the characters!! The sunfish shooting up via rocket in the end credits is so funny!! And I love the strange duck society <3 And all the mini-quests and things to do, like digging up all the crosses, feeding the gator, and now the party! :D I can tell this game has been real labour of love, and it shows!! <3<3 Excellent work!!

I don't think there are words that can accurately describe how much I love Mices. Oh my god. The name? Perfect. The bodyshape? Noodles. The fact that the longlegs one can zoom across the map with ease? Intuitive and incredible.

I'm already so insane about rodents in general but oh my GOD Mices is gonna be a fan favourite for me forever now I think, this guy is genuinely gonna live in my brain rentfree. Thank you so much for making my entire month with this guy. If I scrounge up the motivation I may genuinely draw fanart Mices is really just THAT cool

(Also love the game!! Super fun and I love the monster designs, they're all so silly but still so charming and nice to look at, and I love the variation in how they each play! Also appreciate the ability to retreat to recover and grind exp a little, it gives it a nice safety net :D)

Aweee I LOVE this!!! Some bits were def a bit unintuitive but the guide in the description really helped with that!! :DD Had so much fun I love this, it's so silly with the sound effects, especially Diggle's little grumbles upon being caught <3

Very good, I enjoyed, in one round I managed to encircle another bug and trap it, hehehehe >:3

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Vague spoilers:









Oh my god??? I was not prepared for such a ??? profound???? ending???? and all the symbolism????? Silly funny lint zolba pot smash game turns all symbolic with the unattainable purple pot, which  ends up becoming the smasher??? Oh my god?????? Art. Actual art.

(Edit: Also appreciate being able to skip levels- bc my god I could NOT do one for the life of me sjdhfksjgs)

Update!

Some people would say,  "That's enough slimes."

Some people would say, "That's too MANY slimes!"

Those people are wrong. I am become slime, destroyer of worlds.

(Also sidenote that the performance is AMAZING???? Nearly 3000 slimes on screen, I don't even KNOW how many traps constantly firing and unfiring, enemies pathfinding and shooting, and all kinds of other nonsense like mushroomeating, and my computer isn't even warm!! This is absolutely beautifully optimised. I am incredibly grateful. Plus this was SUPEr fun :D My thumb hurts so bad from the awkward touchpad angle to right-click, but honestly? Worth it.)

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I don't really understand how to play? I can't seem to move around or interact with anything. I can read information about things when I hover my mouse over them, and I can click on the necromancer and the skull to seemingly 'select' them, but I can't figure out how to do anything with them. Idk I've clicked around a bunch and mashed keys and nothing seems to be doing anything skjdfhdg, it just kinda plays itself and then loses >.<

I do like the graphics though! And the slimes are cute c:

Edit: NVM figured it out!! It is specifically right clicking after selecting something! Teensy bit fiddly on a trackpad but I'm glad I can at least play now :D

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Honestly love this, it's so whimsical and feelgood :D

Aweeee the art is beautiful!!! And love the little chirps, they're so cute c:

Ik this is just a practise game but it's really sweet c:

Awww I love this!! It took me quite a few attempts before I managed to win, wow being a single parentguin is hard. The fish kept breaking my ankles ._. But I hatched my eggy in the end, it was really fun :D

Some little tips I gathered as I was playing:

- The nest can hold 3 rocks maximum! (If you have a rock, it won't be added until the nest drops to 2 or less!)
- You can only carry 1 rock at a time, be careful not to 'pick up' extras, because they will just disappear >.< (If this could be fixed, that would be helpful to not waste rocks by accident!)
- Sliding, swimming, and sitting on the nest makes your fullness drop faster! Walk when possible to save food c:
- Your fullness can go up to 175%, meaning you can last longer between fishing trips!
- Thieves can steal your rocks even while you sit on the nest! You need to scare them off!

My strategy was to rush off as soon as the game starts and eat as much as I can, and head straight back. While away, I would pick up one(just one!) rock far away, and leave the rocks closer to the nest alone, so I have those emergency rocks I can easily grab later on! I would sit on the nest until my fullness goes below ~90%, and wait for the next thief to scare off to give myself more time before the next thief! I would go and fish, try to get to 175%, but keep an eye on my nest rocks. If it ever gets to 1, I'm rushing back home whether I've eaten fish or not :0 (But I try to leave sooner than that, while it's still at 2 rocks!)

Very fun game, I enjoyed coming up with strategies and learning how things worked! Also, the animation for the penguin sitting down on the nest is very very cute <3<3 Also love the baby penguin being on the menu screen after you beat the game! <3<3<3<3 

Very cute!! I got 960 C:

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Omg I love the twist that's amazing :D And overall a cool game concept!! 

I love this!!! The art is just lovely, I love the scratchy pen kinda style, and the little character is so freaking cute!! I loved seeing the different effects of the potions- my favourites are probably the elastic one (the proportions are  just really fun in terms of character design!) and the youthfulness (baby goat is SO cute)

It is a little short with only 3(?) levels, but I very much enjoyed them, and I really really just love the little goat guy, his whole design is so cute and is definitely the star of the show!! :D <3

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Made a little orange dragon friend blowing some fire :3 I like to imagine it considers the bag its treasure hoard, and is always curled up on it, guarding it <3


Alt bag colour c: I prefer blues but the yellow of this one does work well with the dragon! 


Aaaand more alts cuz I couldn't resist >:D

Fun, I like it :D

Very cute c:

AWWWW I LOVE THIS!!! The art is just SO GOOD RARHHH and omg the acid trip sequence was so amazing and surreal and creepy and awesome and WHAT!!!! I'm so curious if the 'pillow' (turned out to be frogman) haunting him is real or literally just a hallucination for not sleeping for multiple days (which is also very believable bc good god.) Also enjoyed ending 2's cool reference to the earlier dialogue abt the costume being too tight, and the way it was warped from a silly thing to scary, berry creative :D

Also I love Dimitri he's such a good friend <3 We all need someone like him in our lives :3 Also Momo is so fun (though perhaps could stand to be a bit more careful when giving out pills JSDHFKDS) and Journey has no idea what's happening but is just happy to be here (real). And ofc Nil is ooper cool :3 Coyotes are lovely!!!!!! They're just weird dogs :DDD 

This is gen so fun and I loved every ending for different reasons, like the first one was foreboding, the second one was bizarre surreal and terrifying, and the third was the sense of relief of getting home after a long day and knowing you're safe.

Good game! Very well polished :D

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Finally managed to wrangle them into a situation where I could keep them from flinging themselves off- keeping these guys alive is a full-time job I stg. All that evil is just from them flinging THEMSELVES off JDHFKJDS- I only scooched off like 5 on purpose max, and now they're here calling me evil for not stopping them from jumping into the sparkly void en masse, smh.

And of course, absolutely GORGEOUS artwork oh my god <3<3<3 

Aweee I  love this!!! The art is just lovely and I enjoy how the minigames are done, like scratching in the dirt by moving dirt clumps, and taking puzzle pieces from the other chicken's dialogue, it's so clever!!!! Absolutely charming <3

Cute!! :D

I ADORE this!!!! The graphics are absolutely gorgeous, everything is so vibrant and warm <3 The gameplay is simple but sweet, some mechanics are a little unclear (like what clicking the button does- if anything? And the giant acorn, I think that gives me a passive acorn income but I'm not sure if it was that lol!) but the general gameplay is still understandable and again, the art is just lovely!!! I imagine it must've taken a LOT of work to make all the assets and stitch them together to make up the game, definitely worth it though the effect is just wonderful <3

Really cute :D

Love this, especially the art!! :D Snails <3

Fun game :D

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Honestly that's a great way to think about it :D And omg sure!! I'd love to join!! :D  (Hopefully I have the server room- I'm in so many rat emoji servers sfhdkjgd)

Edit: Just joined! I'm aziboa on there :3

No wonder it reminded me of it then!! :DD Both are deliciously bizarre, I love them <3 You did great work making a fever dream but presented in a logical way- not to say it's logical to the player, but that it contains its own logic and treats itself as normal. Which is funky wunky horsemonkey when games do that :3 Makes them feel Real (threatening)

Oh this is GORGEOUS- I don't even have words <3 The art the music the environment the EVERYTHING <3<3<3<3<3 As a rat lover it is strange to be on the other side, however even I know they're out of line here, I apologise for my brethren. I do get the appeal of living in the clocktower though, many things to chew and shiny gears to hoard <3 Anyway I genuinely love this!!

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Stares at u with my 11 eyeballs 👁️👁️👁️👁️👁️👁️👁️👁️👁️👁️👁️

(Had a heart attack and died at the 2nd goalpost..)

Also, if I had an eyeball for every time I played the most bizarre and surreal horse-flavoured game on itch.io, I would have 2 eyeballs, which is what I have! And I will add them onto my hosre :)

(The other game is called Horse Master: the Game of Horse Mastery. I made a brand new collection called "that was weird" just for that game. This one is also going in there <3 They can be friends along with the couple others also in there now <3)

This was really nice, and definitely bittersweet