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Phobolis.

A city of nightmares.  A structure formed from the traumas of millions of immortal lost souls, adrift in a space beneath hell. Neither alive nor dead, the wanderers lose themselves to the madness, or... 

She has called you into being, and you are choosing to follow now, by leading.  No fear of the witness. Her halo has come again.

Updated 21 hours ago
Published 5 days ago
StatusIn development
Rating
Rated 4.3 out of 5 stars
(3 total ratings)
AuthorInfrablack Digital Industry
GenreShooter
Tags3D, analog, artgame, Horror, No AI, PSX (PlayStation), Psychological Horror, Retro, unreal
ContentNo generative AI was used

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Click download now to get access to the following files:

Phobolis_Demo_Test_III.zip 608 MB

Comments

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(+1)

I really dug what was on display here, the visuals, the lighting and colour work and the atmosphere. The guns and the sorta Goldeneye-esque aiming was cool, the shotgun had a nice little knock back. Appreciated the audio logs that didn't needlessly stop you in your tracks. There was one spot that I got stuck in however on my first run of the demo, when you first walk out where the metal sheet bridge is there's some arrangement of boxes below you, you can easily fall behind one of them and there's no way to get out.

I totally forgot about that, but you're right.  I've been caught there too.  Added to the patch list - thank you, and thank you for all the awesome feedback!

the first phobolis alpha was way better than this, why change everything that made the first better?

(1 edit)

We couldn't continue with the original version when Unity changed their revenue-sharing policies.  Despite reverting them back, the trust was broken.

I'm sad to hear we missed the mark for you though, we really wanted to capture the best of the original one.  I'm interested to know specifically what was lost in translation for you?

-A

(+1)

After the second time I see the white figure and try to follow her through a hallway, the game moves my view towards the ground and becomes unresponsive. It's happened to me twice now. Is that where the demo's supposed to end, or is this a bug?

(2 edits)

the demo is supposed to end with falling into a spiked pit - yes, but if the game isnt cutting to credits then there might be a bug.  thanks for letting us know

(+1)

Welcome back!

Thank you!! It feels good to have survived!