Features

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CRKD Pax East 2026
PAX East 2026: Playing With Peripherals at CRKD

CRKD specializes in controllers you can think about, from music gaming accessories to completely retooling the Switch.

GGMods Fallout Resident Evil Witcher Baldurs Gate 3 The Sims 4
GGMods Will Provide a Static Pay Structure to its Modders

Discover the innovative modding platform, GGMods, that promises a fair and transparent pay structure for its creators

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Everything to Expect in WWE 2K26

The inclusion of six total seasons of content is impressive and we're seeing more variety in the kind of content available too.

Call of Duty Warzone Black Ops Royale 07
Where's Blackout 2? Treyarch, Raven Software Reveal Why We're Getting Black Ops Royale Instead

We sat down with Treyarch and Raven Software to discuss how Black Ops Royale came to be, and why not make a Blackout 2 instead.

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Graveyard: Sly Spy

Sly Spy blends Rolling Thunder-style action with Bond parodies to create a memorable experience.

Chaos Zero Nightmare - Nia and Haru 2-1
Smilegate Talks Favorite Chaos Zero Nightmare Characters, Beginner Strats

Smilegate talked with us about a couple of its favorite characters and discussed strategies for putting them to good use.

Raiders of Blackveil - Key Visual
Raiders of Blackveil Executive Producer Talks Inspirations, Early Access Plans

Wombo Games' Benjamin Flösser talks with Hardcore Gamer about the origins of Raiders of Blackveil's unique characteristics, Early Access and more!

Pokemon Legends Z-A Mega Dimension Featured
Pokémon Legends: Z-A Mega Dimension DLC Brings Roguelike Mechanics to Pokémon

The Mega Dimension DLC is a healthy slice of content that adds hours of new story, more Pokémon to capture and a new style of progression.

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Hardcore Gamer’s 2025 Game of the Year Awards: Top 10 Games of the Year

It was a hard-fought battle, but without further adieu, here's our top 10 games of 2025.

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ROUTINE Type 05
ROUTINE: Lead Designer Talks About What Makes This Horror Game Stand Out

We had the chance to speak with ROUTINE's lead designer and artist, Aaron Foster, about the creation of the game.

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Team Ninja Discusses How They Brought Ninjas to Nioh 3, Balance Historical Characters with Player Freedom

We got to speak with Fumohiko Yasuda and Kohei Shibata of Team Ninja, to answer our burning Nioh 3 questions.

Call of Duty Black Ops 7 Review Campaign 01
Treyarch Reveals Why We're Finally Getting a Black Ops 2 Sequel, Thoughts on Using Infinity Ward's Engine

We got to chat with Design Director Matt Scronce and Senior Director of Production Yale Miller to find out what makes Call of Duty: Black Ops 7 tick.

Lost Ark World Red Moon
Amazon Talks the Future of Ignite Servers, Paradise Season 2, Kazeros Raid

In the latest interview with Amazon Games, we talk to Roxanne Sabo and Matt Hutson about the Q4 2025 patch schedule and the future.

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Silksong - Hornet Pain Comparison
Stop Wasting My Time, Silksong!

Hornet's journey through Pharloom is captivating, yet marred by deliberate design choices.

Prime Retrospective
Metroid Prime 1-3: A Visual Retrospective Provides Fans with More Than Concept Art

The wonderful Metroid Prime 1-3: A Visual Retrospective art book provides new insights to a beloved series.

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Disgaea 7 Complete Asagi Guns
Is Disgaea 7 Complete Worth the Upgrade?

The latest Disgaea 7 edition comes with everything released, along with a bit of controversy.

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PowerWash 2 - Peace Pose
FuturLab Talks Soaps, Gnomes, More in PowerWash Simulator 2

New tools, improved mechanics and a mysterious role for the gnomes - Hardcore Gamer discusses with FuturLab's Jessica Green.

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Chaos Zero Nightmare Director Talks Mobile Deck-Building, More at TGS 2025

Learn more about the main man behind this horror deck-builder and the inspirations fueling it .

A Slime Rancher 2 Press Image of Beatrix and many slimes blasting forward.
Monomi Park Co-Founder, Slime Rancher 2 Game Designer Talks Designing Characters, Future Updates, More

Read Monomi Park co-founder Nick Popovich's answers to questions regarding the Slime Rancher series.

Call of Duty Black Ops 7 Featured
Treyarch Discusses How Call of Duty: Black Ops 7 Differs from Black Ops 6, Approach to Map Design

Hardcore Gamer sat down with Design Director Matt Scronce and Senior Director of Production Yale Miller to discuss Call of Duty: Black Ops 7.