Quite a bit of Havok-related code comes from PLANCK and HIGGS
The debug drawing functionality is hastily put together from SmoothCam's code that draws the arrow trajectory. I know it's horribly hacked together but it's just a debug feature, I didn't have time or a real reason to refactor it yet.
- CMake
- Add this to your
PATH
- Add this to your
- The Elder Scrolls V: Skyrim Special Edition
- Add the environment variable
CompiledPluginsPathto point to the folder where you want the .dll to be copied after building
- Add the environment variable
- Vcpkg
- Add the environment variable
VCPKG_ROOTwith the value as the path to the folder containing vcpkg
- Add the environment variable
- Visual Studio Community 2022
- Desktop development with C++
- CommonLibSSE-NG
- Add the environment variable
CommonLibSSEPathwith the value as the path to the folder containing CommonLibSSE-NG
- Add the environment variable
git clone https://github.com/ersh1/Precision/
cd Precision
git submodule init
git submodule update
cmake --preset vs2022-windows
cmake --build build --config Release
GPL-3.0-or-later WITH Modding Exception AND GPL-3.0 Linking Exception (with Corresponding Source). Specifically, the Modded Code is Skyrim (and its variants) and Modding Libraries include SKSE and Commonlib (and variants).