Fixes buttons of secondary keyboard layouts not making any sound - #648
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marlenaklein-msft merged 2 commits intoFeb 20, 2024
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LocalJoost
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February 16, 2024 12:21
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Feb 16, 2024
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thanks for the fix! |
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You are welcome! |
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The NonNativeKeyboard consists out of several panes. the keyboard_Alpha and keyboard_Space_Alpha are active. However, if you press the &123 button, the keyboard_Symbols gets active. The buttons on this pane do not make sound, because it uses
GetComponentsInChildren<Button>()to find the button, which only finds active game objects, while it should useGetComponentsInChildren<Button>(true), which finds both active and inactive game objects