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It's The End of an Era for PlayStation Games on PC
PlayStation announces a major change for PS5 exclusive games expected to launch on PC as fans wait for ports of Ghost of Yotei and Saros.
Ghost of Yotei: Legends Gets Disappointing Announcement From Sucker Punch
Sucker Punch recounts the development of Ghost of Yotei: Legends recent Raid update, while also confirming some disappointing news going forward.
An Abandoned PlayStation Exclusive Franchise Might Be Making a Comeback
A long-abandoned PlayStation exclusive franchise might be on the verge of making a big comeback.
Ghost of Yotei Wolf Petting is Actually a Lot Weirder Than You Realize
Ghost of Yotei star reveals that the process of animating the game's wolf petting scene was significantly stranger than many players might assume.
Ghost of Yotei Devs Love Seeing Takezo the Unrivalled Kill Players
Sucker Punch dev Theodore Fishman discusses Ghost of Yotei's Super Boss, Takezo the Unrivalled, and why its satisfying seeing players fall to him.
Forget Live Service, More Games Should Be Like Ghost of Yotei: Legends
Ghost of Yotei: Legends is now here, and it's the best argument for the industry to finally give up on the live-service chase.
Everything Coming to Ghost of Yotei: Legends at Launch
When Ghost of Yotei: Legends launches on March 10, this is what fans should expect on day one, next month, and down the road.
How Ghost of Yotei: Legends Compares to Ghost of Tsushima's Version
Ghost of Yotei: Legends builds on Tsushima’s co-op foundation with bigger bosses, sharper classes, and deeper ties to its story.
Ghost of Yotei Co-Op Multiplayer Legends Mode Locks Down Its Release Date
Ghost of Yotei’s Legends mode finally has a release date, bringing co-op chaos and supernatural showdowns this March.
It's Official: Ghost of Yotei Has Beaten Ghost of Tsushima
Sony reveals news regarding Sucker Punch's Ghost of Yotei as the game reaches a massive milestone while also "significantly" helping the publisher.
You Should Check Your Email for a New PlayStation Discount
PlayStation 5 owners should check the promotions tab of their email inboxes, as Sony is currently sending some targeted deals.
The 85 Metacritic PlayStation Exclusive that Does Superheroes Better than Marvel’s Spider-Man
PlayStation is running a tight ship with its superhero games, but one long-forgotten IP is arguably better than anything Sony's done in recent years.
Final Fantasy 14 Director Reveals Which Game Impressed Him Most in 2025
As 2025 winds down, Final Fantasy 14 producer and director Yoshi-P reveals which game impressed him the most during the year.
'I Really Needed It While I Played It' Ghost of Yotei's Erika Ishii Reveals Their Top 3 Games of All Time
Ghost of Yotei's Erika Ishii shares their top three games of all time, including one that helped solidify their career ambitions.
'This is Why We Make Games' Ghost of Yotei's Erika Ishii Picks Their Game of the Year for 2025, And It Wasn't Expedition 33
Ghost of Yotei's Erika Ishii discusses which game stood above the rest in 2025, and it wasn't the one that just broke records at The Game Awards.
Ghost of Yotei's Erika Ishii Ideal Game Studio Would Take a Page Out of the Dropout Playbook
Erika Ishii shares their ideal vision for a functioning game development studio, sharing how some of Dropout's practices would benefit workers.
Ghost of Yotei Gets New Update That Should Make New Game Plus a Lot Smoother
A new Ghost of Yotei patch smooths out New Game Plus bugs, including some problems with bamboo strike and platinum armor dye.
Ghost of Yotei Reveals Patch Notes for Major November 24 Update
Sucker Punch Productions releases a major new update for Ghost of Yotei, adding quality of life improvements and new features like New Game+.
Ghost of Yotei Reveals Upcoming Content In Major New Update
Sucker Punch Productions is releasing a new update for Ghost of Yotei next week, bringing new content and a highly requested mode to the game.
'It Saddened Me The Day That I Had To Kill That' Ghost of Yotei Cut Down One Major Feature Prior to Release
Ghost of Yotei creative director Jason Connell revealed one feature that was scaled way back prior to launch, but was ultimately the right decision.