You might be missing a fair few collectibles in the Iceberg Lounge section of Carmine Falcone, as this LEGO Batman: Legacy of the Dark Knight mission holds 5 Disco Balls, 5 WayneTech Caches, and a Red Brick that you might not know about. Luckily for you, we've got the locations in a full walkthrough listed right here.
Hunting collectibles? See our Collectibles Guide & Locations for more mission collectibles, Red Bricks, and cleanup guides. For broader help, check out our LEGO Batman: Legacy of the Dark Knight guide directory.
LEGO Batman Legacy of the Dark Knight Collectibles Guide & Locations
Find every LEGO Batman: Legacy of the Dark Knight collectible, including Red Bricks, Bat-Symbols, trophies, puzzle boxes, caches, and more.
All Carmine Falcone Iceberg Lounge Collectibles
|
Collectible |
Objective |
Location |
|---|---|---|
|
Disco Ball #1 |
Reach the V.I.P. Lounge |
Above the lights before jumping in the open window. |
|
WayneTech Cache #1 |
Reach the V.I.P. Lounge |
Face the security camera, and immediately turn around. |
|
Disco Ball #2 |
Reach the V.I.P. Lounge |
Above the moving ceiling lights after the security camera. |
|
Disco Ball #3 |
Speak to Flass |
In the back left corner, opposite Flass. |
|
Red Brick #1 |
Reach Falcone's Office |
Input code 5-9-6 on the safe opposite the door to Selina's bar. |
|
WayneTech Cache #2 |
Reach Falcone's Office |
Through the vent to the left of Ska-kham Asylum. |
|
WayneTech Cache #3 |
Reach Falcone's Office |
In the first ballpit area, look up and grapple. |
|
Disco Ball #4 |
Reach Falcone's Office |
In the second ballpit area, above some henchpeople. |
|
WayneTech Cache #4 |
Reach Falcone's Office |
In the third ballpit area, face the red net and use the vent. |
|
WayneTech Cache #5 |
Reach Falcone's Office |
When trapped by the speakers, jump up the bouncy castle on the right. |
|
Disco Ball #5 |
Reach Falcone's Office |
Look to the right before entering Falcone's office. |
For the full mission order and links to more level collectible guides, see our All Missions & Chapters guide.
Disco Ball #1
- After you enter the Iceberg Lounge and fight the enemies here, you'll be required to grapple up to the lighting rig.
- Look to your right, and just above the vent you need to enter is a Disco Ball that you can destroy with a Batarang.
WayneTech Cache #1
- Once you enter the vent, you'll have a tutorial about disabling cameras.
- Immediately turn around, and in the left corner, you'll find a WayneTech Cache that you can interact with.
Disco Ball #2
- Once you evade the security camera, and you're back into the Iceberg Lounge's disco area, you can find another set of lighting rigs.
- Across the path forward, you can find a hanging Disco Ball.
Disco Ball #3
- Once you drop down into a room filled with enemies, and with Detective Flass, you can look to the booth on the right to find this Disco Ball.
Red Brick #1 (Filthy Rich)
- Once you talk to Detective Flass, Selina Kyle will leave the bar area (the same room as Disco Ball #3).
- Inspect the LEGO paper on the floor in the bar, and you'll get the code 5-9-X.
- There's another LEGO paper in the booths on the right with the code X-9-6 (But you don't need either).
- Opposite the bar, you can find a room with a safe, and you can enter the code 5-9-6 to get the Red Brick.
WayneTech Cache #2
- Once you've placed the three food items on the tray to enter the next room, you can head left to find a vent that can be crawled through.
- Inside this room, use Jim Gordon's gum gun on the machinery, grab the wire, and plug it into the yellow panel.
- Destroy the gum to reactivate the machinery, and the gate will open to let you access the second WayneTech Cache.
WayneTech Cache #3
- Once you reach the ball pit, you can defeat the first area of enemies, and then look up.
- There's a ledge you can grapple onto, and two blue rollers you can squeeze through to grab a Wayne Cache.
Disco Ball #4
- Progress to the second ball pit, which will have more enemies to deal with.
- On the path forward through to the next area, you'll find the Disco Ball hanging from the ceiling.
WayneTech Cache #4
- Inside the third ball pit will be more enemies. Instead of going forward through the blue rollers, head backwards to find a red netting area.
- Look down in front of the red netting to find a hidden vent, which you can enter to get this WayneTech Cache.
WayneTech Cache #5
- After the ball pit, you will be in a part of the play area where loudspeakers block your path.
- Look to the right and throw a batarang at the lock by the bouncy castle.
- Enter the bouncy castle and jump up high to grab this final WayneTech Cache.
Disco Ball #5
- After the long slide, you'll enter a hallway where you need to build a drill.
- Look to the right of the main doors, and you'll see the final Disco Ball hanging.
All Carmine Falcone Collectibles Rewards
- For obtaining all 5 Disco Balls, you will get the Disco Ball to hang up in your Batcave as a Batcave Trophy!
- The Red Brick in the Carmine Falcone level is Filthy Rich, which doesn't give you any extra Studs, it just makes your outfit green with special money effects.
Missed any collectibles? Not to worry, there's a replay function that you can use with this guide!
-
OpenCritic Reviews
- Top Critic Avg: 84/100 Critics Rec: 93%
- Released
- May 22, 2026
- ESRB
- Everyone 10+ / Crude Humor, Fantasy Violence, In-Game Purchases
- Developer(s)
- TT Games
- Publisher(s)
- Warner Bros. Games, Warner Bros. Interactive Entertainment







- Genre(s)
- Action, Adventure, Superhero, Open-World