Become a part of our client's team as a Game Engine Developer focused on the Open 3D Engine (O3DE) and contribute to the development of high-performance, AAA-quality games. You will utilize the capabilities of a modular, open-source engine in collaboration with the Linux Foundation, crafting innovative entertainment experiences that incorporate industry-leading technology and flexible, scalable architectures.
Requirements
Key Responsibilities
Design, develop, and enhance scalable game systems utilizing Open 3D Engine (O3DE) with C++ and Lua
Implement complex 3D rendering pipelines and visual features to achieve graphical fidelity comparable to AAA standards
Integrate, enhance, and customize O3DE modules to meet project-specific requirements and facilitate dynamic, multiplayer-ready environments
Collaborate with designers, artists, and fellow developers to create robust and maintainable gameplay and engine features
Troubleshoot, profile, and address complex performance issues across various hardware configurations
Contribute to technical documentation and participate in code reviews to promote best practices and knowledge sharing
Participate in agile development processes by offering technical insights and fostering innovation within the team
Required Skills And Qualifications
Professional experience with Open 3D Engine (O3DE) along with a strong understanding of its modular architecture
Strong programming expertise in C++ and familiarity with Lua scripting for gameplay or engine enhancements
Demonstrated experience in constructing, optimizing, and debugging extensive real-time 3D environments
Thorough knowledge of rendering technologies, graphics pipelines, and multiplayer/networking systems
Exceptional written and verbal communication abilities, enabling effective collaboration across various disciplines
Experience with open-source tools, build systems, and version control systems
Robust problem-solving skills complemented by a proactive, ownership-oriented mindset
Preferred Qualifications
Contributions to open-source 3D engine projects or participation in the O3DE community
Experience in deploying games or simulations across multiple platforms, including Linux
Background in launching AAA games or expansive multiplayer environments
Seniority level
Associate
Employment type
Part-time
Job function
Other
Industries
IT Services and IT Consulting
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