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Immutable

Immutable

Software Development

Sydney, New South Wales 56,904 followers

Supercharge your game's growth

About us

We are building the future of gaming. Immutable is advancing the future of gaming through Immutable Play Platform, the leading platform for discovering and engaging with games, Immutable Audience Builder, supporting the successful growth and launch of leading game studios, and the Immutable Passport, a global gaming wallet with over 6 million users. Join the fastest growing gaming chain and help shape the future of gaming. Be part of the team powering the future of gaming and digital ownership - for everyone. Embrace the extraordinary.

Website
https://immutable.com/
Industry
Software Development
Company size
51-200 employees
Headquarters
Sydney, New South Wales
Type
Privately Held
Founded
2018

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Updates

  • Immutable reposted this

    Introducing Immutable Audience: the growth engine for pre-launch Steam games. Game marketing is broken. Every year PC studios spend billions to grow their games, and yet: → they rarely know which channels are actually working → only a fraction of wishlist sources can be tracked → of those people who DO wishlist games, the rate of those who go on to purchase is falling After 8 years building games ourselves, and working with over 700 studios, the need for something new was obvious. So, we built Audience. How it works: 1. Audience pulls in real time data from your players across Steam, social media, ad platforms, influencers and more 2. It stores this marketing data in your player CRM, and uses our Enhanced Attribution to identify the one channel driving 80% of your wishlists 3. Finally, it generates a custom growth audit, reviewing your real time data against winning strategies from hundreds of games to identify the most effective ways to get you wishlists each week During Audience’s beta we’ve already seen incredible results. We helped one game grow by over 300k wishlists in 2 months, and then more than *doubled* the rate of those players who converted into paying customers, compared to relying on Steam alone. For the last few months the team at Immutable has been heads down building. We’re incredibly grateful to our community for your support as we onboard the world. To celebrate the launch, we’re offering one month of Audience for free to any studio that signs up by commenting on this video. And for the first 100 studios that comment, we’ll create you a custom growth plan for free. Comment “Audience” and we’ll send it through.

  • Immutable reposted this

    View organization page for Immutable

    56,904 followers

    🎮 How do you go from voice acting, to private equity, to running a global BD team selling an AI-powered growth platform for games? You back yourself, then find a company like Immutable that hands you interesting, hard problems and surrounds you with people just as hungry as you. We’re building an exceptional global Commercial team to scale the AI growth engine for games and our own Declan McCrea-Steele is one of our Commercial leaders driving it. He shares how a leap of faith took him from investment management in Australia to Head of Global BD. Check out the full interview on his path and what Immutable is building! 🌏 Want to build the next phase of commercial success alongside leaders like Declan? We're hiring Customer Growth roles across EMEA and the US, plus a Chief of Staff to our CCO. Check out our open roles or register your interest → https://lnkd.in/gemZda5A #LifeAtImmutable #GamingIndustry #BusinessDevelopment #Gamescom

  • View organization page for Immutable

    56,904 followers

    🎮 How do you go from voice acting, to private equity, to running a global BD team selling an AI-powered growth platform for games? You back yourself, then find a company like Immutable that hands you interesting, hard problems and surrounds you with people just as hungry as you. We’re building an exceptional global Commercial team to scale the AI growth engine for games and our own Declan McCrea-Steele is one of our Commercial leaders driving it. He shares how a leap of faith took him from investment management in Australia to Head of Global BD. Check out the full interview on his path and what Immutable is building! 🌏 Want to build the next phase of commercial success alongside leaders like Declan? We're hiring Customer Growth roles across EMEA and the US, plus a Chief of Staff to our CCO. Check out our open roles or register your interest → https://lnkd.in/gemZda5A #LifeAtImmutable #GamingIndustry #BusinessDevelopment #Gamescom

  • Immutable reposted this

    A gardener, a scientist, and an astronaut walk into a bar (at Gamescom)... ... wanna hear the punchline? Or indeed why I made these little critters? Then meet me at GamesCom to talk about how we are helping games navigate the perils of pre-launch, optimize their UA funnels, and massively uplift their revenue. DM me - gamescom is the big one for us - meet our leadership, join a growth clinic, come to our cocktail party, and let's talk about how we can work together. And of course - bragging rights for the best punchline in the comments...! #GameDev, #GameDevelopment, #GamingIndustry

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  • Super excited to welcome Jay Raval as our new Growth Lead, driving growth and customer acquisition at Immutable! 🚀 Jay joins us after co-founding Troopa, an AI-powered travel planning platform, and previously spent two and a half years at Oliver Wyman across strategy, aviation and private equity. He brings structured problem-solving, sharp storytelling and scrappiness, exactly what we need to scale Immutable’s growth engine. 🏂🥾🌎 Outside of work, he’s snowboarding, hiking or off exploring somewhere new. Welcome to the team, Jay! We’re also looking to welcome others who are keen to solve interesting and hard problems! Check out our roles → https://lnkd.in/gtj5ct2W

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  • That’s a wrap on ChinaJoy 2026! We just got back from Shanghai, where we were part of a 400,000+ crowd of game players, comic & animation fans, and hardware geeks. An action packed few days of nonstop conversations about wishlist growth and attribution, most of them standing in a hotel lobby rather than sitting down at a table! Somehow that worked just as well. Great to have James Gordon 🔜 Gamescom from New York and Destiny Choi 🔜 BIC from our Korean team on the ground with us. If we didn’t get a chance to connect this time, we’d still love to hear from you. Need our Chinese-market intro deck or case study covering exactly the kind of attribution and growth questions that kept coming up in Shanghai? Drop a comment below and we’ll send it your way. We’re also hiring! Apply here → https://lnkd.in/gmWSNnZ2

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  • Super Excited to welcome Peter D.!, as our Senior Engineering Manager in PED, leading our Distribution teams 🎉 Peter brings 15+ years of engineering leadership under his belt, with stints at some fantastic companies including Zip Co, UBank, where he worked in the MarTech space and most recently Lyka where he was in leading the Customer Product team. He knows how to build, scale and lead teams that ship great work. When he's not doing that, you'll find him in the kitchen, deep in a good book or out on a run! 👟 We're so glad to have you, Peter! welcome to the team 🚀

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  • Halfway through April and somehow the Sydney team convinced themselves that a Barry's class before a Brazilian BBQ was a good idea 💪 It was. Barely. 🥵 There's something about voluntarily suffering through a workout together that does more for team culture than any offsite agenda ever could. And the feast after didn't hurt either. 👊 One of the quieter things about working at Immutable: lunch is on us every day for the Sydney crew. It's a small thing, but it means a lot when you're heads-down building something big. 🛠️ Good people, good food, tough workout. Not a bad Wednesday. 🤘 🎸 #Immutable #LifeAtImmutable

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  • Free App to Help Game Studios 🚀 https://lnkd.in/gawyF6Sy

    I built a free app to help game studios optimise their Steam capsule art and copy to get more wishlists. (Based on 5,000+ games) Your game page is your one-stop billboard. It's the first place gamers look to decide whether to wishlist or ignore your game. However, platforms like Steam make it difficult to customise and improve your page. Two of the only things you can meaningfully change and test are your capsule art and your page copy. SteamAnalyser helps you improve both. → Automatically analyses your Steam art at official user sizes → Scores your capsule on genre clarity, title readability, contrast, uniqueness, brand consistency, and composition → Gives ranked recommendations and priority fixes you can hand to an artist NEW: We've added full copy analysis. SteamAnalyser now reviews your entire Steam page copy and suggests optimisations you can make to catch the attention of gamers. While improving your Steam page is an important aspect of achieving success, it's only one piece in the larger scheme. What matters most is building a great game, finding repeatable channels that build your audience pre-launch, and doing more of the content that works. If you want free access: 1. Make sure we're connected 2. Comment "Steam Analyser." And I'll DM you the app.

  • Our Business Development team just cranked up again! 🚀 Absolutely thrilled to welcome Vidurraa Nedumaran to Immutable as Business Development Manager, APAC, based in Singapore. 🇸🇬 Vid joins us from Garena, where he spent 4 years operating across the full spectrum of gaming from LiveOps on global titles like Free Fire to leading investment strategy and market expansion across emerging regions. He’s evaluated a wide range of multimillion-dollar deals, expanded markets, and built networks from the ground up. Exactly the kind of ownership mindset we look for as we scale APAC. 📍 He brings deep expertise across gaming, growth, and commercial strategy, with a strong track record of driving engagement, scaling titles, and building high-impact partnerships across the region. 🎮 📈 Wonderful to have you on the team, Vid ⚡ let’s go mighty APAC! ⚡

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