TextFormField class
A FormField that contains a TextField.
This is a convenience widget that wraps a TextField widget in a FormField.
A Form ancestor is not required. The Form simply makes it easier to save, reset, or validate multiple fields at once. To use without a Form, pass a GlobalKey to the constructor and use GlobalKey.currentState to save or reset the form field.
When a controller is specified, its TextEditingController.text defines the initialValue. If this FormField is part of a scrolling container that lazily constructs its children, like a ListView or a CustomScrollView, then a controller should be specified. The controller's lifetime should be managed by a stateful widget ancestor of the scrolling container.
If a controller is not specified, initialValue can be used to give the automatically generated controller an initial value.
Remember to dispose of the TextEditingController when it is no longer needed.
This will ensure we discard any resources used by the object.
By default, TextFormField.decoration will apply the
ThemeData.inputDecorationTheme for the current context to the
InputDecoration, see InputDecoration.applyDefaults.
For a documentation about the various parameters, see TextField.
TextFormField(
decoration: const InputDecoration(
icon: Icon(Icons.person),
hintText: 'What do people call you?',
labelText: 'Name *',
),
onSaved: (String value) {
// This optional block of code can be used to run
// code when the user saves the form.
},
validator: (String value) {
return value.contains('@') ? 'Do not use the @ char.' : null;
},
)
flutter create --sample=material.TextFormField.2 mysample
import 'package:flutter/services.dart';
// ...
Widget build(BuildContext context) {
return Material(
child: Center(
child: Shortcuts(
shortcuts: <LogicalKeySet, Intent>{
// Pressing enter on the field will now move to the next field.
LogicalKeySet(LogicalKeyboardKey.enter):
NextFocusIntent(),
},
child: FocusTraversalGroup(
child: Form(
autovalidate: true,
onChanged: () {
Form.of(primaryFocus.context).save();
},
child: Wrap(
children: List<Widget>.generate(5, (int index) {
return Padding(
padding: const EdgeInsets.all(8.0),
child: ConstrainedBox(
constraints: BoxConstraints.tight(Size(200, 50)),
child: TextFormField(
onSaved: (String value) {
print('Value for field $index saved as "$value"');
},
),
),
);
}),
),
),
),
),
),
);
}
See also:
- material.io/design/components/text-fields.html
- TextField, which is the underlying text field without the Form integration.
- InputDecorator, which shows the labels and other visual elements that surround the actual text editing widget.
- Learn how to use a TextEditingController in one of our
cookbook recipes.(https://flutter.dev/docs/cookbook/forms/text-field-changes#2-use-a-texteditingcontroller)
- Inheritance
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FormField<
String> - TextFormField
Constructors
-
TextFormField({Key key,
TextEditingController controller, String initialValue, FocusNode focusNode, InputDecoration decoration: const InputDecoration(), TextInputType keyboardType, TextCapitalization textCapitalization: TextCapitalization.none, TextInputAction textInputAction, TextStyle style, StrutStyle strutStyle, TextDirection textDirection, TextAlign textAlign: TextAlign.start, TextAlignVertical textAlignVertical, bool autofocus: false, bool readOnly: false, ToolbarOptions toolbarOptions, bool showCursor, String obscuringCharacter: '•', bool obscureText: false, bool autocorrect: true, SmartDashesType smartDashesType, SmartQuotesType smartQuotesType, bool enableSuggestions: true, bool autovalidate: false, bool maxLengthEnforced: true, int maxLines: 1, int minLines, bool expands: false, int maxLength, ValueChanged< String> onChanged,GestureTapCallback onTap, VoidCallback onEditingComplete, ValueChanged< String> onFieldSubmitted,FormFieldSetter< String> onSaved,FormFieldValidator< String> validator,List< TextInputFormatter> inputFormatters,bool enabled, double cursorWidth: 2.0, Radius cursorRadius, Color cursorColor, Brightness keyboardAppearance, EdgeInsets scrollPadding: const EdgeInsets.all(20.0), bool enableInteractiveSelection: true, InputCounterWidgetBuilder buildCounter, ScrollPhysics scrollPhysics, Iterable< String> autofillHints}) - Creates a FormField that contains a TextField. [...]
Properties
- autovalidate → bool
-
If true, this form field will validate and update its error text
immediately after every change. Otherwise, you must call
FormFieldState.validate to validate. If part of a Form that
auto-validates, this value will be ignored.
final, inherited
-
builder
→ FormFieldBuilder<
String> -
Function that returns the widget representing this form field. It is
passed the form field state as input, containing the current value and
validation state of this field.
final, inherited
- controller → TextEditingController
-
Controls the text being edited. [...]
final
- enabled → bool
-
Whether the form is able to receive user input. [...]
final, inherited
- hashCode → int
-
The hash code for this object. [...]
@nonVirtual, read-only, inherited
- initialValue → String
-
An optional value to initialize the form field to, or null otherwise.
final, inherited
- key → Key
-
Controls how one widget replaces another widget in the tree. [...]
final, inherited
-
onSaved
→ FormFieldSetter<
String> -
An optional method to call with the final value when the form is saved via
FormState.save.
final, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
-
validator
→ FormFieldValidator<
String> -
An optional method that validates an input. Returns an error string to
display if the input is invalid, or null otherwise. [...]
final, inherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
-
createState(
) → _TextFormFieldState -
Creates the mutable state for this widget at a given location in the tree. [...]
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children. [...]
@protected, inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties ) → void -
Add additional properties associated with the node. [...]
inherited
-
noSuchMethod(
Invocation invocation ) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toDiagnosticsNode(
{String name, DiagnosticsTreeStyle style} ) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep. [...]
inherited
-
toString(
{DiagnosticLevel minLevel: DiagnosticLevel.info} ) → String -
Returns a string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug} ) → String -
Returns a string representation of this node and its descendants. [...]
inherited
-
toStringShallow(
{String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug} ) → String -
Returns a one-line detailed description of the object. [...]
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other ) → bool -
The equality operator. [...]
@nonVirtual, inherited


