Transition
public
abstract
class
Transition
extends Object
| java.lang.Object | |
| ↳ | android.support.transition.Transition |
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A Transition holds information about animations that will be run on its
targets during a scene change. Subclasses of this abstract class may
choreograph several child transitions (TransitionSet or they may
perform custom animations themselves. Any Transition has two main jobs:
(1) capture property values, and (2) play animations based on changes to
captured property values. A custom transition knows what property values
on View objects are of interest to it, and also knows how to animate
changes to those values. For example, the Fade transition tracks
changes to visibility-related properties and is able to construct and run
animations that fade items in or out based on changes to those properties.
Note: Transitions may not work correctly with either SurfaceView
or TextureView, due to the way that these views are displayed
on the screen. For SurfaceView, the problem is that the view is updated from
a non-UI thread, so changes to the view due to transitions (such as moving
and resizing the view) may be out of sync with the display inside those bounds.
TextureView is more compatible with transitions in general, but some
specific transitions (such as Fade) may not be compatible
with TextureView because they rely on ViewOverlay
functionality, which does not currently work with TextureView.
Unlike the platform version, this does not support declaration by XML resources.
Summary
Nested classes | |
|---|---|
interface |
Transition.TransitionListener
A transition listener receives notifications from a transition. |
Public constructors | |
|---|---|
Transition()
Constructs a Transition object with no target objects. |
|
Public methods | |
|---|---|
Transition
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addListener(Transition.TransitionListener listener)
Adds a listener to the set of listeners that are sent events through the life of an animation, such as start, repeat, and end. |
Transition
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addTarget(View target)
Sets the target view instances that this Transition is interested in animating. |
Transition
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addTarget(int targetId)
Adds the id of a target view that this Transition is interested in animating. |
abstract
void
|
captureEndValues(TransitionValues transitionValues)
Captures the values in the end scene for the properties that this transition monitors. |
abstract
void
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captureStartValues(TransitionValues transitionValues)
Captures the values in the start scene for the properties that this transition monitors. |
Animator
|
createAnimator(ViewGroup sceneRoot, TransitionValues startValues, TransitionValues endValues)
This method creates an animation that will be run for this transition given the information in the startValues and endValues structures captured earlier for the start and end scenes. |
Transition
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excludeChildren(int targetId, boolean exclude)
Whether to add the children of the given id to the list of targets to exclude from this transition. |
Transition
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excludeChildren(Class type, boolean exclude)
Whether to add the given type to the list of types whose children should be excluded from this transition. |
Transition
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excludeChildren(View target, boolean exclude)
Whether to add the children of given target to the list of target children to exclude from this transition. |
Transition
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excludeTarget(View target, boolean exclude)
Whether to add the given target to the list of targets to exclude from this transition. |
Transition
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excludeTarget(Class type, boolean exclude)
Whether to add the given type to the list of types to exclude from this transition. |
Transition
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excludeTarget(int targetId, boolean exclude)
Whether to add the given id to the list of target ids to exclude from this transition. |
long
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getDuration()
Returns the duration set on this transition. |
TimeInterpolator
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getInterpolator()
Returns the interpolator set on this transition. |
String
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getName()
Returns the name of this Transition. |
long
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getStartDelay()
Returns the startDelay set on this transition. |
List<Integer>
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getTargetIds()
Returns the array of target IDs that this transition limits itself to tracking and animating. |
List<View>
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getTargets()
Returns the array of target views that this transition limits itself to tracking and animating. |
String[]
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getTransitionProperties()
Returns the set of property names used stored in the |
TransitionValues
|
getTransitionValues(View view, boolean start)
This method can be called by transitions to get the TransitionValues for any particular view during the transition-playing process. |
Transition
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removeListener(Transition.TransitionListener listener)
Removes a listener from the set listening to this animation. |
Transition
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removeTarget(int targetId)
Removes the given targetId from the list of ids that this Transition is interested in animating. |
Transition
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removeTarget(View target)
Removes the given target from the list of targets that this Transition is interested in animating. |
Transition
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setDuration(long duration)
Sets the duration of this transition. |
Transition
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setInterpolator(TimeInterpolator interpolator)
Sets the interpolator of this transition. |
Transition
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setStartDelay(long startDelay)
Sets the startDelay of this transition. |
String
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toString()
Returns a string representation of the object. |
Inherited methods | |
|---|---|
java.lang.Object
| |
Public constructors
Transition
Transition ()
Constructs a Transition object with no target objects. A transition with no targets defaults to running on all target objects in the scene hierarchy (if the transition is not contained in a TransitionSet), or all target objects passed down from its parent (if it is in a TransitionSet).
Public methods
addListener
Transition addListener (Transition.TransitionListener listener)
Adds a listener to the set of listeners that are sent events through the life of an animation, such as start, repeat, and end.
| Parameters | |
|---|---|
listener |
Transition.TransitionListener:
the listener to be added to the current set of listeners
for this animation. |
| Returns | |
|---|---|
Transition |
This transition object. |
addTarget
Transition addTarget (View target)
Sets the target view instances that this Transition is interested in animating. By default, there are no targets, and a Transition will listen for changes on every view in the hierarchy below the sceneRoot of the Scene being transitioned into. Setting targets constrains the Transition to only listen for, and act on, these views. All other views will be ignored.
The target list is like the targetId
list except this list specifies the actual View instances, not the ids
of the views. This is an important distinction when scene changes involve
view hierarchies which have been inflated separately; different views may
share the same id but not actually be the same instance. If the transition
should treat those views as the same, then addTarget(int) should be used
instead of addTarget(View). If, on the other hand, scene changes involve
changes all within the same view hierarchy, among views which do not
necessarily have ids set on them, then the target list of views may be more
convenient.
| Parameters | |
|---|---|
target |
View:
A View on which the Transition will act, must be non-null. |
| Returns | |
|---|---|
Transition |
The Transition to which the target is added.
Returning the same object makes it easier to chain calls during
construction, such as
transitionSet.addTransitions(new Fade()).addTarget(someView); |
See also:
addTarget
Transition addTarget (int targetId)
Adds the id of a target view that this Transition is interested in animating. By default, there are no targetIds, and a Transition will listen for changes on every view in the hierarchy below the sceneRoot of the Scene being transitioned into. Setting targetIds constrains the Transition to only listen for, and act on, views with these IDs. Views with different IDs, or no IDs whatsoever, will be ignored.
Note that using ids to specify targets implies that ids should be unique within the view hierarchy underneath the scene root.
| Parameters | |
|---|---|
targetId |
int:
The id of a target view, must be a positive number. |
| Returns | |
|---|---|
Transition |
The Transition to which the targetId is added.
Returning the same object makes it easier to chain calls during
construction, such as
transitionSet.addTransitions(new Fade()).addTarget(someId); |
See also:
captureEndValues
void captureEndValues (TransitionValues transitionValues)
Captures the values in the end scene for the properties that this
transition monitors. These values are then passed as the endValues
structure in a later call to
createAnimator(ViewGroup, TransitionValues, TransitionValues).
The main concern for an implementation is what the
properties are that the transition cares about and what the values are
for all of those properties. The start and end values will be compared
later during the
createAnimator(ViewGroup, TransitionValues, TransitionValues)
method to determine what, if any, animations, should be run.
Subclasses must implement this method. The method should only be called by the transition system; it is not intended to be called from external classes.
| Parameters | |
|---|---|
transitionValues |
TransitionValues:
The holder for any values that the Transition
wishes to store. Values are stored in the values field
of this TransitionValues object and are keyed from
a String value. For example, to store a view's rotation value,
a transition might call
transitionValues.values.put("appname:transitionname:rotation",
view.getRotation()). The target view will already be stored
in
the transitionValues structure when this method is called. |
captureStartValues
void captureStartValues (TransitionValues transitionValues)
Captures the values in the start scene for the properties that this
transition monitors. These values are then passed as the startValues
structure in a later call to
createAnimator(ViewGroup, TransitionValues, TransitionValues).
The main concern for an implementation is what the
properties are that the transition cares about and what the values are
for all of those properties. The start and end values will be compared
later during the
createAnimator(ViewGroup, TransitionValues, TransitionValues)
method to determine what, if any, animations, should be run.
Subclasses must implement this method. The method should only be called by the transition system; it is not intended to be called from external classes.
| Parameters | |
|---|---|
transitionValues |
TransitionValues:
The holder for any values that the Transition
wishes to store. Values are stored in the values field
of this TransitionValues object and are keyed from
a String value. For example, to store a view's rotation value,
a transition might call
transitionValues.values.put("appname:transitionname:rotation",
view.getRotation()). The target view will already be stored
in
the transitionValues structure when this method is called. |
createAnimator
Animator createAnimator (ViewGroup sceneRoot, TransitionValues startValues, TransitionValues endValues)
This method creates an animation that will be run for this transition given the information in the startValues and endValues structures captured earlier for the start and end scenes. Subclasses of Transition should override this method. The method should only be called by the transition system; it is not intended to be called from external classes.
This method is called by the transition's parent (all the way up to the
topmost Transition in the hierarchy) with the sceneRoot and start/end
values that the transition may need to set up initial target values
and construct an appropriate animation. For example, if an overall
Transition is a TransitionSet consisting of several
child transitions in sequence, then some of the child transitions may
want to set initial values on target views prior to the overall
Transition commencing, to put them in an appropriate state for the
delay between that start and the child Transition start time. For
example, a transition that fades an item in may wish to set the starting
alpha value to 0, to avoid it blinking in prior to the transition
actually starting the animation. This is necessary because the scene
change that triggers the Transition will automatically set the end-scene
on all target views, so a Transition that wants to animate from a
different value should set that value prior to returning from this method.
Additionally, a Transition can perform logic to determine whether the transition needs to run on the given target and start/end values. For example, a transition that resizes objects on the screen may wish to avoid running for views which are not present in either the start or end scenes.
If there is an animator created and returned from this method, the
transition mechanism will apply any applicable duration, startDelay,
and interpolator to that animation and start it. A return value of
null indicates that no animation should run. The default
implementation returns null.
The method is called for every applicable target object, which is
stored in the view field.
| Parameters | |
|---|---|
sceneRoot |
ViewGroup:
The root of the transition hierarchy. |
startValues |
TransitionValues:
The values for a specific target in the start scene. |
endValues |
TransitionValues:
The values for the target in the end scene. |
| Returns | |
|---|---|
Animator |
A Animator to be started at the appropriate time in the overall transition for this scene change. A null value means no animation should be run. |
excludeChildren
Transition excludeChildren (int targetId, boolean exclude)
Whether to add the children of the given id to the list of targets to exclude
from this transition. The exclude parameter specifies whether
the children of the target should be added to or removed from the excluded list.
Excluding children in this way provides a simple mechanism for excluding all
children of specific targets, rather than individually excluding each
child individually.
Excluding targets is a general mechanism for allowing transitions to run on
a view hierarchy while skipping target views that should not be part of
the transition. For example, you may want to avoid animating children
of a specific ListView or Spinner. Views can be excluded either by their
id, or by their instance reference, or by the Class of that view
(eg, Spinner).
| Parameters | |
|---|---|
targetId |
int:
The id of a target whose children should be ignored when running
this transition. |
exclude |
boolean:
Whether to add the target to or remove the target from the
current list of excluded-child targets. |
| Returns | |
|---|---|
Transition |
This transition object. |
excludeChildren
Transition excludeChildren (Class type, boolean exclude)
Whether to add the given type to the list of types whose children should
be excluded from this transition. The exclude parameter
specifies whether the target type should be added to or removed from
the excluded list.
Excluding targets is a general mechanism for allowing transitions to run on
a view hierarchy while skipping target views that should not be part of
the transition. For example, you may want to avoid animating children
of a specific ListView or Spinner. Views can be excluded either by their
id, or by their instance reference, or by the Class of that view
(eg, Spinner).
| Parameters | |
|---|---|
type |
Class:
The type to ignore when running this transition. |
exclude |
boolean:
Whether to add the target type to or remove it from the
current list of excluded target types. |
| Returns | |
|---|---|
Transition |
This transition object. |
excludeChildren
Transition excludeChildren (View target, boolean exclude)
Whether to add the children of given target to the list of target children
to exclude from this transition. The exclude parameter specifies
whether the target should be added to or removed from the excluded list.
Excluding targets is a general mechanism for allowing transitions to run on
a view hierarchy while skipping target views that should not be part of
the transition. For example, you may want to avoid animating children
of a specific ListView or Spinner. Views can be excluded either by their
id, or by their instance reference, or by the Class of that view
(eg, Spinner).
| Parameters | |
|---|---|
target |
View:
The target to ignore when running this transition. |
exclude |
boolean:
Whether to add the target to or remove the target from the
current list of excluded targets. |
| Returns | |
|---|---|
Transition |
This transition object. |
excludeTarget
Transition excludeTarget (View target, boolean exclude)
Whether to add the given target to the list of targets to exclude from this
transition. The exclude parameter specifies whether the target
should be added to or removed from the excluded list.
Excluding targets is a general mechanism for allowing transitions to run on
a view hierarchy while skipping target views that should not be part of
the transition. For example, you may want to avoid animating children
of a specific ListView or Spinner. Views can be excluded either by their
id, or by their instance reference, or by the Class of that view
(eg, Spinner).
| Parameters | |
|---|---|
target |
View:
The target to ignore when running this transition. |
exclude |
boolean:
Whether to add the target to or remove the target from the
current list of excluded targets. |
| Returns | |
|---|---|
Transition |
This transition object. |
excludeTarget
Transition excludeTarget (Class type, boolean exclude)
Whether to add the given type to the list of types to exclude from this
transition. The exclude parameter specifies whether the target
type should be added to or removed from the excluded list.
Excluding targets is a general mechanism for allowing transitions to run on
a view hierarchy while skipping target views that should not be part of
the transition. For example, you may want to avoid animating children
of a specific ListView or Spinner. Views can be excluded either by their
id, or by their instance reference, or by the Class of that view
(eg, Spinner).
| Parameters | |
|---|---|
type |
Class:
The type to ignore when running this transition. |
exclude |
boolean:
Whether to add the target type to or remove it from the
current list of excluded target types. |
| Returns | |
|---|---|
Transition |
This transition object. |
excludeTarget
Transition excludeTarget (int targetId, boolean exclude)
Whether to add the given id to the list of target ids to exclude from this
transition. The exclude parameter specifies whether the target
should be added to or removed from the excluded list.
Excluding targets is a general mechanism for allowing transitions to run on
a view hierarchy while skipping target views that should not be part of
the transition. For example, you may want to avoid animating children
of a specific ListView or Spinner. Views can be excluded either by their
id, or by their instance reference, or by the Class of that view
(eg, Spinner).
| Parameters | |
|---|---|
targetId |
int:
The id of a target to ignore when running this transition. |
exclude |
boolean:
Whether to add the target to or remove the target from the
current list of excluded targets. |
| Returns | |
|---|---|
Transition |
This transition object. |
getDuration
long getDuration ()
Returns the duration set on this transition. If no duration has been set, the returned value will be negative, indicating that resulting animators will retain their own durations.
| Returns | |
|---|---|
long |
The duration set on this transition, in milliseconds, if one has been set, otherwise returns a negative number. |
getInterpolator
TimeInterpolator getInterpolator ()
Returns the interpolator set on this transition. If no interpolator has been set, the returned value will be null, indicating that resulting animators will retain their own interpolators.
| Returns | |
|---|---|
TimeInterpolator |
The interpolator set on this transition, if one has been set, otherwise returns null. |
getName
String getName ()
Returns the name of this Transition. This name is used internally to distinguish between different transitions to determine when interrupting transitions overlap. For example, a ChangeBounds running on the same target view as another ChangeBounds should determine whether the old transition is animating to different end values and should be canceled in favor of the new transition.
By default, a Transition's name is simply the value of getName(),
but subclasses are free to override and return something different.
| Returns | |
|---|---|
String |
The name of this transition. |
getStartDelay
long getStartDelay ()
Returns the startDelay set on this transition. If no startDelay has been set, the returned value will be negative, indicating that resulting animators will retain their own startDelays.
| Returns | |
|---|---|
long |
The startDelay set on this transition, in milliseconds, if one has been set, otherwise returns a negative number. |
getTargetIds
List<Integer> getTargetIds ()
Returns the array of target IDs that this transition limits itself to
tracking and animating. If the array is null for both this method and
getTargets(), then this transition is
not limited to specific views, and will handle changes to any views
in the hierarchy of a scene change.
| Returns | |
|---|---|
List<Integer> |
the list of target IDs |
getTargets
List<View> getTargets ()
Returns the array of target views that this transition limits itself to
tracking and animating. If the array is null for both this method and
getTargetIds(), then this transition is
not limited to specific views, and will handle changes to any views
in the hierarchy of a scene change.
| Returns | |
|---|---|
List<View> |
the list of target views |
getTransitionProperties
String[] getTransitionProperties ()
Returns the set of property names used stored in the TransitionValues
object passed into captureStartValues(TransitionValues) that
this transition cares about for the purposes of canceling overlapping animations.
When any transition is started on a given scene root, all transitions
currently running on that same scene root are checked to see whether the
properties on which they based their animations agree with the end values of
the same properties in the new transition. If the end values are not equal,
then the old animation is canceled since the new transition will start a new
animation to these new values. If the values are equal, the old animation is
allowed to continue and no new animation is started for that transition.
A transition does not need to override this method. However, not doing so will mean that the cancellation logic outlined in the previous paragraph will be skipped for that transition, possibly leading to artifacts as old transitions and new transitions on the same targets run in parallel, animating views toward potentially different end values.
| Returns | |
|---|---|
String[] |
An array of property names as described in the class documentation for
TransitionValues. The default implementation returns null.
|
getTransitionValues
TransitionValues getTransitionValues (View view, boolean start)
This method can be called by transitions to get the TransitionValues for any particular view during the transition-playing process. This might be necessary, for example, to query the before/after state of related views for a given transition.
| Parameters | |
|---|---|
view |
View
|
start |
boolean
|
| Returns | |
|---|---|
TransitionValues |
|
removeListener
Transition removeListener (Transition.TransitionListener listener)
Removes a listener from the set listening to this animation.
| Parameters | |
|---|---|
listener |
Transition.TransitionListener:
the listener to be removed from the current set of
listeners for this transition. |
| Returns | |
|---|---|
Transition |
This transition object. |
removeTarget
Transition removeTarget (int targetId)
Removes the given targetId from the list of ids that this Transition is interested in animating.
| Parameters | |
|---|---|
targetId |
int:
The id of a target view, must be a positive number. |
| Returns | |
|---|---|
Transition |
The Transition from which the targetId is removed.
Returning the same object makes it easier to chain calls during
construction, such as
transitionSet.addTransitions(new Fade()).removeTargetId(someId);
|
removeTarget
Transition removeTarget (View target)
Removes the given target from the list of targets that this Transition is interested in animating.
| Parameters | |
|---|---|
target |
View:
The target view, must be non-null. |
| Returns | |
|---|---|
Transition |
Transition The Transition from which the target is removed.
Returning the same object makes it easier to chain calls during
construction, such as
transitionSet.addTransitions(new Fade()).removeTarget(someView);
|
setDuration
Transition setDuration (long duration)
Sets the duration of this transition. By default, there is no duration (indicated by a negative number), which means that the Animator created by the transition will have its own specified duration. If the duration of a Transition is set, that duration will override the Animator duration.
| Parameters | |
|---|---|
duration |
long:
The length of the animation, in milliseconds. |
| Returns | |
|---|---|
Transition |
This transition object. |
setInterpolator
Transition setInterpolator (TimeInterpolator interpolator)
Sets the interpolator of this transition. By default, the interpolator is null, which means that the Animator created by the transition will have its own specified interpolator. If the interpolator of a Transition is set, that interpolator will override the Animator interpolator.
| Parameters | |
|---|---|
interpolator |
TimeInterpolator:
The time interpolator used by the transition |
| Returns | |
|---|---|
Transition |
This transition object. |
setStartDelay
Transition setStartDelay (long startDelay)
Sets the startDelay of this transition. By default, there is no delay (indicated by a negative number), which means that the Animator created by the transition will have its own specified startDelay. If the delay of a Transition is set, that delay will override the Animator delay.
| Parameters | |
|---|---|
startDelay |
long:
The length of the delay, in milliseconds. |
| Returns | |
|---|---|
Transition |
This transition object. |
toString
String toString ()
Returns a string representation of the object. In general, the
toString method returns a string that
"textually represents" this object. The result should
be a concise but informative representation that is easy for a
person to read.
It is recommended that all subclasses override this method.
The toString method for class Object
returns a string consisting of the name of the class of which the
object is an instance, the at-sign character `@', and
the unsigned hexadecimal representation of the hash code of the
object. In other words, this method returns a string equal to the
value of:
getClass().getName() + '@' + Integer.toHexString(hashCode())
| Returns | |
|---|---|
String |
a string representation of the object. |

