Skills | Wasteland 3 Wiki

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Skills in Wasteland 3 determine the character's active and passive actions in both combat, exploration, and interactions. Skills are categorized into four groups, Exploration Skills which focuses on talents that increase the effectiveness and awareness of the character's surroundings, Combat Skills that allow the player to better familiarize and master the various weapons in the game, and Social Skills that help the player improve their interactions towards characters. This page contains a full list of all the skills in the game.

Wasteland 3 Skills

All Skills Table

Name
Skill Category
Effect
Perks

Automatic Weapons
Automatic Weapons

Combat Skills Assault Rifle hit chance +3% to +30%
Submachine Gun hit chance +3% to +30%

Big Guns
Big Guns

Combat Skills Heavy Machine Gun hit chance +3% to +30%
Flamethrower hit chance +3% to +30%

Brawling
Brawling

Combat Skills Combat Speed +0.05
Brawling Weapon hit chance +3% to 30%

Melee Combat
Melee Combat

Combat Skills Blunt Weapon Hit Chance +3% to +30%
Bladed Weapon hit chance +3% to +30%

Small Arms
Small Arms

Combat Skills Semi Auto Pistol Hit Chance +3% to 30%
Revolver hit chance +3% to 30%
Pump Shotgun hit chance +3% to 30%
Auto Shotgun hit chance +3% to 30%

Sniper Rifles
Sniper Rifles

Combat Skills Sniper Rifle Hit Chance +3% to +30%

Animal Whisperer
Animal Whisperer

General Skills Tame animals (Difficulty 1 or less) to (Difficulty 10 or less)
Animal Companion Damage +5% to +50%

Explosives
Explosives

General Skills Explosive Resistance +3% to +30%
Explosive Damage Bonus +5% to +50%
Disarm Land and Mines and Traps (Difficulty 1 or less) to (Difficulty 10 or less)

First Aid
First Aid

General Skills Healing Item Effectiveness +3% to 30%
Healing When reviving Allies +10% to 100%
Use Healing Items requiring 1 to 10 First Aid

Sneaky Shit
Sneaky Shit

General Skills Reception +1% to +10%
Initiative +4 to 40%
Detection Attack Damage 0.3% seconds to 3.0% seconds
Disarm Alarms (Difficulty 1 or less) to (Difficulty 10 or less)

Weird Science
Weird Science

General Skills Energy Damage Bonus +3% to 30%
Fire Damage Bonus +3% to 30%
Cold Damage Bonus +3% to 30%
Use items requiring 1 to 10 weird science

Armor Modding
Armor Modding

Exploration Skills Install Armor Mods (Difficulty 1 to 10 or less)

Lockpicking
Lockpicking

Exploration Skills Pick Locks (Difficulty 1 to 10 or less)
Crack Safes (Difficulty 1 to 10 or less)
  • none

Nerd Stuff
Nerd Stuff

Exploration Skills Hack Computers (Difficulty 1 to 10 or less)
Hack Robots (Difficulty 1 to 10 or less)

Mechanics
Mechanics

Exploration Skills Damage Vs. Robots +3% to 30%
Damage Vs. Vehicles +3% to 30%
Damage Vs. Synths +3% to 30%
Fix Generators and Machines (Difficulty 1 to 10 or less)

Survival
Survival

Exploration Skills Damage Vs. Animals +3% to 30%
Damage Vs. Mutants +3% to 30%
Avoid World Map Encounters (Difficulty 1 to 10 or less)

Toaster Repair
Toaster Repair

Exploration Skills Repair Toasters (Difficulty 1 to 10 or less)

Weapon Modding
Weapon Modding

Exploration Skills Install Weapon Mods (Difficulty 1 to 10 or less)
Field Stripping Scrap +10% to 100%

Barter
Barter

Social Skills Sell Value +50%
Buy Cost -1%

Hard Ass
Hard Ass

Social Skills Succeed at Hard Ass skills Checks (Difficulty 1 to 10 or less)
  • None

Kiss Ass
Kiss Ass

Social Skills Succeed at Kick Ass skills Checks (Difficulty 1 to 10 or less)
  • None

Leadership
Leadership

Social Skills Nearby Allies Gain: +1% to +10% Hit Chance
Nearby Bonus on Boss Kill: +2.5% to +25% Damage
Ally Bonus on Multi-Kill: +2% to +20% Crit Chance
Ally Bonus on Revive: +2% to +20% CON Healed


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