Leadership | Wasteland 3 Wiki
From Wasteland 3 Wiki
Leadership | |
|---|---|
| Skill Type | Social Skill |
| Skill Perk/s | Rally at level 3 Demoralize at level 5 |
| Skill Bonuses | |
| Nearby Allies Gain: +1% to +10% Hit Chance Nearby Bonus on Boss Kill: +2.5% to +25% Damage Ally Bonus on Multi-Kill: +2% to +20% Crit Chance Ally Bonus on Revive: +2% to +20% CON Healed | |
Leadership is a Social Skill in Wasteland 3. Skills determine the character's active and passive actions in both combat, exploration, and interactions. All Skills have his Special Effects bonuses and perks.
Leadership Description
- Inspires your nearby allies, and grants you abilities to command the battlefield.
Leadership Skill Perks
- Rally at level 3
- Demoralize at level 5
Leadership Skill Bonuses
Nearby Allies Gain: +1% to +10% Hit Chance
Nearby Bonus on Boss Kill: +2.5% to +25% Damage
Ally Bonus on Multi-Kill: +2% to +20% Crit Chance
Ally Bonus on Revive: +2% to +20% CON Healed
Level |
Effect |
Total |
Perks |
|---|---|---|---|
| 1 | Nearby Allies Gain: +1% Hit Chance Nearby Bonus on Boss Kill: +2.5% Damage Ally Bonus on Multi-Kill: +2% Crit Chance Ally Bonus on Revive: +2% CON Healed |
Nearby Allies Gain: +1% Hit Chance Nearby Bonus on Boss Kill: +2.5% Damage Ally Bonus on Multi-Kill: +2% Crit Chance Ally Bonus on Revive: +2% CON Healed |
None |
| 2 | Nearby Allies Gain: +1% Hit Chance Nearby Bonus on Boss Kill: +2.5% Damage Ally Bonus on Multi-Kill: +2% Crit Chance Ally Bonus on Revive: +2% CON Healed |
Nearby Allies Gain: +2% Hit Chance Nearby Bonus on Boss Kill: +5% Damage Ally Bonus on Multi-Kill: +4% Crit Chance Ally Bonus on Revive: +4% CON Healed |
None |
| 3 | Nearby Allies Gain: +1% Hit Chance Nearby Bonus on Boss Kill: +2.5% Damage Ally Bonus on Multi-Kill: +2% Crit Chance Ally Bonus on Revive: +2% CON Healed |
Nearby Allies Gain: +3% Hit Chance Nearby Bonus on Boss Kill: +10% Damage Ally Bonus on Multi-Kill: +8% Crit Chance Ally Bonus on Revive: +8% CON Healed |
Rally |
| 4 | Nearby Allies Gain: +1% Hit Chance Nearby Bonus on Boss Kill: +2.5% Damage Ally Bonus on Multi-Kill: +2% Crit Chance Ally Bonus on Revive: +2% CON Healed |
Nearby Allies Gain: +4% Hit Chance Nearby Bonus on Boss Kill: +2.5% Damage Ally Bonus on Multi-Kill: +2% Crit Chance Ally Bonus on Revive: +2% CON Healed |
None |
| 5 | Nearby Allies Gain: +1% Hit Chance Nearby Bonus on Boss Kill: +2.5% Damage Ally Bonus on Multi-Kill: +2% Crit Chance Ally Bonus on Revive: +2% CON Healed |
Nearby Allies Gain: +5% Hit Chance Nearby Bonus on Boss Kill: +12.5% Damage Ally Bonus on Multi-Kill: +10% Crit Chance Ally Bonus on Revive: +10% CON Healed |
Demoralize |
| 6 | Nearby Allies Gain: +1% Hit Chance Nearby Bonus on Boss Kill: +2.5% Damage Ally Bonus on Multi-Kill: +2% Crit Chance Ally Bonus on Revive: +2% CON Healed |
Nearby Allies Gain: +6% Hit Chance Nearby Bonus on Boss Kill: +15% Damage Ally Bonus on Multi-Kill: +12% Crit Chance Ally Bonus on Revive: +12% CON Healed |
None |
| 7 | Nearby Allies Gain: +1% Hit Chance Nearby Bonus on Boss Kill: +2.5% Damage Ally Bonus on Multi-Kill: +2% Crit Chance Ally Bonus on Revive: +2% CON Healed |
Nearby Allies Gain: +7% Hit Chance Nearby Bonus on Boss Kill: +17.5% Damage Ally Bonus on Multi-Kill: +14% Crit Chance Ally Bonus on Revive: +14% CON Healed |
None |
| 8 | Nearby Allies Gain: +1% Hit Chance Nearby Bonus on Boss Kill: +2.5% Damage Ally Bonus on Multi-Kill: +2% Crit Chance Ally Bonus on Revive: +2% CON Healed |
Nearby Allies Gain: +8% Hit Chance Nearby Bonus on Boss Kill: +20% Damage Ally Bonus on Multi-Kill: +16% Crit Chance Ally Bonus on Revive: +16% CON Healed |
None |
| 9 | Nearby Allies Gain: +1% Hit Chance Nearby Bonus on Boss Kill: +2.5% Damage Ally Bonus on Multi-Kill: +2% Crit Chance Ally Bonus on Revive: +2% CON Healed |
Nearby Allies Gain: +9% Hit Chance Nearby Bonus on Boss Kill: +22.5% Damage Ally Bonus on Multi-Kill: +18% Crit Chance Ally Bonus on Revive: +18% CON Healed |
None |
| 10 | Nearby Allies Gain: +1% Hit Chance Nearby Bonus on Boss Kill: +2.5% Damage Ally Bonus on Multi-Kill: +2% Crit Chance Ally Bonus on Revive: +2% CON Healed |
Nearby Allies Gain: +10% Hit Chance Nearby Bonus on Boss Kill: +25% Damage Ally Bonus on Multi-Kill: +20% Crit Chance Ally Bonus on Revive: +20% CON Healed |
None |
Leadership Upgrade Cost
- You can level up yours skills by spending Skills points.
Level |
Level 1 |
Level 2 |
Level 3 |
Level 4 |
Level 5 |
Level 6 |
Level 7 |
Level 8 |
Level 9 |
Level 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Cost | 1 | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 5 | 6 |
| Total Cost | 1 | 2 | 3 | 5 | 7 | 10 | 13 | 17 | 22 | 28 |
Leadership Notes & Tips
- ??
- Other notes, tips, and trivia go here.
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