Playdemic’s cover photo
Playdemic

Playdemic

Computer Games

Wilmslow, Cheshire 9,488 followers

About us

Playdemic was founded in 2010 and is one of the leading mobile games companies in the UK and Europe. Based in Manchester, UK, our studio is home to 70+ talented employees worldwide. We’re passionate about creating innovative, meaningful mobile games that engage and delight millions of players globally. In June 2021, Electronic Arts acquired Playdemic for $1.4 billion, marking a strategic expansion into the mobile gaming market. Our expertise in free-to-play mobile games (particularly those with strong social and competitive elements) complements EA’s goals and supports continued growth. We’re the developer behind the BAFTA-winning hit Golf Clash, where players compete in real-time on beautiful courses worldwide. Whether it’s 1v1 matches, tournaments, or friendly challenges with Facebook friends, players can upgrade clubs, unlock new tours, and sharpen their skills in pursuit of becoming the ultimate Golf Clash champion.

Website
https://www.ea.com/en-gb/ea-studios/playdemic
Industry
Computer Games
Company size
51-200 employees
Headquarters
Wilmslow, Cheshire
Type
Privately Held
Specialties
Social Games, Facebook Games, iOS Games, Android Games, and Game Development

Locations

  • Primary

    Kings Close

    2nd Floor, Sandfield House

    Wilmslow, Cheshire SK9 5AR, GB

    Get directions

Employees at Playdemic

Updates

  • A huge congratulations to all of the award winners and graduates showcased at this year's GradEx at the University of Staffordshire! 🎉 It was fantastic for EA Playdemic to attend the Games, Computing, Engineering and Esports showcase and see the incredible talent, creativity, and hard work on display. The quality of projects was outstanding, and it's always inspiring to meet the next generation of industry talent. A special thank you to Brad Cullen and Jack Broughton for representing EA Playdemic and lending their expertise as judges throughout the event. To all the students who exhibited their work: well done, and best of luck with your next steps. We look forward to seeing where your careers take you. If you're graduating soon and looking to start your career in games, keep an eye on the EA Playdemic LinkedIn page for upcoming opportunities. 👀 Our internship positions will be opening around September/October, so be sure to follow us for updates! #GradEx #UniversityOfStaffordshire #GameDevelopment #GraduateJobs #EAPlaydemic | Electronic Arts (EA) | University of Staffordshire | Staffordshire Games Institute | Luke Bourne | Davin Ward | Natasha Vincent

    View organization page for University of Staffordshire

    141,109 followers

    It’s official, GradEX has come to an end. On Friday we closed the show with our Games, Computing, Engineering and Esports students impressing industry judges. It was a busy day with a grand number of 252 students participating across the 4 subject areas. 200 of these students were from our Games Institute alone! There was also a total of 105 judges who joined us to award our students and share their industry insights. It was a jam-packed day from start to finish, but that did not affect our students. Their work was flawless and the passion behind all of their presentations was inspiring. Highlights from the event include two of our very own Student Content Creators being awarded with prizes. Congratulations to Aurelia Brzezowska for winning 1st Place in Computing, and Kurtis Ashton for obtaining 2nd Place in Esports. Everyone who participated across the series of GradEX events should be immensely proud of themselves. We know we are. For now, rest-up, grab your gowns, and we will see you at Graduation.

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  • We’re Hiring! 🎮 Want to help shape the player experience in one of mobile gaming’s biggest hits? We’re looking for a talented Level Designer to join the team behind #GolfClash at Playdemic. As a Level Designer within the Golf Clash team at Playdemic, you will collaborate with Product, Production, QA, Design, Environment Art, Live-Ops, Analytics and Engineering to create new course content, improve existing holes, and support events, tournaments and other live-service requirements. If you're passionate about level design, player experience, and collaborating across disciplines to bring engaging content to life, we'd love to hear from you! 👉 Apply now: https://bit.ly/4vqCQ8i #WeAreEA #EACareers #LevelDesign #GameDesign #GamingJobs #GameDevelopment #MobileGaming #GolfClash

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  • We’re thrilled to announce that our Employee of the Month for May 2026 is Alex Spackman! 🎉 Here's a few words from his manager Mark Lomas: “Alex has gone above and beyond in driving productivity and innovation across the engineering team, delivering advanced tooling improvements that streamline our day-to-day workflows and boost efficiency. His work is making it easier to leverage AI for a variety of important software engineering activities, accelerating feature delivery and improving code quality. In addition, Alex has been extending our integration testing framework while introducing code complexity analysis to target high-impact refactoring, strengthening stability and maintainability. Alex's creativity and focus on helping others succeed has delivered great benefits for the team!” Well Done Alex! This recognition is incredibly well deserved! #WeAreEA #EmployeeOfTheMonth #TeamPlaydemic #GameDev #GameProgramming #EAMobile

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  • 🚨 We're Hiring at Playdemic! 🚨 If you're passionate about creating world-class mobile games and want to be part of a BAFTA award-winning Manchester-based studio, we’d love to hear from you! We currently have three exciting roles open: 🎮 Lead Features Designer - https://bit.ly/4bZ6NoY 📈 Senior Development Director - https://bit.ly/48hGAzy 🎨 Senior UI Artist - https://bit.ly/4m6QnNh Golf Clash is played by millions of players worldwide, and we’re looking for talented individuals to help us shape its future. Join our collaborative and high-performing team as we continue to push the boundaries of mobile gaming excellence. These are fantastic opportunities to make a real impact across both our live and upcoming titles. #WereHiring #GamingJobs #GameDev #GameDesign #UIArtist #GamingIndustry #MobileGames #EACareers #WeAreEA

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  • View organization page for Playdemic

    9,488 followers

    Big thanks to Yoan Kübler from EA Playdemic's Art team for speaking with Game Art students at University of the Arts London this week. Yoan shared insights from his journey in the games industry, showcased artwork created for Golf Clash, and gave students a behind-the-scenes look at the creative processes that bring the game to life. From workflows and collaboration, to the creation of Golf Clash balls and Hole Explosions, as well as how real-world golf courses are translated into the game, it was a fantastic session packed with practical knowledge and inspiration. We love opportunities like this to connect with emerging talent, share industry experience, and support the next generation of game artists. Thanks again to UAL for having us — and to all the students for the great engagement and questions throughout the session! 📩 Interested in hosting a similar talk next academic year? Feel free to get in touch. #EA #Playdemics #GolfClash #GameArt #GameDevelopment #StudentTalent #UAL #GamesIndustry #ArtTeam | Electronic Arts (EA) | Natasha Vincent | Luca Risino

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  • 🏆 We’re delighted to share that EA Playdemic's Deevya Patel has been named a finalist in the Develop Conference - Develop:Star Awards in the Tomorrow’s Star category! 🌟 Deevya is an environment artist at EA Playdemic whose creativity, innovation, and passion for pushing artistic boundaries continue to make a meaningful impact across the studio. Alongside her artistic work, Deevya founded the Art Club at EA Manchester - creating a welcoming and collaborative space for artists to connect, learn, and share their work. She also actively supports emerging talent through the studio’s Mentorship Programme, generously sharing her knowledge and experience to help others grow and develop. This recognition is incredibly well deserved, and we’re proud to see Deevya’s talent, leadership, and contribution to the creative community celebrated by the industry. Congratulations again, Deevya, and best of luck at the awards! 👏 #DevelopStarAwards #DevelopStars #GameDev #WomenInGames #WeAreEA #GameAwards

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  • View organization page for Playdemic

    9,488 followers

    What a day! A massive thank you to everyone involved in last week’s SpecialEffect Football 5s event — together we raised an incredible £47,321 for an amazing cause 👏💙 Team EA Manchester had a strong run through the group stages: 🔥 Unbeaten record ⚽ 18 goals scored 🧤 Only 2 conceded Sadly, the dream ended in the semi-finals after their competition took “competitive gaming” very seriously on the pitch too 😅🏆Well Played! Most importantly, it was another brilliant day played in fantastic spirit by everyone involved. Proud to see the community come together for such an important cause. Huge thanks again to Team EA Manchester and everyone who participated! 💙⚽️ #WeAreEA #SpecialEffect #Football5s #TeamEA | Electronic Arts (EA) | Nick Streeter, SpecialEffect | Dylan Caddick | Beck Phillips | Ben Ramsour | Raghunandh Sekar | Carl Morris | Dean Mckeown | Luca Corsini

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  • View organization page for Playdemic

    9,488 followers

    This week, our Product Manager Adônis S. Costa Filho, CAPM®, delivered another guest talk, this time to 1st year Business Management students at Lancaster University, on the impact of Product Management in digital games 🎮 With a fantastic turnout, the session explored how the games industry goes far beyond development, and how deeply it relies on business thinking. From analysing player behaviour to shaping live game updates and long term product strategy, Adonis shared how Product plays a central role in creating successful player experiences. Key topics included: 🎯 Games as products, not just creative outputs 📊 How Product Management shapes player experiences 🚀 Career paths across Product, Analytics and Live Operations 🧠 What it means to become a “product person” 🔄 Applying transferable skills from a Business Management degree Drawing on real world examples from Playdemic (Electronic Arts), students gained an honest perspective on breaking into the industry and what teams are really looking for in graduates. A big thank you to the students for their engagement, great to see so much interest in how skills like strategy, data analysis, and stakeholder management translate into careers in gaming. If you're studying Business Management and wondering where your degree could take you, the games industry might offer more opportunities than you think. 📩 Interested in hosting a similar talk next academic year? Feel free to get in touch. #ProductManagement #GamingIndustry #BusinessManagement #CareersInTech #UniversityOfLancaster #EarlyCareers | Electronic Arts (EA) | Lancaster University Management School | Tanya Forrest (nee Parry) | Sophia Wu | Laurie Flanagan (nee Watson) | Noeleen Hammond Jones | Rory Daly

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  • Playdemic reposted this

    We’re Hiring! 🎮 Ready to lead delivery across one of mobile gaming’s most successful live services? EA Playdemic is looking for a Senior Development Director to help shape the future of our games. In this critical leadership role, you’ll be accountable for end-to-end delivery across all Playdemic projects. Ensuring high-quality, predictable, and commercially successful outcomes that engage and delight millions of our loyal players. You’ll partner closely with Senior Leadership, Product, Creative, and Technical Directors to drive alignment, elevate execution, and continuously improve how we deliver world-class live experiences. If you’re passionate about leading high-performing teams, scaling live services, and delivering exceptional player experiences… we’d love to hear from you! 👉 Apply now: https://bit.ly/48hGAzy #WeAreEA #EACareers #Leadership #GameDevelopment #LiveServices #MobileGames #GamingJobs

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Funding

Playdemic 2 total rounds

Last Round

Series unknown

US$ 399.0K

See more info on crunchbase