If there’s one thing straightforward single-player games like Pragmata are good at, it’s adding collectibles. It’s something to keep the player’s mind wandering while they’re getting from point A to point B, along with giving them an incentive to find things in the environment. Small little easter eggs or upgrades.
For the Mini-Cabins, it’s more of the latter, as they're little collectible figurines that will go into your Shelter whenever you shoot them. There are exactly fifteen to be found in the entire game, with three in each sector. Some are surprisingly well hidden, but we know exactly where to find each one.
Sector 01: Solar Power Plant
Bunk Beds
The first Mini-Cab can be found immediately after a cutscene introducing REMs for Diana (the globe). Once the cutscene is concluded, look around the room and on the bed to the left (upon entering the room) will be a Mini-Cabin hiding.
Ventilation
In the Concourse section of the Solar Power Plant, you will eventually come across a giant elevator (indicated by a yellow pod in the middle with a glowing red light). Don’t immediately go inside, but instead turn to the left and go up the rail. At the top, look down to find a Mini-Cabin on top of a large fan.
Coming Back
The last one requires you to come back after Diana obtains the ability to destroy the deformed lunafilament. After she gets this ability, head into the Power Distribution Center and into the main room. Hop down after the lasers and ride the elevator up.
Sector 02: Mass Production Array
Rooftops
The first one can be found in the second area after running from the gigantic-headed robots. In this shopping center, you will eventually come across a rail that will take you up. When you reach the top, look towards the south at the brick building. At the top, the first Mini-Cabin will be peeking its head over the edge.
Business District
The second Mini-Cabin can be found in the Business District of the area. After entering a really upside down apartment, exit out the back onto a long path. Instead of jumping down, turn around and look outside the building you exited. There will be a truck sticking out the side of it. On top will be the next Mini-Cabin.
Lim Recycling Facility
After entering the fifth area of the Mass Production Array, turn right, and you will see a room with a number of robots idling. You can enter the room from the ceiling or through the door. Instead, look to the right of the doorway to see a Mini-Cabin chilling in a cargo container.
Sector 03: Terra Dome
Trees
After installing a chip that will build a tree in the first room, allowing you access to the broken staircase, head up and before heading into the next room, take a left. Jump across a small gap and then look to the left. On some vines there will be the first Mini-Cab in the area.
Can’t Contain Me
After coming into what looks like worker’s quarters, there’s what looks like a storage area left that’s locked. There will be a way to swing around and drop from the ceiling from the next area. When dropping, look inside one of the containers and shoot through the small window to take this angry-looking Mini-Cabin.
Monkeying Around
Still in the Soil Research portion, after the beautiful view of the ocean, you will need to take an elevator up to be ambushed by some rather aggressive and large bots. There will be various trees to your left, and one further down the path you will find a very well hidden Mini-Cabin.
Sector 04: Lunum Mines
Who Needs a Crane?
In the Crane Operation Yard, where you will meet the second Digger bot, you will enter a small structure that will allow you to drop a large container to access a treasure box. After exiting the building and initiating the drop, turn around and look to the left, just around the corner and you will find the Mini-Cabin on the ledge.
Warehouse
This one is pretty easy. As soon as you enter the Warehouse with numerous red boxes to move, and where you need to jump across the broken stairs to the left, immediately look up. On the crane there will be a Mini-Cabin well hidden from view.
Nexus Tower
As soon as you come across the Tower Access Point escape hatch, you will be able to get this collectible. After teleporting there, enter the next room with the broken floor. Before jumping down, look across the way and on top of a panel covering some pipes will be the Mini-Cabin.
Sector 06: Central Port
Tramway
After taking the tram, hop off and enter the next large area. Before going down the stairs, hop off to the right on some segmented platforms. From here, look to the right on the wall next to where you came in, and a Mini-Cabin will be located on top of a small ledge, very well hidden from view.
Regolith Lab
After entering the Lab for the first time (with an escape hatch immediately to the left), you will have two options: up the stairs to the right and through the hall on the left. Choose the latter option and head around the corner into the room with a very high ceiling and large cylindrical containers stored vertically. Look at the corner where you enter, on top of a vent, to find the Mini-Cabin.
Lunafilament Lab
Last but not least, we have the Mini-Cabin of the Lunafilament Lab in Central Port. Upon entering the location, you will be treated to a beautiful shot of the corrupted Orbital Elevator. From here, instead of going down the hole, head to the right and around the corner to the left. There will be a small gap you can jump over. Instead of jumping over it, look down to the left and there will be the final Mini-Cabin in the wreckage.
Review: Resident Evil Requiem
The ninth entry in the long-running franchise, Leon returns for an epic conclusion to the Raccoon City saga.
OpenCritic Reviews









