All Greatclubs have a damage roll of 1d8 plus a Strength Modifier and deal Bludgeoning damage.
They have a range of 1.5m. When wielded by a class that has a proficiency in Greatclubs they can use the following actions:
- Tenacity: When you miss an attack, deal Bludgeoning damage equal to your Strength Modifier (or a minimum of 1)
- Concussive Smash: Hit an enemy with all your might to deal damage and possibly Daze them.
Here's a list of all the Greatclubs that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.