Summon Range Calculator in Elden Ring is used to determine if players can connect with each other in Online play. Players can input the host level into the calculator to determine the range of levels of players who can enter the host's game.
If you are looking to play with friends, please use a password: this will remove the limits to multiplayer and scale the strong party down to the lower one.
The official wiki password is FEXTRA
You can disable the online features by heading into the options menu and selecting "Play Offline"
You can visit Online for more information regarding Multiplayer and each type of Summon.
Summon Range Calculator for Elden Ring
Level Based Matchmaking
Multiplayer matchmaking is based around Level. The level range is determined from the host perspective, meaning that all calculations are based on the Host player level.
The Summon Range Calculator Formula is based on community testing. Testing was done by user Chizfreak who confirmed nuanced PvP ranges. Other testing is from the Reddit Post "Unofficial Matchmaking Information" by Cyklov .
NOTE: While the formula is correct the calculator itself is wrong due to how it rounds the numbers, for example 139 can match down to 125 when invading.
Input your Level into the calculator and you'll know the Level range for players that can join your game and the range of game Levels that you can join.
NOTE: In Elden Ring, the game takes into account your character level and in addition your highest ever obtained upgraded weapon level. Even if you store or discard the upgraded weapon, the game will still consider that you owned that weapon in the past and adjust its matchmaking accordingly. This creates an issue if you obtain Rogier's Rapier +8 (given by Rogier), the Banished Knight's Halberd +8, dropped from Edgar at Revenger's Shack, or the +7 Spear dropped by killing Patches, since the game will automatically assume your highest upgraded weapon is +8. Therefore, it is advised to interact with these NPC's only after you initially have upgraded a weapon to +8 yourself, or save them for another playthrough.
Coop
| Lower-Level Limit | Upper-Level Limit | |
|---|---|---|
| Can Summon | ||
| Can be Summoned by |
PVP
| Lower-Level Limit | Upper-Level Limit | |
|---|---|---|
| Can Invade | ||
| Can be Invaded by |
Note: Upper limit is removed for RL306 for summoned as finger, RL301 for invading as a finger, meaning you can match with anyone up to RL713.
Summon Range Formula
- The Summon Range Calculation depends on the type of summon.
- Equations are based on the Host Player level.
| Summon Type | Equation |
|---|---|
Cooperative |
|
PVP |
|
Weapon-Based Matchmaking
Matchmaking also takes into consideration the players' weapons, calculating Level + Upgrade Level to determine multiplayer ranges. When doing this, the maximum upgrade level that you've achieved will be taken into consideration and you'll be paired with someone with a similar value.
*It's important to note that this doesn't take into consideration the highest level Weapon you are currently holding or that you have stored, but the actual highest Weapon that you've had.
*The current values reflect on Smithing Stones only, not their Somber Smithing Stones counterpart. These stones seem to differ in their multiplayer ranges. The Smithing Stones also vary in their respective plus and minus matchmaking ranges based on the hosts' upgrade level. These ranges change at the following upgrade levels:
| + 0 to + 5 have a plus range of 3 | + 0 to +9 have a minus range of 3 |
| + 6 to + 12 have a plus range of 4 | + 10 to + 16 have a minus range of 4 |
| + 13 to + 25 have a plus range of 5 | + 17 to + 25 have a minus range of 5 |
| Host Highest Upgrade | Guest Lowest Upgrade | Guest Highest Upgrade |
|---|---|---|
| + 0 | + 0 | + 3 |
| + 1 | + 0 | + 4 |
| + 2 | + 0 | + 5 |
| + 3 | + 0 | + 6 |
| + 4 | + 1 | + 7 |
| + 5 | + 2 | + 8 |
| + 6 | + 3 | + 10 |
| + 7 | + 4 | + 11 |
| + 8 | + 5 | + 12 |
| + 9 | + 6 | + 13 |
| + 10 | + 6 | + 14 |
| + 11 | + 7 | + 15 |
| + 12 | + 8 | + 17 |
| + 13 | + 9 | + 18 |
| + 14 | + 10 | + 19 |
| + 15 | + 11 | + 20 |
| + 16 | + 12 | + 21 |
| + 17 | + 12 | + 22 |
| + 18 | + 13 | + 24 |
| + 19 | + 14 | + 25 |
| + 20 | + 15 | + 25 |
| + 21 | + 16 | + 25 |
| + 22 | + 17 | + 25 |
| + 23 | + 18 | + 25 |
| + 24 | + 19 | + 25 |
| + 25 | + 20 | + 25 |
Recommended Rune and Weapon Upgrade Levels for Multiplayer
Try to match your rune and weapon level to the tiers described below. When and if you want to advance your level, aim for the next tier. For Invasion multiplayer specifically, make sure you consult the calculator above first. You will typically be invading players significantly above your level, especially at lower levels.
This chart is primarily intended for PvP multiplayer. If you're looking to summon a co-operator or get summoned yourself, try to stay within the Recommended Level by Location ranges.
| Host's "Rune" Level | Host's regular weapon upgrade level and matchmaking value | Host's somber weapon upgrade level (suspected hidden matchmaking value) |
|---|---|---|
| 1 | +0 | +0 (0) |
| 11 | +2 | +1 (2) |
| 22 | +5 | +2 (5) |
| 34 | +7 | +3 (7) |
| 47 | +10 | +4 (10) |
| 61 | +12 | +5 (12) |
| 77 | +15 | +6 (15) |
| 94 | +20 | +8 (20) |
| 113 | +25 [Upgrade maximum] | +10 (25) [Upgrade maximum] |
| 134 | +25 | +10 (25) |
| 157 | +25 | +10 (25) |
| 182 | +25 | +10 (25) |
| 210 | +25 | +10 (25) |
| 241 | +25 | +10 (25) |
| 275 | +25 | +10 (25) |
| 312 | +25 | +10 (25) |
| 353 | +25 | +10 (25) |
| 398 | +25 | +10 (25) |
| 447 | +25 | +10 (25) |
| 501 | +25 | +10 (25) |
| 561 | +25 | +10 (25) |
| 627 | +25 | +10 (25) |
| 699 | +25 | +10 (25) |
| 713 [Level maximum] | +25 | +10 (25) |
Previously, this table was composed of several discrete level ranges that would have caused multiplayer activity to heavily cluster at certain levels, and fall off at others. If your character was at the extreme edges of these recommended levels, you could be in a matchmaking "Black Hole" where no or very few other players were available for multiplayer at your rune/weapon level. It's recommended that you level out of these Black Holes and reach the next tier described in the table above.
The table below was created on April 29 to try and create a more fluid and interconnected experience for players. If you were going off the previous recommended levels, consult the "black hole" table below for further advice on leveling.
| Host's Rune Level "Black Holes" | Host's regular weapon upgrade level and matchmaking value "Black Holes" | Host's somber weapon upgrade level (suspected hidden matchmaking value) "Black Holes" |
| 1 to 13 | +3 | +1(2) |
| 36 to 38 | ||
| 66 to 68 | It appears everything above that level has a partial or complete Black Hole | It appears everything above that level has a partial or complete Black Hole |
| 102 to 104 | ||
| 147 to 148 [Partial Black Hole] | ||
| 175 to 713 |
AnonymousIf you are good enough, you can beat the game without summoning people and you won't be invaded. So git gud, don't cry

AnonymousBest level for duel is 150-167.
125 is a terrible level imposed by melee losers because they hate mages.
Anonymous
AnonymousI like helping people beat bosses in co-op on pc, should I stay at RL150 or move to 165? I'd be putting those 15 levels to reach 80 strength, but don't know if I'd get summoned less... Thanks to whoever answers

AnonymousSomeone know if you not upgrade your weapons and get the +8 and sell it did you then get downgraded again?

Anonymousother sites have different caluclations. is this 100% accurate?
Anyone know which high level is the most active coop? 125,139,150,171?
AnonymousFor arena, I'd suggest not going past level 162
Level 162 is the last that can be matched with 138 in arena, so you will get the best of both worlds, especially if you're a stat starving mage or an INT/FAITH enjoyer like me.
AnonymousIm at level 154 am I good for tons of coop and arena duels? I didn’t know the meta was 150 till now

AnonymousIs level 125 with max weapons a good range for co-op? Do a lot of people level past 150? Cause it seems perfect since the max level that can summon me is 150, according to the calculator. However, I cant find anybody to summon for bayle

AnonymousAs far as meta levels go, there are three that are actually put forward.
150: This is the most popular single level by far, and it is around the level at which most people will finish the game.
125: This is the meta level for duels, as build identity is still very strong. You won't see strong spellcasters in heavy armor, for instance.
200: This is where things can be a bit silly without the sweats dictating terms. You'll have enough levels to make anything work.
That said, those may not be the levels you actually want to play at. To this end,
135-139: These are the levels at which you still have full access to both the 125's and the 150's, maximizing the available playerpool.
167: This is the level at which you have the maximum possible advantage as an invader over the people at level 150.
222: The same as 167, but for invading the 200's.
I personally stick to 135-139, as I mainly do coop and like the variety. Bear in mind that you can always level up but can never level down.
AnonymousDoes anyone know if the numbers using the summoning formula takes rounding into account? For example, I'm thinking of using a 134 build so I can reach all the way from RL120 to RL150. But when I punch (134 x 0.9) into a calculator, I get 120.6.
Does this mean I'll reach only RL121's at minimum, or does it still include 120's?
Anonymouslvl 180 and all my somber weapons are +8, everything else +22. i get coop summoned for DLC content alot at this range within a 10 min wait time. i also have another character lvl 150 with same weapon stats +8 and +22and it is a mix between late game bosses and DLC bosses within a 5min wait time. My 3rd character is lvl 90 with +7 and +20 weapons and i get summoned for most original bosses and almost never for DLC bosses within a 5 min wait time. My last character is lvl 20 with +2 and +5 weapons, Coop and PvP is almost instant at this level and coop bosses are obviously Beginner zones.

Anonymousim max Lv an ask my summons what level they are occasionally an i get numbers from 345 an above so idk if this info is still relevant

Anonymousnext time I see rogier I'm putting him in the ground. I really prefer low level pvp, theres less ash of war cheese.

I’ve beaten this game 7 times since it came out. Always a fresh save to enjoy the playthrough. Eventually I get bored, and decide hey maybe now’s the time to try some PVP. Except whoops, nice try *******. You can’t play multiplayer. You played the actual game so now you’re level 200. Level 200s play by themselves. If you weren’t so dumb you would have stopped leveling after 69 and +4.20 somber . If you want to experience the real PVP you’ll need to start a new playthrou— yawn, no I don’t. I’ll just save some time and go play an actual multiplayer game

AnonymousInvasions are cooked man, lvl 10 invasion with no upgraded weapons and my opponent has phantom with blasphemous sword + comet azure

AnonymousWith tons of co-op experience, level 150 with max weapons is the BEST for co-op. I’ve always regretted leveling past that. It gets you summoned for all base game -major- bosses, and all areas of the DLC. Side notes: NG+ doesn’t affect co-op (I’ve never gone NG+ because I don’t see the point- and I’ve been summoned for NG+7 hosts), and having a “front-liner” build usually gets you summoned more (not a lot of people want pure magic/faith users)

Anonymous
Anonymous
AnonymousWhat is the best level currently to play as a duo and get some good invader action? it seems really dead at 138 and 150 currently, not sure if that is due to nightreign or not?

AnonymousI'm very surprised because I have done lot of Coop Sessions in my level 381 character, I get summoned reasonably fast in many different areas to help against different Bosses like Malenia, Maliketh, Radagon, Promised Consort, Rellana and Messmer (I use that summoning tool who is able to choose "near and Far")
So, coop is being Very Fun and active even in this high level.
AnonymousAny1 above lv 15 but lover than 45 pls I want Varres questline but i cant invade any1

Anonymous
AnonymousI think it would've been cooler if they made the range of matchmaking higher for more available multiplayer interactions.
I'd love to see it be level * 1,2 + 20 instead of 1,1 and then it could be level * 0,85 for the lower level. I don't think it would be punching down too far if you only changed it that much, and the ability to invade higher level wouldn't hurt too badly, as it's only a different of like 15 levels at 150 invading.
AnonymousWhat level ranges/weapon grades are the most active? I know 150 25/10 is peak, but what of lower levels/upgrades?

AnonymousFound the game to be almost completely barren wasteland at 125 - 139. Dark souls meta level is dead. Level 160 and the summons and invasions are instant, I though the game was dead, turns out the mouth breathers who squeal about the 125 meta constantly, are in fact, mouth breathers.

Has anyone done any digging on if accessing the DLC affects co-op summoning in any way (outside of PW summoning)? I can't find any information out there on this. On every single character below the level of 115 I've played, as soon as I've gone into the DLC, the rate of summoning has dropped a ridiculous amount, even prior to picking up items or the DLC exclusive upgrades. I'm talking going from getting summoned every 1-2 minutes, to getting summoned once every 20-30 minutes.

AnonymousCould you guys recommand good levels for Taunter's Tongue? I'm a player that likes to cosplay but I don't want to go too high in level/weapon upgrade.

Anonymous"Yay being summoned finally. Here it comes, it's gonna be Loretta again... annnnnnd.... it's.... Loretta! Who'd have thought!"

AnonymousCo-op at RL200:
1. you are summoned.
2. host is already spamming rivers of blood to Radagon.
3. you drink flask of physics.
4. host dies.
AnonymousJust leaving this here if anyone likes co-op'ing on PC: level 142, max level weapons, getting summoned in end-game boss fights and dlc VERY regularly. Allows you to be summoned by level 120-169 hosts.

Anonymous165 lets you invade between 150 & 200.
180 lets you be invaded BY 150 - 200.
If your a taunters tongue kind of guy, go 180.
If you are a Lost kind of guy, go 165 and you can invade the most popular end game levels.
AnonymousI've 2500 hours in the game so far, over dozens of characters, and I co-op a lot. The best level for co-op I've noticed is: RL 50-60 with +8/+3 weapon level. You get summoned very regularly (less than 2 mins) in Liurnia, Caelid, and sometimes Limgrave. Co-op'ing in these early areas eventually gets boring tho as there isn't much challenging content. I wish the late game areas from Altus Plateau and onwards were this active. Co-op activity drops hard when you get past RL60. Rya's line that, "Most Tarnished are Doomed to wander the outskirts of the Lands Between, peering wistfully at the towering Erdtree..." holds very true.

Anonymousi’ve been playing elden ring long enough to remember when this page was actually useful, and when the authors of this page considered the “black hole” thing a feature not a bug.
to the genius that came up with this convoluted gobbledygook-you didn’t solve the “black hole” problem and you probably made it worse.
bring back the old simple table that was actually useful and helped the community to group into fairly consistent high volume pvp & co-op brackets. it was actually a good thing that there were “black holes” - it meant a lot of people were playing in the same summoning ranges. duh
Anonymous115 is the absolute highest you should go with +19/somber9 max. trust me.

AnonymousWish there was an "Open" matchmaking setting you could enable in the menu to extend your matchmaking range. I'd much rather face someone with a stronger weapon and more levels than me than sit around waiting to play online.

AnonymousTake my advice... don't bother invading, especially level 70 and below... So many tweaking phantoms and / or hosts with dlc weapons they really shouldn't be having so low level/weapon upgrade..

AnonymousCan someone please give me actual very active level ranges for Co-op? Not PVP. I don't care about that. I just want to play Co-op.

AnonymousAfter thousands of hours in this game, I want to tell everyone:
if you want the most enjoyable PVP you need to pair your build down to where you can stay at level 82 - 100 MAX. Really, You want to stay in the range of 82 to 97 +15 +6 to +18 +7.
If you can complete your build at this level, you will have a massive advantage against the people you are fighting. For advanced players I suggest using soreseals - yes really. You can reach all of the necessary stats to make your build versatile while still staying low. And you will have constant PVP and co-op.
AnonymousThe “calculate” button isnt working. Please fix, not sure why that suddenly stopped working. I see another comment mentioning it so its not just me.

AnonymousI like to invade high level gankers at the first step and just turn around and explore peaceful mode Limgrave for awhile. These people rarely give chase. When they do, I use assassin's gambit/concealing veil/phantom finger and lose them easily. Then I trot around the mistwood and look at the sleepy runebears until I get the "connection error" message. Good times.

Anonymous
Anonymoussummon range calculator broken? I'm currently sat at 162/+25 on my main multiplayer character, seen a lot of talk about 167/+25 being better for overall activity, thoughts? (yes yes something something 125/+25 is the meta, not looking to be a "competitive duelist" though)

AnonymousIt´s not very great like that, i think. I was wondering for months by now why nobody is playing the game anymore. Tbh... i´m still not sure. I also don´t really understand this tables. Thanagain i just woke up. No. Just from sleep. Still hompohobic af... oh, wait, no! I´m over that... huh... :)
Back on the tables:
Im lvl: 59 and have no clue... i think that my... i ... sec! ARG. I have to change the disc in the konsole. Like a cave man. What is this? The twentys? GOD, NO! Where is this f$%§ remote?!
WHY IS ELDEN RING SO HARD?
Level 59 Glinstone +5 (multiple) normal +14
I hang at Mogh, because of the fire arround him, wich i can hardly dodge. I only tryed it a few times alone by myself, but this fire all arround him seems to make this to tricky.
According to the map ther is not very much going about Pvp or Multiplayer. I never got the possibility to summon someone for Renala and now Mogh.
I think that i had no help at all since i started this game.
I help others from time to time, but i have this blue cypher ring thing (RING DING DING DING... my apologys) activated all the time and get rarly summoned to help someone. Sometimes i have a session tru and nobody got in trouble, wich is not at all what the map would indicate.
At least i found someone to kill me a few times when i was searching for a duel in the arena, the last time. Bevore that not even once and since then i haven´t tryed it again, because, you know... all this "killing me"-thing... Yeah, i do know that, but it tickles and i just kinda don´t like it.
I heard that the french call the O... Ofnir is a strage guy. Did you know that "ofnir" was one name of the norse god "odin"?
Odin may have had not as many ears and stuff, but he did have raves... No, ravens! Coincidence?
Just sayin.
AnonymousThe calculator seems to be broken at this time. Does nothing when clicking calculate button

AnonymousHey, what exact level is the upper limit removed for hosts? So we know about the summons and the invaders but not hosts, if they are 306 and 301 , then hosts are probably exactly 300? Unfortunately i don't have anyone to test this with.

AnonymousRight now I’m 296 and will probably go on to 300 so that it’s a nice, round number. With that said, I’ve kept my blue cipher ring on the whole journey and still get summoned once or twice a session.
It was pretty heavy around 250 and has dropped off a bit since, but it was actually a little too much activity, so I prefer the current level.
I genuinely love assisting players who get invaded. It’s the only context in which I enjoy PvP, but I enjoy it a lot.
I noticed recently that as a RL425-ish character, I've been getting summoned by players up to max level. Is there a threshold at which rune level is no longer a factor in matchmaking?

AnonymousWe, the commumity (read in Lord Saddler's voice), can solve any problem about level matching for duels/colosseum at least. Let we all have VIG 50 (kill Malenia with less tears coming from your eyes), MND 40 (spam an ok-ish bunch of spells and AoWs, I know you like it too), END 30 (roll around until you puke while able to wear heavy armor and wield heavy weapons), STR 60 (use that huge hammer with one hand if you want), DEX 48 (now you can cosplay Malenia using her "hand"), INT 70 (fly in fetus pose and turn yourself into any moon you want), FTH 50 (play as Elden Beast for the lulz), ARC 40 (raise your status buildup but don't be so greed, be cool instead); which means RL 309. At that level, you can use ANY build you want, no need of larval tears anymore. If every duelist focus on 1 char only at RL 309, we all could play as happy kids forever without needing to create new chars, farming things again nor behave like a beggar asking for alms (drops). But, about invasions and coop, you have to understand you are dealing with players that are trying PvE, they are exploring, many of them are in low vigor for hardcore or dumbness reasons, or maybe they are newbies. If you wanna bully newbies, be at low level too and focus mainly on vigor because you have few flasks in invasions, you probably will fight 2 or 3 dudes at same time and you will need vigor to reach hardcore places and kill hardcore bosses to take good loot. For invasions, you are condemned to create 5 profiles, 1 for each main build (warrior, assassin, archer, mage, cleric) and get the items you want for each of them. The farming is the worst part, but once done, you just have to play. That's sh*t, I know, but it is what we can do. I'm RL 171 now, I'm going to 309, nobody can stop me, not even Miyazaki.

AnonymousI am Overleveled Mariya, Blade of Myself and I haven't known victory.

Anonymous
AnonymousDon't go past RL180 if you don't want you multi-player experience to be dead and dry.

AnonymousLevel 190 character and can't get summoned for the life of me. I just to fight my bosses favorite bosses again without being to start a whole new game. I hate this stupid system. Give us a boss rush mode ffs.

AnonymousCan anyone recommend me a level/weapon level where you can fight NORMAL casual players? And don't suggest level 50 and below, because for some reason that level range almost ALWAYS has a host with overleveled yellow phantoms aka people with strong gear who joined host via password, or two players with late game gear that makes NO SENSE to have.

Anonymous
I feel like RL 139 is the best place to stop for pure melee builds. You can still invade RL 125 and also be summoned by higher RL for coop.
Additionally, both STR and DEX builds seem complete at this level. A Hero start allows you to get 60 VIG/60 END/54 STR by this point, and picking Samurai similarly lets you reach softcaps of 60 VIG/30 END/80 DEX as long as you don't invest in anything else. If you want to put points elsewhere for weapon requirements, you still have plenty that you can reallocate from END or free up by picking another origin such as Vagabond.
No idea about caster and hybrid builds. Frankly don't care either.
AnonymousSo, the range of invasions is only based on RL and WL?
Doesnt matter the level of spirit ashes? or crimson tears?
Anonymouswidest/most active summon ranges for coop (PC)? I've tried 12 +3/+1. 61 +12/+5. 70 +15/+6. 90 +15/+6(7). 61 and 70 with interchangeable wep levels seem the most active.

AnonymousOn console, 115 is where everyone is. Reddit memed everyone into believing that 150 is the level to be but it's jsut tryhards and the same invader or duelist over and over again. 115 gives you lots of variety, access to DLC, invasions and invades during single play, and even co-op. For console at least, 115 gives everything for me as well as a good build options with minor points in other areas to access good stuff. Sorry sheep, 115 Chads win.

AnonymousSo if the level meta is 150, you can safely go u to 175 and still get summoned frequently?

AnonymousI'm going to be honest, I'm not a big fan of the level ranges in Elden Ring. It worked for Dark Souls because it was less open, and it was more predictable to determine what level players were going to be at in any given area (not that it mattered because it was also unlikely players would be out of co-op range anyway). Weapon level matchmaking's unfortunate comeback makes this even more difficult to reliably have dedicated co-op builds for set areas. Even this wiki has contradictions ("Recommended Level by Location" has Stormveil Castle: RL30-40, WL: +3-4 (+1-2), while this page has RL: 34, WL: +7 (+3)). No one can make their mind up about who players "should" or even "would" level up their RL or WL. Anyone who's played the game even once knows you can blitz to RL 40 in 30 minutes with a +5 Somber weapon, and that just completely cuts out new players who barely get a single level in that same time. It just frustrates me a bit. If Rune/Weapon Level matchmaking worked a little differently (maybe have it NOT lock you at any weapon level and let stored items exclude and change your WL, in addition to wider ranges overall) then it wouldn't be even half as bad. They never updated/patched this for previous games so I can't get my hopes up. I just hope they don't do it like this again in future games.

AnonymousShout-out to the redditors who told everyone to ignore softcaps so now the summon ranges are all over the place. Keep casting those level 27 faith buffs that you never re-apply anyway. You guys are the real Elden Lords.

AnonymousDo NOT activate the summoning pools in front of final boss & DLC boss unless you enjoy fighting them a lot.

Anonymous
Anonymouswhy do people that say 138 level is the best for invasions get downvoted?

AnonymousOkay...I was sitting at lv150 for 2 years. I was getting decent summons every few minutes even when the game population was at its lowest, but now that I've jumped to lv173 I get instant summons even at weird times of the day like 10am on a Monday.

Anonymousradagon only radagon. why i only get summoned for radagon. it has happened for like 100th time.
i can no hit both phases now.
AnonymousI'm level 250 and yes, my PVE and PVP summons are very slow.

AnonymousPURELY COOP LV150: Now that the DLC hype has died down a bit, on the weekdays I get summoned every minute or so during peak hours (~3-9pm USA) and every 5 minutes during non-peak hours. Weekends are pretty consistent summons, even past midnight.
Base Game: Mostly getting summoned to the Haligtree (all pools and bosses), Radagon/Elden Beast, Maliketh, and occasionally a Fire Giant or Godfrey. A lot of the Haligtree and Radagon summons are from first time casuals, usually with less than 1200 HP.
DLC: I'm getting summoned for every boss but Messmer, Romina, Bayle, and the Putrescent Knight are BY FAR the most popular. A lot of these summons are definitely on NG+3 or beyond, not as many casual summons.
Anonymous
AnonymousHey everyone coming to this comment section: We do level 200 now. You're living in the past if you're under level 200, anything less isn't enough levels to make a build and you'll find fewer people to play with if you try to hyper optimize downwards to find these mythical people you think still stop at 150 or less.

AnonymousOne could argue that many players who would like to invade RL 125 will optimize their build around 135-139.
This in turn makes RL 150 the optimal level as you can invade down to 135 and up to 167 which will include many builds that optimize for 150-200 invasions (e.g. 166).
AnonymousIs it 138 or 139 that's the most optimal to interact with people between 125 and 150? Or any better suggestions?

AnonymousSo is it officially 100% sure that 139 is the best level if I want to coop/invade with people between 125 and 150? And not 138?

AnonymousCan someone explain if me being RL148 allows me to be summoned for coop by players as low as RL125? The calculator says you do, but according to the formula RL125 players can summon players up to RL147.5 so I am not sure to which side does the actual game round up to? Is it RL147 or RL148?

Anonymous
AnonymousOnline activity seems to have decreased to pre-DLC levels on PC. I'm hardly ever getting summoned even at meta levels like 125 and 175. It's kinda sad because we won't get any more content for Elden Ring and the game will never rejuvenate again. It was pretty fun around the DLC release when I was getting summoned in literally under 5 seconds, but it's so over now.

Anonymous125 is where it’s at boys. Don’t overlevel yourself into the hell zone

AnonymousI can't get summoned or summoned poeple anymore in the dlc anyone has a cour ?

Anonymous
Anonymous
AnonymousCalculator is not correct. The game always rounds the final number down when performing the matchmaking equations, but the calculator incorrectly rounds up when moving downwards. IE it will give 126 as the lowest level 139 can invade, instead of 125. Please fix this it's been broken forever.

Anonymous
AnonymousArena matchmaking follows the same formula as coop or invasions?

AnonymousFor anyone wondering what's the new best level for CO-OP now that the DLC is out: it's 170. You get matched up with people from level 150 to all the way till 200.

AnonymousWhy are we only provided with the co-op formula for "can summon"? What is it for "can be summoned by"? It's clearly different by some small amount. I don't want to summon, I just want to be summoned.

Anonymous
AnonymousI do agree with one of the comments below; sitting at RL 166 is a sweet-spot. If this summon range calculator is correct, you'll be paired up with other players from RL 150 all the way up to RL 202, and that's providing you are INVADING, whereas if you activate Taunter's Tongue and loiter around the game, then you can be INVADED by other players as low as RL 133 all the way up to RL 184. The same can be said for jolly co-op, just a little more generous. That's also providing how many weapons, and shields, you have upgraded. It's also understandable that the higher up you go in levels, the more "broken" the game gets. But let's be honest here, even at lower levels, if you know what you're doing with your builds, anything can be busted and bugged. It all comes down to the player. So, take that info however you want.

AnonymousI'm at 88 with +17 and activated most pools before fire giant, but I almost never get summoned...and I activated crossregion play

Anonymous
Anonymous
AnonymousIt's probably already been said but this calculator isn't correct. Whoever set up the math behind the system is rounding something in the wrong place as 139 invades can match with 125 hosts. This calculator claims otherwise, which is mistaken.

AnonymousI used to get summoned back-to-back in Stormveil and now it simply doesn't happen. I guess the DLC is gonna suck up the base game activity for a while.

Anonymoussure it's been said, but 162/+25 can 100% be summoned by 138/+25's, so for me as a Sunbro main this feels like the optimal level for running a stat hungry hybrid build (Golden Order+Dex), while not getting too off the rails

AnonymousI wish I could just use my main character to help early game/low level players and not have to either start from scratch or pray someone's using the same password as me.
If I can get scaled down when I use a password then why can't it just do that normally?
Anonymous
Anonymous
Anonymous
AnonymousI'm around 400 but getting fast matchings for bosses, both main game (primarily Leyndell) and DLC

Anonymous76 / 3 (+1) what does the number in brackets mean? it is not explained anywhere
and what does checking 'unique' do?
I've been helping other people in co-op for almost 3 years now and it seems the game's activity has slowed down a lot, I play on pc and I'd usually get summoned frequently at levels such as 60-80 and 150-175. Now it seems like even at peak hours I have to wait at least 5 minutes.
Now, idk about yall's summon activity and priorities, but waiting 5 minutes AT LEAST at level 150, is not feasible. I used to basically play the game organically and then stop before the final boss and just wait since I knew that leveling further would push me out of range, so doing my own PVE would be boring without leveling up to be able to use more of my favorite weapons on my character. I can't just leave my pc on while scrolling on my phone just to get to play with a build I'm not even having fun with since I feel it's not complete.
Tldr. This to say, after having helped a lot of people beat the game, creating precious memories with the game I can call my favorite and last game I'll play- I'm hanging up my hat and pass the torch to other jolly helpers.
I want to go ng+ before I finally end the game, going for the perfect order with my holy character leveling up as high as I can. I'll leave the effigy on- if someone summons me I'll gladly help, otherwise it's fine too. Not waiting idle and just enjoying my last game.
Thanks for everything guys, enjoy and don't quit if you can't beat a boss. Peace
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