Spirit NPCs are ghosts in Elden Ring. You can interact with them to get dialogue, and they help shed light on events that have happened throughout the Lands Between. Some Spirits offer side quests and will reward players with items, while others only state a recall of a particular event. Many spirits give insight to the Lore of certain characters.
All Spirit NPC Locations in Elden Ring
Elden Ring Spirit NPCs
Limgrave
- Stranded Graveyard Spirit - Beginning Area: "Brave Tarnished. Take the plunge. Of learning, and remembrance. Recall the arts of war. And your warrior's blood."
- Grape Spirit - Stormveil Castle: "... Maiden, dear maiden, where are you? Please, take my grapes."
- Mushroom Spirit - Stormfoot Catacombs Entrance: "A proper death means returning to the Erdtree. Have patience. Until the time comes... and the roots call to you"
- Limgrave - Overlooking Mistwood: "O Sapling! Sweet sapling of glorious gold. Has your crystal teardrop ripened?
- Mistwood Spirit - Near Fort Haight: "The demi-humans wax wroth, now their mother's been taken...Where are you, Lord Kenneth? The knight...bedeviled by blood."
- Wandering Artist Spirit: Limgrave: south of the Dragon-Burnt Ruins
- Deathtouched Spirit - Deathtouched Catacombs: "Unthinkable. Our hallowed resting place is violated. To refuse the Erdtree's call to return, to live within Death... Sickening."
Weeping Peninsula
- Tower of Return Spirit - Weeping Peninsula West: "Ohhh, there it is, the tower! Finally, I can return. To our home, bathed in rays of gold!"
- Morne Spirit - Castle Morne: "Please, help me. I'm of noble blood. If those hideous mongrels eat me, I'll be forever marred...
Anything but that, please! Think of the disgrace!" - Church of Pilgrimage Spirit: "... The mausoleum prowls. Cradling the soulless demigod. O Marika, Queen Eternal. He is your unwanted child."
- Wandering Artist Spirit: Behind the Church of Pilgrimage
Caelid
- Aeonian Swamp Spirit - Aeonia: "Let me see it, if only one last time. Your splendid blade, dancing amongst the scarlet rot."
- Aeonian Spirit - Aeonia: "Sublime, I tell you. The very first flower of Aeonia bloomed on this very spot. Malenia, may you blossom into a goddess."
- Fort Gael Spirit - "Convene the festival of war. Honor General Radahn, with a warrior's glory. It's in your hands, Sir Jerren..."
- Rotview Balcony Spirit - "It's rotting. Everything, rotting scarlet. The very earth that Caelid rests upon, and Sellia, town of sorcery. The end is nigh, for us all."
- Divine Tower of Caelid Spirit - "I'm dry, dry as a bone... Fool dragon, surrender your strength. Let me feast on your heart."
- Wandering Artist Spirit: Dragonbarrow Southeast of Fort Faroth
Liurnia of the Lakes
- Gate Town Bridge Spirit - Liurnia Highway - North: "Raya Lucaria, hallowed hall dedicated to the study of magic. Why shut your doors to me? Am I barred from donning the crown of stone?"
- Liurnian Highway Spirit - Liurnia Highway - North: "Ahh, the puppets... The puppets besiege us..."
- Study Hall Spirit - Carian Study Hall: "O Celestial Globe, transmit to prosperity. The wisdom of the moon and stars. And obscure, forever, the transgressions of the princess."
- Albinauric Village Spirit - Village of the Albinaurics: "... This village is done for. Please, even if it's just you, old Albus, hide well and still your breath."
- Purified Ruins Spirit - "Come out, one and all, from the darkness underground. And let us offer unto the maiden our eyes."
- Kingsrealm Spirit - Liurnia North: "... Ahh, Iji, forgive me. These royal grounds were placed in our trust, but we stood no chance."
- Carian Manor Spirit - Carian Manor: "Lady Ranni, we have long awaited you. I pray for your house's swift arrival. May the full moon shine upon Caria."
- Wandering Artist Spirit: In the graveyard behind Caria Manor
- Liurnian Lake Spirit - Liurnia West: "Ahh, the poor fellow... gone perfectly mad. Love... revenge... frenzied flame melts all away..."
- Grand Lift of Dectus Spirit: "It's there, somewhere. Another path, leading back to the foot of the Erdtree. An ancient tunnel."
- Frenzied Spirit - Church of Inhibition: "Ahh, Lord Vyke, it seems that you were no lord, after all. Then where is he? Our true Lord, our Lord of Frenzied Flame. We beg of you, incinerate all that divides and distinguishes. Ahh, may chaos take the world!"
Altus Plateau
- Erdtree Sanctuary Spirit - Leyndell, Ashen Capital: "He is returned! The Lord has returned at long last. Our very first lord, to brandish the Elden Ring once more..."
- Ashen Spirit - Leyndell, Ashen Capital: "Behold. The Erdtree yet stands. Tall and unwavering, mindless of the scorch of the flame of ruin. Hahah, hahah... Then, we are yet Golden Ones."
- Shaded Castle Spirit - Shaded Castle: "House Marais is ruined... Just deserts, for falling for that severed harpy. No surprise that guilty cretin took the castle and our storied sword..."
- Altus Highway Junction Spirit: "Ohh, Erdtree, great Erdtree. The Golden Order itself, unwavering, stretched to the sky. Confer your guidance. To our Elden Lord. To put this weary world to rights..."
- Wandering Artist Spirit: up past the second Ancient Dragon Lansseax encounter.
- Windmill Spirit - Dominula, Windmill Village: "... Eek... I hear a festive melody... No, no, don't skin me... My hide is filthy, I swear..."
- Wandering Artist Spirit :Dominula, Windmill Village - At the edge of the cliff south-southeast of the Windmill Heights Site of Grace
Mt. Gelmir
- Volcano Manor Spirit - Volcano Manor: "Someone, please, kill him... that horrendous serpent... Praetor Rykard..."
- "Mm, you're Tarnished. Here to put the demigods to the sword. Then please. Kill the great serpent. The one that devoured Praetor Rykard. I left the serpent-slaying spear in the Lord's Chamber. Worthy Tarnished, brandish the spear, and run him through. The great serpent... that unspeakable monstrosity."
- "Praetor Rykard's ambitions, though blasphemous, marked him a worthy sovereign. But they were reduced to gluttonous depravity, once he gave himself to the serpent. Whatever that thing is, it is no longer Praetor Rykard. Someone must kill him. To spare him, and his ambitions, from further dishonour."
- "Worthy Tarnished. I left the serpent-slaying spear in the Lord's Chamber. It is the only thing that can kill that horror. Run it through. The great serpent...that unspeakable monstrosity."
- Road of Iniquity Spirit: "Lord Rykard... If this putrid field of death is what your blasphemy would bring, then I can no longer abide. No one can."
- Laiedd Spirit - Fort Laiedd: "The wretched fools... They'll never find me. Heh heh... I'll survive, I swear it. I'll soon be back at the Volcano Manor."
Siofra River
- Siofra River Spirit - Siofra River: "Lord of Blood, your eminence. I beg you, grant me a seat at the table of the dynasty. Long live the Mohgwyn Dynasty. Long live! The Mohgwyn Dynasty!"
Mountaintops of the Giants
- Eclipse Spirit - Castle Sol: "... Ohh great sun! Frigid sun of Sol! Surrender yourself to the eclipse! Grant life to the soulless bones!"
- Castle Sol Rooftop Spirit: "Lord Miquella, forgive me. The sun has not been swallowed. Our prayers were lacking. Your comrade remains soulless... I will never set my eyes upon it now... Your divine Haligtree..."
- Wandering Artist Spirit: Stargazers Bridge - on the side of a bridge northwest of the Stargazer's Ruins.
- Aureliette, Jellyfish Spirit - "You promised me. When we turned 14, we'd go to see the stars..."
Consecrated Snowfield
- Hidden Path to the Haligtree exit Spirit: "Show me the path, O gentle lights. The promised path to the Haligtree!"
- Lost Snow Spirit: "Only... a little further now... Show me the path, O gentle lights... the path to Elphael."
- Teleporter to Mohgwyn Palace Spirit: "Mohg, you rotten Omen. Your blood is cursed. Give him back. Give Lord Miquella back! How dare you lay hands on such precious flesh!"
Shadow of the Erdtree Spirit NPCs
Gravesite Plain
- Abandoned Ailing Village Spirit - "Oh, how it hurts... from very tip to toe... Help me, I must ask... Am I human still? Is that the reason... I yet suffer so?"
- Belurat Tower Settlement Spirit - Midway up the spiral staircase after defeating the Divine Beast Dancing Lion: "O tower of ours, hidden in shadow. O lofty spiral piercing the heavens. Lead him safely unto greater Godhood. And in divinity grant our salvation."
- Belurat Gaol Spirit - Room on the left, past the dining room: "Oh please. Not the jar... Anything but that! I promise. I won't ever do it again! I swear - a living saint I'll surely be! Please... you must forgive me. Forgive me, please."
- Scorched Ruins peace Spirit - South of the Scorched Ruins: "Ev'ryone...burned to cinders...burned away. Put to the torch... by Messmer... and his lot. What did we do to deserve such a fate? We merely lived our lives... We lived in peace..."
- Scorched Ruins curse Spirit - East of the Scorched Ruins Site of Grace: "I know... All your resentment lingers yet... The raw stuff from which I shall surely forge a curse. Upon the dastard Messmer's head. Upon Marika's children each and all."
- Ruined Forge Lava Intake Spirit - "By Grace, if e'er I see another rock... I shall find it, of this I have no doubt. The altar of the forge cannot be far...
- Ellac River Downstream Spirit - "I was once told a coffin could convey... Its passenger upon a gentle cruise... To the velvet garden of deepest purple. Oh...to slumber in such a paradise..."
- Castle Ensis Spirit - Past the room with Moonrithyll, Carian Knight: "O Marika... I beg... embrace your child... And give us a sign. How long must this holy war stretch on?"
- Elder's Hovel Spirit - O Bayle, tyrant drake, do your wounds yet ache? Is your fury still yet to crest its zenith? Hurry, hurry, and lay it all to waste! Lay waste to the proud, the conceited, each, ev'ry last one of that arrogant lot.
Scadu Altus
- Whipping Hut Spirit - "For pity's sake, your place is in the jar. Nigh-sainthood itself awaits you within. For shamans like you, this is your lot. Life were you accorded for this alone."
- Shadow Keep Spirit - In the room past where you fought the Golden Hippopotamus: "No, such a thing is utterly inconceivable... We have not been abandoned. Messmer is the son of Queen Marika... Her Grace would never abandon her own flesh and blood..."
Cerulean Coast
- Finger-Weaver's Hovel Spirit - "... Ah-hah, my theory is proven true! The finger creepers hail from these ruins. So now must I sound this one hanging bell, and sweetly cradled shall I come to be, at the bosom... of the exalted mother."
- Stone Coffin Fissure Spirit -"Kindly Miquella... I see you've thrown away... Something you should not have. Under any circumstances. How will you salvation offer...to those who cannot be saved? When you could not even save your other self?"
- Fissure Depths Spirit - "O please, grant me the courage... To fly to your feet, my dearest... St. Trina..."
Charo's Hidden Grave
- Lamenter's Gaol Spirit - Found in the same room with the Prattling Pate "Lamentation": "Please, I can't stand the sound... I need no salvation. Please, stop, desist. You wretched lamentation."
Jagged Peak
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Scaduview
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Rauh Base
- Scorpion River Catacombs Spirit - "Stop... Avert your gaze from me! I beg, look away! Aaargh!"
Abyssal Woods
- Midra's Manse Spirit - "I welcome you, O uninvited guest. But must I warn, as you venture in... Heed the words of our great master, Midra. Approach not the madness—lest ye succumb."
- Midra Manse brethen Spirit - "I beg you stop. Haven't I taken enough? Are we not brethren, common in our line? And yet, you offer only cruelty... I ask; what crime did great Midra commit?"
Enir-Ilim
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Spirit NPC Notes & Trivia
- Note: All the given names are unofficial and used to distinguish these characters.
- All Spirit NPCs have mushrooms that can be seen around their feet.
The Mushroom Set states: "To those enraptured by the scarlet rot, they are holy vestments that root one to the earth." It's unclear how most of these Spirits died, but Mushrooms could be a way to 'root one to the earth', no matter the cause of death.
Anonymous
AnonymousNPC next to Fissure Cross site of grace:
"Kindly Miquella... I see you've thrown away... Something you should not have. Under any circumstances. How will you salvation offer...to those who cannot be saved? When you could not even save your other self?"
AnonymousThere are several missing from here and also all the DLC ones. I'm compiling a list of the ones I've found but the button to create pages doesn't appear for me. Not sure why. Not sure what the best way to do this would be, but if anyone would be willing to create the pages I can add the dialogues and locations. When I'm done combing thru the DLC ones I can post a list of unofficial names maybe

AnonymousThere is missing spirit , this one is the one on the planks by the Rotview Balcony grace , the one who mourns how rotted Caelida has become.

AnonymousThere's a spirit missing from the list, found Southwest of Ordina, Liturgical Town site of grace in the Consecrated Snowfield. Easiest to find at night, it's in between a pile of rocks and the big trees, with a patrol of nobles wandering not a couple yards away.

This is missing a spirit at the ENTRANCE to the Church of Pilgrimage, which talks about the Walking Mausoleum.

According to game file and dialogue files, there are a total of 38 white phantom NPCs that speak silently (not counting the Wandering Artist Spirit). These spirit NPCs are named as 話す死体 (Talking Corpses) in the Japanese in-game file (NPC list), but are unnamed in English in-game file (only ID's remain). Their ID's range from 170000 to 170037.
I can confirm that all 38 spirits are actually in game. Many of them are easy to miss, especially during daytime.
All of their words hint at past stories, and some of them are very important for understanding the lore.
the one in in the finger weavers hut is still missing
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