Omen |
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| Location | Stormveil Castle Cliffbottom Catacombs Unsightly Catacombs Altus Plateau Auriza Hero's Grave Leyndell Catacombs Subterranean Shunning-Grounds |
| Drops | Omen Cleaver Warped Axe |
| HP | 1155 - 6539 |
Omen is a type of Monster Enemy in Elden Ring. Omen are curse-born, ogre-like beings that favor using large and heavy weapons such as Greatswords or Greataxes. They are normally slow moving and can often be found sleeping or otherwise distracted. Omen will, however, move surprisingly fast and erupt with great ferocity when provoked, jumping into battle with multiple wide swings and attacks. Omen born to commoners often have their horns excised (cut off), generally ending in the child's death, while Omen born to Nobility are allowed to retain their gnarled horns, but are hidden away underground to live in obscurity.
Elden Ring Omen Locations
Where to Find Omen:
- Stormveil Castle
- You can find the Omen at the heavily guarded courtyard of the castle. The nearest checkpoint is the Liftside Chamber Site of Grace.
- Cliffbottom Catacombs
- Altus Plateau
- There is one near the end of Unsightly Catacombs.
- Minor Erdtree (Capital Outskirts) guarding Twiggy Cracked Tear and Crimson Crystal Tear. This Omen can use Fia's Mist, just like the Commoners accompanying it. The Commoners also all wear a small face shroud, suggesting a relationship to Deathbed Companions, or perhaps Fia herself.
- Auriza Hero's Grave
- Subterranean Shunning-Grounds
- Capital Outskirts: Two Omens appear as the field boss Fell Twins.
Elden Ring Omen Combat information
- Health: 1155 - 6539 HP
- Poise: 65
- Deals Slash Damage
Absorptions
- Phy (Standard): 0
- Phy (Slash): -11
- Phy (Strike): 0
- Phy (Pierce): 0
The absorption numbers are the % of your damage that gets blocked. For example if an absorption is 60, 40% of that damage by that type will go through and 60% is absorbed. Bigger number = less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
Poison: 227 - 250
Scarlet Rot: 227 - 250
Hemorrhage: 227 - 250
Frostbite: 227 - 250
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.
Elden Ring Omen Drops and Drop Rates
Runes: 1111 - 2520.
Item |
Drop Rate |
Additional Info |
| 100.00% |
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| 4.00% | Dropped only by those that wield it. |
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| 4.00% | Dropped only by those that wield it. |
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| 100% | Dropped only by one Omen in Subterranean Shunning-Grounds |
Elden Ring Omen Notes & Tips
- One of the few enemies that are attracted to Shadow Bait.
- Sleeping Omen can sometimes be found in Altus Plateau. They appear to be suffering from nightmares, convulsing and writhing around in their sleep.
- There are two variants, those with cut horns, and those with uncut horns, and each variant can carry either an Omen Cleaver or a Warped Axe. The uncut horn variant can summon wraiths and have some moves that have black-and-gold cursed flames, like the Revenants and Wraith Callers.
- Omenkillers may have been created to cull the Omen population. The Omensmirk Mask are said to be in imitation of the evil spirits in the Omen’s nightmares.
Omen Lore
Lore Items Related to Omen
Omen Bairn
Doll of a curseborn bairn.
Uses FP to unleash wraiths that chase down foes.
Omen babies have all their horns excised, causing most to perish.
These fetishes are made to memorialize them.
"Please, don't hate me, or curse me. Please."
Regal Omen Bairn
Doll of a curseborn bairn from the Erdtree's royal line.
Uses FP to unleash many wraiths that chase down foes.
Omen babies born of royalty do not have their horns excised, but instead are kept underground, unbeknownst to anyone, imprisoned for eternity.
These memorial fetishes are fashioned in secret.
Omen Cleaver
Heavy-bladed curved sword of colossal size awarded to Omen as a tool of war. This weapon is made to take advantage of brute strength.
The pattern etched upon the blade is the remnant of a deteriorating malediction. Indeed, when bestowing a weapon, preparations must be made for taking it away.
Warped Axe
Oversized double-headed axe with a bizarre, almost melted appearance.
Brute strength is the only thing required to wield this weapon, which appears to have taken quite the beating itself.
Perfumer Tricia
Ashen remains in which spirits yet dwell. Use to summon the spirit of Tricia, the perfumer.
Tricia was once known as a healer who dedicated her efforts to treating Misbegotten, Omen, and all those seen as impure. When her efforts failed, she was their companion as they died, watching over them to ensure that they could pass peacefully, free of pain.
A tale akin to the origins of the deathbed companions.
Seedbed Curse
Curse grown on a corpse killed and defiled by the Dung Eater. A tender pox afflicted with omen horns.
The Dung Eater cultivates the seedbed curse on corpses.
By doing so he prevents dead souls returning to the Erdtree, leaving them forever cursed. One of the most loathsome things found in the Lands Between.
Elden Ring Omen Gallery
AnonymousThat double axe swing is my only complaint about these guys.

AnonymousThe gang of these in the sewers is my go-to location for testing weapons and builds. Tanky and hard hitting enough to provide a good but fair challenge. If you struggle with them, your setup is probably not viable, but if you plow through the whole bunch with most of your flasks to spare, you're good to go.

Anonymous
Anonymoushaving melania/page super hyperarmor on attacks like forward kick, uppercut swing, overhand slap, and it's dive is a little excessive, Fromsoft.

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AnonymousThese guys are completely free with heavy weapons but such a pain with lighter ones. Dex was a mistake

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AnonymousThe horns condition is just a side effect from 'Shope papilloma virus'

AnonymousI can really see why these bastards were shunned from birth and locked in a sewer.

AnonymousI can really see why these bastards were shunned from birth and locked in a sewer.

AnonymousI've been trying to figure out how to deal with these guys and heavy shield users as a pure INT build, taking notes from the other comments here these guys turn out to be easy to deal with if you just stunlock them with carian piercer. I usually launch one or two heavy damage direct spells and then when they close in just keep knocking them over with piercer. Seems pretty efficient at 42 int 36 mind with 6 cerulean flasks, I can deal with all 7 by the underground roadside grace and still have flasks left over for further delving. A couple of the omens deeper in need some tactical retreating but if you line-of-sight them so they can't use their ranged on you while closing they get really easy to deal with.
On top of that they take a few hits from St Trina's Sword and fall asleep, but remember if they sleep mid-grab animation they will come out of sleep and continue the animation, had one quick-turn on me and grab me after they got slept.
Anonymoussuppose dung eater armor + the mask you get from the rivers of blood invader would sort of make you look like an omen.

Anonymousheavies and jump attacks are your best friends fighting these guys, only their leap attack, punches, and kicks have hyperarmor, keep up the pressure on their stance and you can go for a crit pretty quickly.
alot of their attacks are slow enough for you to get a heavy attack off, you can interrupt their grab with a jumping heavy (mostly foolproof but it can bug out and awkwardly grab you the moment the stun is over).
the butt slam attack doesn't have hyperarmor, you can hit them in their air if your weapon has range and they'll fall to the ground where you can get some bonus damage.
particularly light weapons are balls against these guys, if you're using daggers or thrusting swords you're gonna have a bad time unless you know their moveset well or know their backstab openings. heavier weapons will smoke them easily, but still be careful of their hyperarmor attacks.
AnonymousThought these would be the typical “big and slow, make sure to dodge” enemy. Suddenly, the lumbering clod leaps into action and starts performing martial arts on me, all the while swinging a machete around like it’s a fly swatter.

AnonymousThank you Grafted Blade, you big ugly mama. Finally helped me knock these mugs around enough to no longer have to question how they’re so lithe.

AnonymousTheir kicks and uppercuts give them enough hyperarmor to poise through a fully charged two handed heavy from the greatsword weapon class. Actually absurd.

AnonymousPeople say they are reskins of harald knights of ds3. Man, they have almost entirely different moveset with kicking and punching attacks that are parryable on top of that. Everyone also forgets that omens have axe variant and harald knights only wield curved greatswords.

AnonymousHATE. LET ME TELL YOU HOW MUCH I'VE COME TO HATE YOU SINCE I BEGAN THE SUBTERRANEAN SHUNNING GROUNDS. THERE ARE 387.44 MILLION MILES OF PRINTED GRACE IN WAFER THIN LAYERS THAT FILL MY ELDEN RING. IF THE WORD HATE WAS ENGRAVED ON EACH NANOANGSTROM OF THOSE HUNDREDS OF MILLIONS OF MILES IT WOULD NOT EQUAL ONE ONE-BILLIONTH OF THE HATE I FEEL FOR OMENS AT THIS MICRO-INSTANT. FOR YOU. HATE. HATE.

Anonymoususing magma guillotine combo in the sewer will killed this fat bastard

AnonymousThe one in Stormveil Castle cheats the perfect parry status, and kills you during the animation.

Anonymous
Anonymousthe poise god himself i swear man even after 1.5k hours these guys still give me a hard time because they like to randomly decide to have 9999 poise during a combo only to get staggered by a fart after

Anonymous
AnonymousInstant cure for constipation, especially when encountered in catacombs or other ill-lit areas. Parp!

AnonymousThe h0rny ones wielding omen cleavers are so boring. They use omen bairn when get close to them and vomit wraiths when are at mid to far distance. I keep running and approaching all the time, they ask you to use long ranged attacks or go full boink mode.

AnonymousAre you willing to train parry? Use these guys. The one in Stormveil Castle is the weakest and those in the sewers are bosses. The banished knight in Caelid dragon communion church is good too.

AnonymousThe best way to test new weapons and damage in the game. 7 of them can be found in the shunning grounds right outside the grace with over 6000 Hp each.

AnonymousTheir lack of defence is supported by their massive health pool. These things are the Guzzlord of Elden Ring.

Anonymouswhat ending should i pick i want these things to die in the most miserable and widespread way possible, asking for a friend (also i am not marika)

AnonymousI swear these things also have lightning resist, they are tanky boys to that sh*

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Anonymousthere's actually another type of horned omen with more horns than normal, idk how many of them there are, but i know that one of them is at the end of the main corridor in the shunning grounds to the right from the grace, right after the rising gate that is opened by a lever.

Anonymous
Anonymousits funny because these guys are a pretty big difficult spike for when you first get to the altus sewer where a lot of them are at, which makes sense. But then I came back to the area to test some weapon damage/ ash of wars stuff wayyyyy over leveled for leyndell in general (already went through snowfield and haligtree) and these fat bastards made me think my build was doing trash damage and then I realized they had 6500 hp, what the actual **** lol

AnonymousThese are the kind of enemy I don't like to kill when I know the lore, but I turn into HitIer mode after being murdered many times by them. Now I kill every omen and 2nd gen albinauric I see. I still love the jellyfishes because they are peaceful; I feel bad when I have to kill them.
These fat orcs are faster than Bruce Lee, they are heavy when hit you but light when they move. I hate their karate kicks and their grab attacks that show their lack of affection, they just wanna hug, "oh, a new friend! Let's play a little. Hoo yaaah! I kicked you, hehe, now... come on, don't be ashamed, let me hug you. Good friend... oh, no, no... he died, I killed my new friend... I am really a monster, I accept my fate, I deserve to live in the sewers, I cannot even make a new friend for long. Marika, why did you let us live instead of killing us all?".
Anonymousfunny these things would probably be worshipped and treated like royalty in the shadow realm, too bad those hornsent mfs got genocided

AnonymousThese guys are probably the easiest enemies to parry in the game, you just can’t parry their kicks. So if you’re tempted to learn how to do it, these guys are a good entry point.

Anonymousgoing through the subterranian shunning grounds makes me wish the omenkillers had done a better job cause these shits will just drain all your flasks if you cant hitless them. and the subterranian shunning grounds are already bad enough without them

Anonymous
Anonymousi had a 500 AR weapon and was doing like 200 damage, thought maybe standard was resistant or lightning but it turns out theres 0 resistance, im at a loss whats going on, think maybe the info on the page is wrong

AnonymousSoooo now that we know the hornsent are a thing. Are omens in fact hornsent descendants?

Anonymous
AnonymousIncredibly annoying sacks of HP but thankfully all their attacks are parryable, even the punches and kicks. Kinda like crucible knights just carry a shield with a parry ash or the buckler so you don't have to deal with carving through their brick wall of health.

AnonymousEww ugly, golden order did nothing wrong, send them to the camps

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AnonymousWas messing around and figured out this is one of VERY few enemies that the first hit of the Godslayer’s Greatsword “can” stun long enough to get the full AOW off. Use Shadow Bait for a free backstab and wake them up with style. One more attack and they’re done if that didn’t do the trick.

AnonymousOkay, I did the testing, both hand uppercut and the downward slap are parryable.

AnonymousThey're pretty easy to parry and backstab. Not laughably easy, I've had a plenty of missed backstabs, but still easy.
Light roll is both a detriment and an advantage, it does helps with circling them but sometimes it takes you too far and you end up being unable to get the backstab. If they do the grab and you're up close, try to circle them and backstab when they whiff.
Buckler parry works just fine most of the time, but cleaver omens have this one attack that makes them slightly back away, which makes it hard\impossible to parry with a buckler, so you might want to use golden parry since it removes that problem. I would say that cleaver omens are overally harder to parry than axe omens. On a side note, the hand uppercut is parryable, and rather easy at that. I don't know if this is intended or an oversight, but I'm not going to complain lol. I can't say if the downward slap is parryable, didn't tested, but I can confirm that you can't parry kicks.
Anonymous
AnonymousThese guys are fun to fight, they have a cool flowing moveset that feels so satisfying to dodge

Anonymous
AnonymousRune farming three of these guys at the Abandoned Coffin (Altus Plateau) using Executioner's Axe works very well for me.

Anonymous
AnonymousI have killed so many of these while waiting to be summoned I don't even have to think about what I need to do, I just do it.
Axe bois:
[ heavies to stun do not work with anything smaller than a standard sword, and some recovery times of this enemy are very quick so they may hyper armor through]
1.) breath- you can literally just run to the right behind them and backstab them
2.) kick (not during combo)- roll past to the right and backstab (you can also run to the right past them for the backstab)
3.) side to side [likes to spam] (chains into combo)- dodge back to the right and heavy to cancel combo follow up
4.) jump (any)- just walk past them and backstab if you start close enough (give yourself enough room so they land and miss)
5.) hand uppercut- roll past to the right and backstab (again)
6.) downwards slap [uncommon]- very fast recovery, so maybe just roll and attack once
7.) weird traveling sweep uppercut thing into breath- if you notice this fast enough you can strafe back and roll backwards and be right behind for a backstab
8.) if they start the charge grab- heavy to stun (uncharged) [sometimes animation cancels if stunned in the later half of the charge, and grabs you anyway]
!.) bonus tip for lighter weapons- be a bit passive, it makes it easier to see the animation start ups so you know what you can and can't do
X.) There's a few more but I don't remember off the top of my head so good enough, I don't think anyone is struggling so much with the axe bois that they come here for advice but, if you are and you learned something then I'm happy to help.
Anonymous
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Anonymousof all the enemies the game tries and fails to make you feel bad for in lore, these guys are the sole exception with the existence of omenkillers, the ones in altus having nightmares and being able to barley sleep, most having their horns excised which usually kills them and the one in front of the grave that has the omen bairn :(

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AnonymousDon't get the hate, these guys look really cool and have such a cool moveset. One of my favorite enemies by far.

AnonymousOnly thing I've gotta say is...why does the Axe one have hitstrings longer than some Marvel vs Capcom combos?

Anonymousgot killed by one because he hyper armored my giant hunt
i just love this broken garbage of a game
AnonymousThere's not much Bloodborne in Elden Ring, but I wonder if these guys are based on BB's Executioners. Similar proportions, and possibly a similar somersault attack?

Anonymousthese enemies are like everything I don't like about Dark Souls 3's enemy design. Big, tanky, unnaturally fast, random attack chains and they have swooping ballerina slashes with deceptively long range and they drain your stamina really fast on block. it's fine if they're sparce but the subterranian shaming grounds and leyendel catacombs are infested with them, at least give them less HP

AnonymousWhy do they have SO MANY hp? Salp a health bar on the screen and they can just be a catacombs boss with no problem.

AnonymousI hope we can see them absolutely wreck Golden Knights. Their lore is very sad

AnonymousScarlet rot seems to heal these guys?
Was Testing Powestanced Rotten Staffs in Underground Roadside, Leyndell and their HP was ticking up after being inflicted with Scarlet Rot.
As bullshit as their actual resistances are to me the best ways to deal with them were bleed + frost procs. I used a powerstanced curved sword build, other being frost and other being bleed. Spamming jumping attacks builds up the procs fast and the procs stun it.
Other option would be high poise ashes of war such as lion claw.
Anonymousthank god they have weapons. If they were just kickboxing, theyd be really op i think

AnonymousMy last comment got deleted somehow but I'll repeat it: try whips on the omen if you're having trouble with them. I mostly used urumi but it poise breaks them consistently (barring hyperarmored attacks) so you can stop most attacks and control the fight.

AnonymousDexbros, try using whips against these guys. I've only tried out the urumi and normal whip so far but they poise break nearly everything they do apart from their hyperarmor moves. Having an Ash like Storm Stomp so you can poise break attacks when they get a bit too close and use the stagger window to get distance helps too. You can poise break them out of their grab wind up with whips or storm stomp, roll at them during a breath attack and storm stomp them out of their next breath attack. Group fights are still iffy but whips trivialize them 1v1.

Anonymous
AnonymousFighting these a-holes made me come to the conclusion that the golden order wasn't harsh enough.

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Anonymousbraces both legs to swing sword: easy to stun
stands on one leg to kick: hard to stun
makes sense
Anonymousstun lock with colossal sword pokes and roll the kicks/punches

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AnonymousAs others have said, easiest way to kill literally any version of these including the duo boss fight is to put Lion's Claw on a weapon and chain them to oblivion. You can get this ash very early, and if you don't run a strike weapon as your primary then you probably have a hammer or flail lying around for stone enemies and this goes great with those weapons. Heck you may want it for your primary weapon anyways, Lion's Claw is a pretty good ash all around. Personally went from "WTF THESE DUDES ARE CRAZY" to "Wow very ded much enjoy" based solely on that ash.

AnonymousOne of my favorite enemies. Very reminiscent of the Herald Legion Knights. But has some moves from DarkWraiths too (Their kicks)

Anonymous
AnonymousIf you have the Dex for it, I find that the best way to deal with these guys is to run Morgott's Cursed Sword in your primary hand and another large weapon in your secondary hand. Using the weapon skill a few times should be enough to poise-break them without taking more than one hit of damage, sometimes they bleed but we're going for poise-break at minimum, trust me they'll bleed one way or another. Once they're down simply jump attack and that should keep them stun locked until they die.
I understand that people here see dex and think "cringe" but with enemies like these the best way to kill them before they kill you is to attack as hard and as fast as possible.
AnonymousFell like I die to the ones in the sewers more than any boss

AnonymousWhat is with the grab attack? They can grab you OUT OF A ROLL. Mid roll I get grabbed and there goes 80% of my health, broken as hell enemy to be paced as frequently as a 1k hp trash mob plus their hyperarmor. Isn't staggering or rolling the ONLY way to avoid a grab since you can't block? From needs to get it together.

AnonymousHave you noticed that in Altus Plateau a couple of them are cloaked and can cast Death Mist?
One is located below the lesser Erdtree in the Capital Outskirts, the other one is in Auriza Tomb.
The latter is located in a secluded room, guarding a crucible talisman and apparently praying at the feet of a statue of a woman wielding a spear entwined with a vine.
I wonder who is the woman, and why those cloaked Omens can even cast such incantations...
Anonymous
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AnonymousSo these guys are born to normal humans and just happen to be unlucky? And then the parents just kill them off? Wtf?

Anonymous
AnonymousThese guys can be annoying to fight in the Shunning Grounds with the usual glinstone pebbles and comets because those sorceries don't stagger them, but sorceries like Rock Sling, Carian Greatsword, Carian Piercer, Magma Shot, etc can stagger them as long as they aren't in one of their hyperarmor animations. Carian Piercer is especially good, fully charged it knocks omens on their ass and can usually keep them in a loop as long as the player has stamina and fp.






My favorite punching bags
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