Assassin's Approach

assassins approach incantation elden ring wiki guide 200px
Spell Type Two Fingers
FP Cost 15 Slots Used 1
item effects icon elden ring wiki guide 55px 18pxEffect
Silences footsteps, reduces fall damage / sound

attributes required elden ring wiki guide 18Requires

Assassin's Approach is an Incantation in Elden Ring. The Assassin's Approach spell can be cast to temporarily silence the footsteps of the caster, increasing their stealth. It also negates Fall Damage for non-lethal falls. Updated to Patch 1.07.

 

Incantation of the Two Fingers' servants, who once served as the assassins of the Roundtable Hold.

Completely silences the footsteps of the caster. Additionally, reduces fall damage and the sound produced by falling.
This incantation can be cast while in motion or crouching.

The assassins were charged with eliminating Tarnished who had strayed from guidance.

 

Where to find Assassin's Approach

Where to find Assassin's Approach:

 

Elden Ring Assassin's Approach Guide

  • Two Fingers Incantation
  • Duration: 30 seconds
  • Stamina Cost: 13
  • Assassin's Approach, the Longtail Cat Talisman, and Soft Cotton are three items that prevent Fall Damage from being taken. However they do not change the height at which falls become lethal, which remains fixed at 20 meters. Using one of these means that the fall damage that is normally incurred from 16 m to ~19.9 m isn't taken at all.
  • Soft Cotton and Assassin's Approach will overwrite each other.
  • NOTE: Since Patch 1.07 Duration has been extended from 20 to 30 seconds.

 

 
 
 
 
 
 
 
 
 

 

Elden Ring Assassin's Approach Notes and Tips

  • Updated to patch 1.07. See Patch Notes for details.
  • Other notes and player tips go here.

 

Elden Ring Incantations
Agheel's Flame  ♦  Ancient Dragons' Lightning Spear  ♦  Ancient Dragons' Lightning Strike  ♦  Aspect of the Crucible: Bloom  ♦  Aspects of the Crucible: Bloom  ♦  Aspects of the Crucible: Breath  ♦  Aspects of the Crucible: Horns  ♦  Aspects of the Crucible: Tail  ♦  Aspects of the Crucible: Thorns  ♦  Barrier of Gold  ♦  Bayle's Flame Lightning  ♦  Bayle's Tyranny  ♦  Beast Claw  ♦  Bestial Constitution  ♦  Bestial Sling  ♦  Bestial Vitality  ♦  Black Blade  ♦  Black Flame  ♦  Black Flame's Protection  ♦  Black Flame Blade  ♦  Black Flame Ritual  ♦  Blessing's Boon  ♦  Blessing of the Erdtree  ♦  Bloodboon  ♦  Bloodflame Blade  ♦  Bloodflame Talons  ♦  Borealis's Mist  ♦  Burn O Flame!  ♦  Catch Flame  ♦  Cure Poison  ♦  Darkness  ♦  Death Lightning  ♦  Discus of Light  ♦  Divine Beast Tornado  ♦  Divine Bird Feathers  ♦  Divine Fortification  ♦  Dragonbolt Blessing  ♦  Dragonbolt of Florissax  ♦  Dragonclaw  ♦  Dragonfire  ♦  Dragonice  ♦  Dragonmaw  ♦  Ekzykes's Decay  ♦  Elden Stars  ♦  Electrify Armament  ♦  Electrocharge  ♦  Erdtree Heal  ♦  Fire's Deadly Sin  ♦  Fire Serpent  ♦  Flame Fall Upon Them  ♦  Flame Fortification  ♦  Flame of the Fell God  ♦  Flame Protect Me  ♦  Fortissax's Lightning Spear  ♦  Frenzied Burst  ♦  Frozen Lightning Spear  ♦  Furious Blade of Ansbach  ♦  Ghostflame Breath  ♦  Giant Golden Arc  ♦  Giantsflame Take Thee  ♦  Glintstone Breath  ♦  Golden Arcs  ♦  Golden Lightning Fortification  ♦  Golden Vow (Spell)  ♦  Great Heal  ♦  Greyoll's Roar  ♦  Heal  ♦  Heal from Afar  ♦  Honed Bolt  ♦  Howl of Shabriri  ♦  Immutable Shield  ♦  Inescapable Frenzy  ♦  Knight's Lightning Spear  ♦  Land of Shadow (Incantation)  ♦  Lansseax's Glaive  ♦  Law of Causality  ♦  Law of Regression  ♦  Light of Miquella  ♦  Lightning Fortification  ♦  Lightning Spear  ♦  Lightning Strike  ♦  Litany of Proper Death  ♦  Lord's Aid  ♦  Lord's Divine Fortification  ♦  Lord's Heal  ♦  Magic Fortification  ♦  Magma Breath  ♦  Messmer's Orb  ♦  Midra's Flame of Frenzy  ♦  Minor Erdtree  ♦  Multilayered Ring of Light  ♦  Noble Presence  ♦  O Flame!  ♦  Order's Blade  ♦  Order Healing  ♦  Pest Threads  ♦  Pest-Thread Spears  ♦  Placidusax's Ruin  ♦  Poison Armament  ♦  Poison Mist  ♦  Protection of the Erdtree  ♦  Radagon's Rings of Light  ♦  Rain of Fire  ♦  Rejection  ♦  Roar of Rugalea  ♦  Rotten Breath  ♦  Rotten Butterflies  ♦  Scarlet Aeonia  ♦  Scouring Black Flame  ♦  Shadow Bait  ♦  Smarag's Glintstone Breath  ♦  Spira  ♦  Stone of Gurranq  ♦  Surge O Flame!  ♦  Swarm of Flies  ♦  The Flame of Frenzy  ♦  Theodorix's Magma  ♦  Triple Rings of Light  ♦  Unendurable Frenzy  ♦  Urgent Heal  ♦  Vyke's Dragonbolt  ♦  Watchful Spirit  ♦  Whirl O Flame!  ♦  Wrath from Afar  ♦  Wrath of Gold



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    • Anonymous

      Is this any different from Crepus's Vial, the talisman that supposedly silences all sound made during movement?

      • Anonymous

        In a game where stealth is as easy as simply crouching, this spell is no longer as useful as it was in previous Dark Souls games. And fall damage is much more forgiving here than in Dark Souls 3 for example

        • Anonymous

          Makes me feel big-brain when i use it before jumping off a particularly sus ledge, but that's about it. I guess the intended use is that it allows you to sprint towards an NPC-victim and backstab them without having to crouch and all that, but frankly crouching is half the fun so... Needed some extra features like bonus crit damage or something to truly justifying using this thing on a regular basis. Especially when Soft Cotton exists to replace what is basically this skill's most commonly used feature.

          • Anonymous

            Screw it, all 3 "stealth" buff options should give all 3 benefits. Hidden Body now also silences your footsteps, Assassin's Approach now also reduces enemy aggro range, and Assassin's Gambit now also prevents fall damage. They could leave Soft Cotton the way it is because it is the most accessible option to most builds.

            • Anonymous

              The only real good thing about this spell is how early you can get it (mostly through picking confessor. It is 100% not worth using 3 stonesword keys for it at the start of the game). Otherwise, just use assassin's gambit ash of war. It has both stealth effects in one with a almost nonexistent fp and hp cost.

              • Anonymous

                It sucks that this doesn't work on a lot of entities like the furnace golem that's lying down it will still just stand up even tho you're silent. Like why make an incant that you can only use sometimes and not other times for arbitrary reasons

                • Anonymous

                  This would have been really useful in one of the earlier games. Unfortunately, this is the game where it's easy to craft as much Soft Cotton as you want, so it's just a waste of a spell slot and FP.

                  • Anonymous

                    I'll never understand why they split Hidden Body into two different spells, Assassin's Approach is the sound negation and Unseen Form is the semi-transparency. Guess they thought it'd be too good?

                    • Anonymous

                      Seems to be a lot of hate on this, but for me at least (starting playing from v.106), this has always been in one of my casting slots. As a non caster, use this pretty frequently when platforming and picking off solo mobs

                      • Anonymous

                        With proper timing, this can sometimes confuse the chariots into not following you. Cast when in a bottom niche and chariot is at the top. Drop down and run away, chariot should stay on upper track.

                        • Anonymous

                          How to make this spell not complete trash:

                          1) Increase its duration to 60-80 seconds

                          2) Reduce the FP cost down to 10

                          3) Give it 11% critical damage bonus (Effectively 10% more damage when doing crits)

                          4) Make it so that Backstabs are silent while this is active (So you can sneak around and stab someone without alerting all enemies withing 14 miles... So you can sneak around and stab someone else too... Which is one of the problems with stealth in this game, you only get to sneak up on 1 guy and then his 200 buddies come charging at you)

                          • Anonymous

                            I don't really get why this incantation even exist, at least with its actual stats
                            don't get me wrong, the effect in itself are definitively useful, at least for the stealth part (check discussion about assassin's approach and/or soft cotton to see how the "reduce fall damage" part is generally useless)

                            why i think this incantation is useless is because of its costs versus what it "should" give in return : the effects are roughly the same as if you used soft cotton and equal or less duration

                            If we compared their costs/requirement : we can get the recipe for soft cotton quite easily and without the need to fight anything, just travelling, then it require "rowa fruit" and "smoldering butterfly" two of the most easiest/common material you could get in the world, so by no means it is difficult to craft dozens of those

                            let's now see what require "assassin's approach" : either chosing confessor as starting class or 3 stone sword key in total to get the prayer book, then require one memory slot and 15FP to cast (one urgent heal cost 16 FP and also one memory slot, so you're basically sacrificing one self heal for the effect of a common item)

                            either fromsoft should reduce its FP cost/upgrade its duration or give this incantations other effect (like long distant invisibility or bonus for the next backstab) because as it is now, its just too costly when you have much cheaper options/alternatives and also available earlier (when going anything else than confessor)

                            • Anonymous

                              I rarely need this. Crouching works fine. And when crouching doesn't work, this incantation doesn't work either. Example: the room with a page and two perfumers in early Leyndell. I was trying to find a way to take out the group one by one with poison. Or backstab. But they are hyper-alert, and even if you approach one from the back, they will aggro. This incantation doesn't make any difference. Or maybe the 15 seconds wore off? Barely enough time to get into the room and in position. Worthless.

                              • Anonymous

                                It also works when you cast it on Torrent, making him completely silent, and with unseen form also cast on torrent you are invisible and silent.

                                • Anonymous

                                  Everyone saying that this is a pointless incantation because they can just crouch walk don't realize how much more stealth options being able to not only jump but sprint jump in complete silence opens up.

                                  • Anonymous

                                    damage nerfed and fp cost increased 12 > 15 with the shadow nerfs of 1.03 patch

                                    why from. why. this is literally worse than soft cotton. why.

                                    • Anonymous

                                      This is really bad. All it does is remove the need to crouch so you can sneak faster, but it only lasts 15 seconds.
                                      The fall damage reduction only reduces the damage you can take from falling; it doesn’t allow you to survive further falls. And the window between no damage and instant death is incredibly narrow anyway.
                                      There’s a talisman which outright removes fall damage at all times, and even that isn’t useful.
                                      This should have a much longer duration, at least.

                                      • Anonymous

                                        This is really bad. All it does is remove the need to crouch so you can sneak faster, but it only lasts 15 seconds.
                                        The fall damage reduction only reduces the damage you can take from falling; it doesn’t allow you to survive further falls. And the window between no damage and instant death is incredibly narrow anyway.
                                        There’s a talisman which outright removes fall damage at all times, and even that isn’t useful.
                                        This should have a much longer duration, at least.

                                        • Anonymous

                                          Actually useless since many enemies are scripted to notice and attack you once you get within a certain radius, regardless if they’ve seen or heard you.

                                          • Anonymous

                                            The only place I’ve been able to find this spell useful is at the divine tower of caelid to get to the bottom. Other then that, it hasn’t really done me any good, and I’ve been running it up to Altus.

                                            • Anonymous

                                              Duration is around 15 seconds, so if you want to use it regularly consider taking the talisman that gives FP on critical strikes.

                                              • Anonymous

                                                Duration is around 15 seconds, so if you want to use it regularly consider taking the talisman that gives FP on critical strikes.

                                                • Anonymous

                                                  You can cast this while on your horse to greatly reduce fall damage of the horse itself. Can get you in some... interesting places.

                                                  • Anonymous

                                                    I'm so happy to see this spell finally be useful. Even though it's still a bit gimmicky, it's so much fun to sprint around enemy camps and backstab everything

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