Assassin's Approach |
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| Spell Type | Two Fingers |
| FP Cost 15 | Slots Used 1 |
Silences footsteps, reduces fall damage / sound
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Assassin's Approach is an Incantation in Elden Ring. The Assassin's Approach spell can be cast to temporarily silence the footsteps of the caster, increasing their stealth. It also negates Fall Damage for non-lethal falls. Updated to Patch 1.07.
Incantation of the Two Fingers' servants, who once served as the assassins of the Roundtable Hold.
Completely silences the footsteps of the caster. Additionally, reduces fall damage and the sound produced by falling.
This incantation can be cast while in motion or crouching.
The assassins were charged with eliminating Tarnished who had strayed from guidance.
Where to find Assassin's Approach
Where to find Assassin's Approach:
- Starting Incantation for the Confessor Class
- Purchase from Brother Corhyn or Miriel, Pastor of Vows after giving either the Assassin's Prayerbook.
- Cost = 2000
Elden Ring Assassin's Approach Guide
- Two Fingers Incantation
- Duration: 30 seconds
- Stamina Cost: 13
- Assassin's Approach, the Longtail Cat Talisman, and Soft Cotton are three items that prevent Fall Damage from being taken. However they do not change the height at which falls become lethal, which remains fixed at 20 meters. Using one of these means that the fall damage that is normally incurred from 16 m to ~19.9 m isn't taken at all.
- Soft Cotton and Assassin's Approach will overwrite each other.
- NOTE: Since Patch 1.07 Duration has been extended from 20 to 30 seconds.
Elden Ring Assassin's Approach Notes and Tips
- Updated to patch 1.07. See Patch Notes for details.
- Other notes and player tips go here.
AnonymousIn a game where stealth is as easy as simply crouching, this spell is no longer as useful as it was in previous Dark Souls games. And fall damage is much more forgiving here than in Dark Souls 3 for example

AnonymousMakes me feel big-brain when i use it before jumping off a particularly sus ledge, but that's about it. I guess the intended use is that it allows you to sprint towards an NPC-victim and backstab them without having to crouch and all that, but frankly crouching is half the fun so... Needed some extra features like bonus crit damage or something to truly justifying using this thing on a regular basis. Especially when Soft Cotton exists to replace what is basically this skill's most commonly used feature.

AnonymousScrew it, all 3 "stealth" buff options should give all 3 benefits. Hidden Body now also silences your footsteps, Assassin's Approach now also reduces enemy aggro range, and Assassin's Gambit now also prevents fall damage. They could leave Soft Cotton the way it is because it is the most accessible option to most builds.

AnonymousThe only real good thing about this spell is how early you can get it (mostly through picking confessor. It is 100% not worth using 3 stonesword keys for it at the start of the game). Otherwise, just use assassin's gambit ash of war. It has both stealth effects in one with a almost nonexistent fp and hp cost.

AnonymousIt sucks that this doesn't work on a lot of entities like the furnace golem that's lying down it will still just stand up even tho you're silent. Like why make an incant that you can only use sometimes and not other times for arbitrary reasons

AnonymousThis should silence the sound of drinking flasks and casting spells as well

AnonymousStocks for this are about to skyrocket once people reach Torrent's nightmare!

AnonymousAs a Confessor, i don't know why i'm casting this infront of aggroed enemy

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AnonymousThis would have been really useful in one of the earlier games. Unfortunately, this is the game where it's easy to craft as much Soft Cotton as you want, so it's just a waste of a spell slot and FP.

AnonymousI'll never understand why they split Hidden Body into two different spells, Assassin's Approach is the sound negation and Unseen Form is the semi-transparency. Guess they thought it'd be too good?

AnonymousSeems to be a lot of hate on this, but for me at least (starting playing from v.106), this has always been in one of my casting slots. As a non caster, use this pretty frequently when platforming and picking off solo mobs

Anonymousits referred to as a sorcery in the item description. surprised they havent corrected that yet

AnonymousWith proper timing, this can sometimes confuse the chariots into not following you. Cast when in a bottom niche and chariot is at the top. Drop down and run away, chariot should stay on upper track.

AnonymousHow to make this spell not complete trash:
1) Increase its duration to 60-80 seconds
2) Reduce the FP cost down to 10
3) Give it 11% critical damage bonus (Effectively 10% more damage when doing crits)
4) Make it so that Backstabs are silent while this is active (So you can sneak around and stab someone without alerting all enemies withing 14 miles... So you can sneak around and stab someone else too... Which is one of the problems with stealth in this game, you only get to sneak up on 1 guy and then his 200 buddies come charging at you)
Anonymous
AnonymousI don't really get why this incantation even exist, at least with its actual stats
don't get me wrong, the effect in itself are definitively useful, at least for the stealth part (check discussion about assassin's approach and/or soft cotton to see how the "reduce fall damage" part is generally useless)
why i think this incantation is useless is because of its costs versus what it "should" give in return : the effects are roughly the same as if you used soft cotton and equal or less duration
If we compared their costs/requirement : we can get the recipe for soft cotton quite easily and without the need to fight anything, just travelling, then it require "rowa fruit" and "smoldering butterfly" two of the most easiest/common material you could get in the world, so by no means it is difficult to craft dozens of those
let's now see what require "assassin's approach" : either chosing confessor as starting class or 3 stone sword key in total to get the prayer book, then require one memory slot and 15FP to cast (one urgent heal cost 16 FP and also one memory slot, so you're basically sacrificing one self heal for the effect of a common item)
either fromsoft should reduce its FP cost/upgrade its duration or give this incantations other effect (like long distant invisibility or bonus for the next backstab) because as it is now, its just too costly when you have much cheaper options/alternatives and also available earlier (when going anything else than confessor)
AnonymousI rarely need this. Crouching works fine. And when crouching doesn't work, this incantation doesn't work either. Example: the room with a page and two perfumers in early Leyndell. I was trying to find a way to take out the group one by one with poison. Or backstab. But they are hyper-alert, and even if you approach one from the back, they will aggro. This incantation doesn't make any difference. Or maybe the 15 seconds wore off? Barely enough time to get into the room and in position. Worthless.

AnonymousIt also works when you cast it on Torrent, making him completely silent, and with unseen form also cast on torrent you are invisible and silent.

AnonymousYeah its useful. For 15 seconds at a time. So it is really pointless.

AnonymousEveryone saying that this is a pointless incantation because they can just crouch walk don't realize how much more stealth options being able to not only jump but sprint jump in complete silence opens up.

Anonymousdamage nerfed and fp cost increased 12 > 15 with the shadow nerfs of 1.03 patch
why from. why. this is literally worse than soft cotton. why.
AnonymousThis is really bad. All it does is remove the need to crouch so you can sneak faster, but it only lasts 15 seconds.
The fall damage reduction only reduces the damage you can take from falling; it doesn’t allow you to survive further falls. And the window between no damage and instant death is incredibly narrow anyway.
There’s a talisman which outright removes fall damage at all times, and even that isn’t useful.
This should have a much longer duration, at least.
AnonymousThis is really bad. All it does is remove the need to crouch so you can sneak faster, but it only lasts 15 seconds.
The fall damage reduction only reduces the damage you can take from falling; it doesn’t allow you to survive further falls. And the window between no damage and instant death is incredibly narrow anyway.
There’s a talisman which outright removes fall damage at all times, and even that isn’t useful.
This should have a much longer duration, at least.
AnonymousActually useless since many enemies are scripted to notice and attack you once you get within a certain radius, regardless if they’ve seen or heard you.

AnonymousThe only place I’ve been able to find this spell useful is at the divine tower of caelid to get to the bottom. Other then that, it hasn’t really done me any good, and I’ve been running it up to Altus.

AnonymousIs this good for sneaking around groups of enemies? I thought crouching was enough?

AnonymousDuration is around 15 seconds, so if you want to use it regularly consider taking the talisman that gives FP on critical strikes.

AnonymousDuration is around 15 seconds, so if you want to use it regularly consider taking the talisman that gives FP on critical strikes.

AnonymousYou can cast this while on your horse to greatly reduce fall damage of the horse itself. Can get you in some... interesting places.

AnonymousI'm so happy to see this spell finally be useful. Even though it's still a bit gimmicky, it's so much fun to sprint around enemy camps and backstab everything

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Anonymous

Is this any different from Crepus's Vial, the talisman that supposedly silences all sound made during movement?
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