Boosters in Code Vein 2 are special accessories used to increase your stats and activate the effects of Traits. Traits can be found in the Equipment you carry and may require various attributes in order to activate the trait fully. Equipping different Boosters will raise the required stat you need to equip Traits. Although different traits hold different requirements, fulfilling the traits that carry more requirements can be achieved more easily than those without requirements.
Code Vein 2 All Boosters Guide
Boosters Overview in Code Vein 2
Boosters can increase your stats and activate various effects called Traits. You can get new Boosters by using materials to extract the ones you have at Jadwiga's Minion equipment transformation workshop.

Blood Codes and other equipment also have Traits. Some traits require specific attribute thresholds to activate, and Boosters play an important role in meeting those requirements by raising your stats.
Burden in Code Vein 2
Equipping Boosters places a Burden on your character's attributes. If the total burden in any attribute exceeds its value, your character becomes Overburdened. Overburdening applies both benefits and penalties, which vary depending on the specific attribute that is overburdened. The penalties increase progressively as the burden grows higher.

You can view the full details of each Overburden effect by checking the Help section on the Stats screen or within the Weapon menu.
How Boosters Affect Traits in Code Vein 2
Boosters come with inherent Traits that provide additional benefits. Most of these Traits only activate once specific requirements are met, but when they do, they grant powerful effects.

Through clever use of Boosters with no trait activation requirements, along with different Blood Codes, you can more easily meet the demanding conditions needed to activate especially powerful Traits.
All Boosters in Code Vein 2
Code Vein 2 Boosters Gallery
Code Vein 2 Boosters Comparison Table
Quick Search of Boosters in Code Vein 2
| Booster | Burden |
Burden |
Burden |
Burden |
Burden |
Burden |
Type | Traits |
|---|---|---|---|---|---|---|---|---|
![]() Ailment Chaser |
- | - | - | - | - | - | Attack | No Overburden Effect Damage to Enemies with Status Ailments Up |
![]() Augmented Regeneration |
- | - | - | - | - | - | Basic | No Overburden Effect Number of Times Regeneration Can Be Used Up |
![]() Back Attacker |
- | - | - | - | - | - | Attack | Dexterity 18 Back Attack Stagger Power Up |
![]() Balance Booster |
- | - | - | - | - | - | Defence | No Overburden Effect Balance Up |
![]() Bayonet Mastery |
- | 4 | - | - | - | - | Attack | No Overburden Effect Bayonet Attack Up |
Bleed Tracker |
- | - | - | - | - | - | Other | No Conditions Shows Bleed Buildup on Enemies |
![]() Blood Boost |
- | - | 6 | - | - | - | Attack | |
![]() Blood Code Mastery Efficiency |
- | - | - | - | - | - | Other | No Overburden Effect Blood Code Mastery Efficiency Up |
![]() Blood-Fueled Strike |
- | - | - | - | - | - | Other | No Overburden Effect Attack Power Up for Next Attack After Drain Attack |
![]() Bloodline Agnostic |
- | - | - | - | - | - | Other | No Overburden Effect Ignore Bloodline Trait Requirements |
![]() Bloody Dagger |
- | 6 | - | - | - | - | Other | No Overburden Effect Ichor Gained on Dagger Hits |
![]() Boosted Technique |
- | - | 8 | - | - | - | Attack | No Overburden Effect Combat Forma Attack Up at the Cost of Higher Ichor Use |
![]() Ceaseless Assault |
- | 8 | - | - | - | - | Attack | No Overburden Effect + Patientia Bloodline Consumes LP on Attack But Attack Up While LP Remains |
![]() Charged Balance |
- | - | - | - | - | - | Defence | No Overburden Effect Increased Disruption Resistance During Charge Attacks |
![]() Crazed Runner |
- | - | 4 | - | - | - | Other | No Overburden Effect Spend HP and LP to Act Even with No Stamina |
![]() Devotion |
4 | 4 | - | - | - | - | Attack | No Overburden Effect Bloodreaver Blade Attack Power Up |
![]() Dexterity Booster |
- | - | - | - | - | - | Basic | No Conditions Dexterity +2 |
![]() Dexterity Booster - Overload |
2 | - | - | 2 | - | - | Basic | No Conditions Dexterity +5 |
![]() Dodge Drainer |
- | - | - | 8 | - | - | Other | No Overburden Effect Luxuria Bloodline Ichor Recovered on Successful Perfect Dodges |
![]() Environmental Camouflage |
- | - | - | - | - | - | Other | No Overburden Effect Harder for Enemies to Detect You |
![]() Extended Recovery |
- | - | - | - | - | - | Other | No Overburden Effect Picking Up Dropped Haze Restores Regeneration |
![]() Flesh Bullet |
- | 8 | - | - | - | - | Other | No Overburden Effect Acedia Bloodline Can Use HP to Reload When Out of Ammo |
![]() Forma Extender |
- | - | 8 | - | - | - | Other | No Overburden Effect Forma Effect Duration Extended |
![]() Fortitude Booster |
- | - | - | - | - | - | Basic | No Conditions Fortitude +2 |
![]() Fortitude Booster - Overload |
- | - | 2 | - | 2 | - | Basic | No Conditions Fortitude +5 |
![]() Gain Ichor on Overheal |
- | - | - | - | - | - | Basic | Mind 16 Luxuria Bloodline Gain Ichor On Exceeding Max LP Via Regeneration |
![]() Glutton |
- | - | - | - | - | - | Other | Mind 15 Multiple Meals Edible per Exploration |
![]() Gorging Fang |
- | - | 6 | - | - | - | Other | No Overburden Effect Gula Bloodline Ichor Gained from Weapon Attacks But Ichor Overflow Deals Recoil Damage |
![]() Graceful Fall |
- | - | - | - | - | - | Defence | No Conditions Fall Damage Reduced |
![]() Halberd Mastery |
2 | 2 | - | - | - | - | Attack | No Overburden Effect Halberd Attack Up |
![]() Hammer Mastery |
4 | - | - | - | - | - | Attack | No Overburden Effect Hammer Attack Up |
![]() Heavy Drain |
- | - | - | - | - | - | Attack | No Conditions Charged Drain Attack Power Up |
![]() Hemorrhaging Weapon Boost |
- | - | - | - | - | - | Attack | No Conditions Weapon Bleed Factor Up |
![]() High Spirits |
- | - | - | - | - | - | Defence | Vitality 28 Balance Remains Active Even When Not Performing Actions |
![]() High Summoner |
2 | 2 | - | - | - | - | Other | Mind 16 Partner's Attack Power Up |
![]() Ichor Absorber |
- | - | - | - | - | - | Attack | No Overburden Effect Ichor Gain Up from Drain Attacks |
![]() Ichor Maximizer - Duo |
- | - | - | 6 | - | - | Basic | No Overburden Effect Stamina Recovery Speed Down But Max Ichor Up |
![]() Ichor Maximizer - Tria |
- | - | - | - | - | - | Basic | Mind 16 Max Ichor Up |
![]() Ichor Maximizer - Unum |
- | - | - | - | - | - | Basic | No Conditions Max LP Down But Max Ichor Up |
![]() Item Efficiency |
- | - | - | - | - | - | Other | No Overburden Effect Chance to Not Consume Items on Use |
![]() Last Hope |
- | - | - | - | - | - | Basic | No Overburden Effect Ichor Cost Reduced When LP Is Depleted |
![]() Life Ignition |
- | - | - | 6 | - | - | Other | No Overburden Effect Luxuria Bloodline Spend HP to Use Forma When Ichor Insufficient |
![]() Light-Footed |
- | - | - | - | - | - | Other | No Overburden Effect Reduced Noise |
![]() LP Drain Recovery |
- | - | - | - | - | - | Basic | Willpower 20 LP Restored on Successful Drain Attacks |
![]() Magic Forma Attack Power Up |
- | - | - | 6 | - | - | Attack | No Overburden Effect Magic Forma Attack Power Up |
![]() Max Ammo Up |
- | 6 | - | - | - | - | Other | No Overburden Effect Max Ammo Up |
![]() Max LP Boost |
- | - | - | - | - | - | Basic | No Overburden Effect Max LP Up |
![]() Melee Fever |
4 | 4 | - | - | - | - | Attack | Mind 20 Enemy Defense Briefly Down on Successful Melee Attack |
![]() Mind Booster |
- | - | - | - | - | - | Basic | No Conditions Mind +2 |
![]() Mind Booster - Overload |
- | - | - | - | 2 | 2 | Basic | No Conditions Mind +5 |
![]() One-Handed Sword Mastery |
2 | 2 | - | - | - | - | Attack | No Overburden Effect One-Handed Sword Attack Up |
![]() Overheat |
- | - | - | 8 | - | - | Attack | No Overburden Effect Luxuria Bloodline Attack Power Up But Forma Use Speed Down |
![]() Persistence - Animus |
- | 6 | - | - | - | - | Attack | No Overburden Effect Superbia Bloodline Attack Power Increases with Consecutive Hits (Resets Upon Being Hit or Missing) |
![]() Persistence - Enmity |
- | - | - | - | - | - | Attack | Vitality 24 Patientia Bloodline Increased Attack Power When Hit or Guarding (Resets on Attack) |
![]() Persistence - Shroud |
- | 6 | - | - | - | - | Attack | No Overburden Effect Patientia Bloodline Increased Attack Power on Perfect Dodge (Lost Upon Being Hit or Missing) |
![]() Phalanx I |
- | - | - | - | - | - | Other | No Conditions Nullify LP Loss from Phalanx J No Conditions Balance Down Vitality Burden 15/Fortitude Burden 10 Balance Remains Active Even When Not Performing Actions |
![]() Phalanx J |
- | - | - | - | 15 | 10 | Other | No Conditions Balance Up No Conditions Temporary Attack Power Up When Guarding or Taking Hits |
![]() Powerful Parry |
- | - | - | - | - | - | Attack | Dexterity 18 Parry Stagger Power Up |
![]() Progenitor's Fang |
- | - | - | - | - | - | Attack | Mind 18 Charged Drain Attacks Inflict Slow Buildup |
![]() Recoil Control |
- | - | - | 8 | - | - | Attack | No Overburden Effect MK Rosenritter Attack Power Up |
![]() Regeneration Shift |
- | - | - | - | - | - | Basic | No Overburden Effect Regeneration Heals More But Fewer Uses |
![]() Resistance Booster |
- | - | - | - | - | - | Defence | No Overburden Effect All Status Ailment Resistance Up |
![]() Resistance Booster - Blood |
- | - | - | - | - | - | Defence | No Conditions Bleed Resistance Up |
![]() Resistance Booster - Curse |
- | - | - | - | - | - | Defence | No Conditions Curse Resistance Up |
![]() Resistance Booster - Disease |
- | - | - | - | - | - | Defence | No Conditions Disease Resistance Up |
![]() Resistance Booster - Wound |
- | - | - | - | - | - | Defence | No Conditions Wound Resistance Up |
![]() Revamped Regeneration |
- | - | - | - | - | - | Basic | Willpower 16 Amount Recovered by Regeneration Up |
![]() Revenant's Greed |
- | - | - | - | - | - | Other | No Overburden Effect Higher Drop Rate From Defeated Enemies |
![]() Revenant's Hunger |
- | - | - | - | - | - | Basic | No Overburden Effect Haze Gain Up from Defeated Enemies |
![]() Rune Blade Mastery |
- | - | - | 4 | - | - | Attack | No Overburden Effect Rune Blade Attack Up |
![]() Sadistic Fang |
- | - | - | 6 | - | - | Other | No Overburden Effect Superbia Bloodline Ichor Recovered by Inflicting Status Ailments |
![]() Seasoned Runner |
- | - | - | - | - | - | Basic | No Conditions Sprint Stamina Cost Down |
![]() Second Wind |
- | - | - | - | - | - | Basic | No Conditions Stamina Recovery Speed Up |
![]() Shield of Devotion |
- | - | 6 | - | - | - | Defence | No Overburden Effect HP Damage Reduced When Damage Taken Exceeds LP |
![]() Shrugged Burden |
2 | 2 | 2 | 2 | 2 | 2 | Basic | Acedia Bloodline Distributes Burden Among Strength/Dexterity, Mind/Willpower, and Vitality/Fortitude |
![]() Solitary Battle |
2 | 2 | - | - | - | - | Attack | No Overburden Effect Attack Power Up When LP Depleted |
![]() Special Drain Increase |
- | - | - | - | - | - | Attack | No Conditions Special Drain Attack Power Up |
![]() Stamina Maximizer - Duo |
- | - | - | - | - | - | Basic | No Overburden Effect Max Stamina Up |
![]() Stamina Maximizer - Unum |
- | - | - | - | - | - | Basic | No Conditions Max Stamina Up |
![]() Status Ailment Stacker |
- | - | - | - | - | - | Attack | No Overburden Effect Status Ailment Buildup Up |
![]() Steadfast Stance |
- | - | - | - | - | - | Defence | No Overburden Effect Survive Fatal Hit with 1 HP if HP Above Threshold |
![]() Steady Guard |
- | - | - | - | - | - | Defence | Vitality 18 Guard Stamina Cost Down |
![]() Strength Booster |
- | - | - | - | - | - | Basic | No Conditions Strength +2 |
![]() Strength Booster - Overload |
- | 2 | - | 2 | - | - | Basic | No Conditions Strength +5 |
![]() Survival Instinct |
- | - | - | - | - | - | Attack | No Overburden Effect Attack Power Up at Low HP |
![]() The Tie That Binds: Holly |
- | - | - | - | - | - | Other | No Conditions Willpower +10 No Conditions Ichor Recovered When Using Regeneration |
![]() The Tie That Binds: Josee |
- | - | - | - | - | - | Other | No Conditions Strength +10 No Conditions Forma Effect Duration Largely Extended |
![]() The Tie That Binds: Lyle |
- | - | - | - | - | - | Other | No Conditions Dexterity +10 No Conditions Stamina Recovered on Successful Attack, Parry, Dodge, or Guard |
![]() The Tie That Binds: Noah |
- | - | - | - | - | - | Other | No Conditions Fortitude +10 No Conditions Ignore Trait Attribute Requirements (Including Presence of Overburden Effects) |
![]() The Tie That Binds: Zenon |
- | - | - | - | - | - | Other | No Conditions Mind +10 No Conditions Max Ichor Up |
![]() Titan's Arm |
12 | - | - | - | - | - | Other | No Overburden Effect Patientia Bloodline Two-Handed Sword Equippable as One-Handed Sword |
![]() Twin Blade Mastery |
- | 4 | - | - | - | - | Attack | No Overburden Effect Twin Blades Attack Up |
![]() Two-Handed Sword Mastery |
2 | 2 | - | - | - | - | Attack | No Overburden Effect Two-Handed Sword Attack Up |
![]() Unfaltering |
6 | - | - | - | - | - | Defence | No Overburden Effect Balance Up When Combined HP and LP are Low |
![]() Usurper |
2 | 2 | - | 2 | - | - | Other | No Overburden Effect Ichor Gained from Forma Attacks But Higher Ichor Cost |
![]() Victory LP |
- | - | - | - | - | - | Attack | No Overburden Effect LP Restored Upon Defeating Enemies |
![]() Vitality Booster |
- | - | - | - | - | - | Basic | No Conditions Vitality +2 |
![]() Vitality Booster - Overload |
- | - | 2 | - | - | 2 | Basic | No Conditions Vitality +5 |
![]() Way of the Executioner |
8 | - | - | - | - | - | Attack | No Overburden Effect Ichor Cost Reduced for Absolute Executioner |
![]() Weapon Rack |
- | - | - | - | - | - | Basic | Strength/Dexterity 18 Weapon Burden Reduced When Dual-Wielding |
![]() Willpower Booster |
- | - | - | - | - | - | Basic | No Conditions Willpower +2 |
![]() Willpower Booster - Overload |
2 | 2 | - | - | - | - | Basic | No Conditions Willpower +5 |




































































































