Lump's War Horn |
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| A simple horn belonging to Lump the Enlightened. The mouthpiece is crusty with chunks of dried food. |
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| Summons 3 mercenary ogres (Up to 3 times depending on choices) |
Lump's War Horn is a Quest Item and Item in Baldur's Gate 3. Some Items can be consumed granting various effects like buffing the Character or restoring HP, while others can be used to interact with the environment or provide Lore about Baldur's Gate 3 world.
A simple horn belonging to Lump the Enlightened. The mouthpiece is crusty with chunks of dried food.
Lump's War Horn Information
- Summons 3 mercenary ogres that you can let them help you. It's not necesary to keep your word or pay them.
Weight: 2 Kg.
Value: 10 Gp.
Lump's War Horn Location & Where to Find
- Location: Blighted Village. You have to persuade Lump the Enlightened to fight by your side.
Lump's War Horn Notes & Tips
- They can be summoned up to 3 times. Offer them the flesh of the fallen, then [Deception] 1000 gold, then [Deception] 5000 gold.
- Does not work outside the first map or area. (Won't work in Underdark, Grymforge, and Mountain pass)
- The horn is out of range and won't work from Act 2 and onwards.
- Recommended usage: Against Gnoll Fang of Yeenoghu, Dror Ragzlin, Githyanki fight before the Mountain pass
Anonymouspro tip...don't use them to fight the magma elemental, they just die on the way to you and then good luck on retrieving their stuff from the lava

AnonymousJust used this in the boss fight in Adamantine Forge and it worked. I guess its considered different area from Grymforge or the page has some misinformation.

AnonymousWeird because I used this in Grymforge myself and it worked??

Anonymous
AnonymousHow To Use The Horn:
1. Start the battle with 1-3 members, leaving the 4th member outside combat with the horn
2. Save game
3. Use the horn, and keep an eye on the mini map
4. When u see Orc comming, control that 4th member rush in the battle
Warning: If the orc catch up with u before entering the battle, it would considering the job is done, thus ya have to pay
Tips: No paying if the Orc all dead.
AnonymousIn Arc 1, my party lvl4, I used these Orc as meat shield to help killing the Githyanki near Blighted Village. A hard victory, but huge exp, awesome loot for early game, and i don't have to pay those Orc (dead).

AnonymousOut of range just means you have to go back to an Act 1 area to use, it works just fine in Act 2 if you just need to get Lump's crown.

AnonymousSeems to be heavily bugged, as of 9/18/2023, They will enter combat for a round, then leave combat and watch.

AnonymousSeems if you save the gnolls in the moonrise kitchens in act 2, this horn calls them into battle.

Anonymous
AnonymousOn my first playthrough, I killed the ogres and figured this would summon neutral ogres, so I never used it.
Second playthrough I kill them again, tried it, didn't do anything.
Came here to see what it's supposed to do... didn't occur to me that it might summon the specific characters I'd killed twice.
Next playthrough I shall reduce them and telekinesis them off of a cliff. Not an ogre fan.
AnonymousIf you end the deal after summoning him you can give him a little taste before he leaves lmao

AnonymousCan confirm, upon release, act 1, used horn at the adamantine forge.
Wanted to save it till act 2 and 3 and see if I could use it there, but decided to use it while I could, since I might not be able to take it into act 2
AnonymousDoesn't work in the underdark. Used it against Glut's Myconid colony and nothing happened. I was forsaken in my time of need. It makes sense, but still unfortunate.

AnonymousLet's say you summon them, let's say Lump has an "accident" that doesn't aggro the other two; would the other two still answer the call for Gondor's Aid or would Gondor forsake me in my hour of need?

AnonymousYou use it after combat has started. Also you can't be near anything that blocks movement. My ogres died first time using it.

Anonymous
AnonymousLump has a circlet of intelligence I would like to aquire. Anyone know if you can still loot it off of him if you summon them and he dies?

AnonymousVery bugged item. No they are not dead. Yes im outside. Yes im in act 1. Just never worked for me.

Anonymous
Anonymousblow the horn to helped me storm the castle when I decided to backstad the goblins, eventually we got overwhelmed by sheer numbers of goblins, they fight till the end without fear while we extracted through the spider undertunnel, RIP the ogre brother, I will be back and bloodbath those whose left

Anonymous
Anonymousit works fine, you have multiple choices
-pay 500g before getting help, to get help later, 500 gold immediate
-persuasion roll for "my enemies blood will satisfy you as payment"
-pay 1000g after getting help, 0 gold immediate
after you summon them once with "blood enemy as payment", you can convince them again of one of the other 2 options, or tell them we are square
AnonymousIs it consumable, like using it twice and its gone ? I used it once now and told them to still work for me.I have it in my inventory, but is it limited after lets say 3 uses and they take it back or get aggro on me?
-Blacki
Anonymousi summoned in the battle for the druid place with gale and they aggro'd on me idk if it was because it wasn't the PC, or because it was that fight but be careful

Anonymous
used the warhorn in the gnoll fight saving the two zhentarim. They immediately talked to me after the fight, making me miss the fricking conversation with the ogres, subsequently locking me out of their uses afterwards. Wish Larian would fix bugs and issues like these. Like, I'm playing honour mode, bugs like these shouldn't be MY fault. either have the ogres patiently wait and queue up conversation instead of IMMEDIATELY leaving, or dont put in honour mode at all if your game still has bugs like these. The same with statues bombarding you during dialogue conversations, which made sazza die, forcing me to start all over again.
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