Capture Isobel the Selunite Cleric

Type Quest
Act Act 2
Location Last Light Inn
Reward Gift from the Absolute

Capture Isobel the Selunite Cleric is a Quest in Baldur's Gate 3. Capture Isobel the Selunite Cleric can be acquired during Act 2 and is a part of the Infiltrate Moonrise Towers Main Quest. Completing Quests allows players to learn more about the world and characters in Baldur's Gate 3 and earn more loot and experience to become more powerful.

 

BG3 Capture Isobel the Selunite Cleric Objectives

Capture Isobel alive. 
  • Z'rell, Ketheric's enforcer, told us to kidnap Isobel from Last Light and bring her to Moonrise Towers. If we do this, Last Light will no longer be protected from the shadow curse.
  • Ketheric told us to kidnap Isobel from Last Light and bring her to Moonrise Towers. If we do this, Last Light will no longer be protected from the shadow curse.
Report to Z'rell. 
  • Isobel died during our attempt to abduct her, but a ghoul carried her off anyway. We should go to Moonrise Towers, and see what happened.
  • We captured Isobel. We should return to Moonrise Towers, and report back to Z'rell.
Report to Ketheric.
  • We tried to capture Isobel, but she died. We should return to Moonrise Towers, and report back to Ketheric.
  • We captured Isobel. We should return to Moonrise Towers, and report back to Ketheric.
Quest Complete Descriptions
  • We captured Isobel. Z'rell was pleased. She's granted us an audience with Ketheric at the rooftop chapel.
  • Our failure to bring Isobel angered Ketheric, but he will still allow us an audience with the Absolute.
  • We angered the denizens of Moonrise Towers; Z'rell may not want to reward us for abducting Isobel anymore.
  • We captured Isobel and sent her to Ketheric.

 

Capture Isobel the Selunite Cleric Walkthrough in BG3

 

This quest begins upon returning the Nightsong to Ketheric Thorm at Moonrise Towers during the Find Ketheric Thorm's Relic storyline. After assisting Balthazar in capturing the Nightsong, Disciple Z'rell gives the party one final mission before meeting Thorm: assist a spy, Marcus, in retrieving Thorm’s daughter, Isobel, from the Last Light Inn.

Reaching Isobel


At the Inn, after earning Jaheira’s trust, players can learn about protection from the shadow curse. Jaheira points them to Isobel, a Selûne cleric responsible for maintaining the Inn's magical shield. She offers a blessing that provides partial resistance to the curse.

If the party gave the Moonlantern to the Harpers during Follow the Convoy, Isobel hands it back. Otherwise, she shares that the Harpers are investigating how the cult survives the curse.

The Ambush


As the conversation ends, Marcus, a disguised Flaming Fist, descends onto the balcony. He reveals his mission—to capture Isobel alive. Players can delve into his mind (DC 6 Wisdom check) or choose to support or oppose him. Isobel becomes suspicious, prompting a choice: expose Marcus or side with him. 

Alternate Encounter with Marcus

If the tieflings weren’t saved during Save the Refugees, Marcus defends the party when Jaheira challenges them at the Inn entrance. He secretly reveals himself as a True Soul and explains his mission upstairs. Players may cooperate or confront him.

Fight at the Inn


If Marcus initiates combat, he summons six Winged Horrors. Siding with him pits the party against Isobel, Jaheira, and any surviving Harpers. The goal is to subdue Isobel non-lethally.

If Isobel falls or is taken, the Inn collapses. Most residents are either killed or transformed by the curse, triggering a large battle. Jaheira survives due to Selûne's protection and offers to travel to Baldur’s Gate or join the party.

Aftermath and Consequences


Returning to Moonrise Towers, Z’rell either rewards the party or subjects them to judgment based on the outcome.

The fall of the Inn has major consequences:

  • Florrick dies if not spoken to beforehand.
  • Art Cullagh dies, though Wake up Art Cullagh can still progress via Speak with Dead.
  • Karlach’s quest stalls if Dammon wasn’t contacted earlier.

Isobel’s Fate


If kidnapped, Isobel reappears at the climax of Defeat Ketheric Thorm, now brainwashed by Thorm’s magic and a Mind Flayer tadpole. She supports Thorm in battle. If spared, she still dies after the fight concludes.

 

How to unlock Capture Isobel the Selunite Cleric in BG3

Capture Isobel the Selunite Cleric can be unlocked by:

 

BG3 Capture Isobel the Selunite Cleric Rewards

Completing Capture Isobel the Selunite Cleric grants the following rewards:

 

Capture Isobel the Selunite Cleric Notes & Tips

  • Notes & tips go here

 

 
All Quests in Baldur's Gate 3
Acquire the Gauntlets for Helsik  ♦  Aid the Underduke  ♦  Ask the Goblin Priestess for Help  ♦  Avenge Glut's Circle  ♦  Avenge the Drowned  ♦  Avenge the Hag Survivors  ♦  Avenge the Ironhands  ♦  Blind the Absolute  ♦  Break Yurgi's Contract  ♦  Break Yurgir's Contract  ♦  Call of the Blood  ♦  Confront the Elder Brain  ♦  Consider Gortash's Bargain  ♦  Control the Elder Brain  ♦  Cure the Poisoned Gnome  ♦  Deal with the Devil  ♦  Deal with the Gnomes  ♦  Defeat Ketheric Thorm  ♦  Defeat Mystic Carrion  ♦  Defeat the Duergar Intruders  ♦  Defeat the Goblins  ♦  Deliver Nere's Head  ♦  Destroy the Ancient Tome  ♦  Destroy the Elder Brain  ♦  Disable the Steel Watch  ♦  Discover the Artefact's Secrets  ♦  Discover the History of Prince Orpheus  ♦  Embrace Your Potential  ♦  Escape the Deal  ♦  Escape the Nautiloid  ♦  Explore the ruins  ♦  Feed the Mind Flayer  ♦  Find a Cure  ♦  Find a way into Wyrm's Rock fortress  ♦  Find Arabella's Parents  ♦  Find Doni  ♦  Find Dribbles the Clown  ♦  Find Explosives  ♦  Find Ketheric Thorm's Relic  ♦  Find Mol  ♦  Find Mystic Carrion's Servant  ♦  Find Rolan in the Shadows  ♦  Find the 'Stern Librarian' Ffion  ♦  Find the Blood of Lathander  ♦  Find the Githyanki Creche  ♦  Find The Missing Boots  ♦  Find the Missing Letters  ♦  Find the Missing Shipment  ♦  Find the Mushroom Picker  ♦  Find the Nightsong  ♦  Find your belongings  ♦  Find Zevlor  ♦  Finish the Masterwork weapon  ♦  Follow the Convoy  ♦  Forging a Heart  ♦  Free Counsellor Florrick  ♦  Free Lae'zel  ♦  Free Orpheus  ♦  Free the artist  ♦  Free True Soul Nere  ♦  Fulfill the Deal  ♦  Gather Your Allies  ♦  Get Gortash's Netherstone  ♦  Get Help from Auntie Ethel  ♦  Get Help from Healer Nettie  ♦  Get Orin's Netherstone  ♦  Get Past the Rubble  ♦  Help Kith'rak Voss  ♦  Help Omeluum Investigate the Parasite  ♦  Help the Cursed Monk  ♦  Help the Devilish Ox  ♦  Help the Hag Survivors  ♦  Help Your Protector  ♦  Hunt the Devil  ♦  Impress the Murder Tribunal  ♦  Infiltrate Moonrise Towers  ♦  Investigate Cazador's Palace  ♦  Investigate Kagha  ♦  Investigate the Beach  ♦  Investigate the House of Grief  ♦  Investigate the Murders  ♦  Investigate the Selunite Resistance  ♦  Investigate the Suspicious Toys  ♦  Kill Kagha  ♦  Kill Raphael's Old Enemy  ♦  Lift the Shadow Curse  ♦  Open your Scars  ♦  Protect the Myconid Circle  ♦  Punish the Wicked  ♦  Raid the Emerald Grove  ♦  Raid the Grove  ♦  Remove the Parasite  ♦  Rescue Orin's Victim  ♦  Rescue the Druid Halsin  ♦  Rescue the gnome  ♦  Rescue the Gnomes in Moonrise Towers  ♦  Rescue the Grand Duke  ♦  Rescue the Illithid's Captive  ♦  Rescue the survivors  ♦  Rescue the Tieflings  ♦  Rescue the Trapped Man  ♦  Rescue Volo  ♦  Rescue Wulbren  ♦  Resolve the Abduction  ♦  Retrieve Omeluum  ♦  Return Rakath's Gold  ♦  Return the Locket  ♦  Roveer's Storehouse  ♦  Save Arabella  ♦  Save Hope  ♦  Save Mayrina  ♦  Save the First Druid  ♦  Save the Goblin Sazza  ♦  Save the Gondians  ♦  Save the Grymforge Gnomes  ♦  Save the refugees  ♦  Save Vanra  ♦  Search the Cellar  ♦  Seek Protection from the Shadow Curse  ♦  Servant of None  ♦  Soft-Step Trial  ♦  Solve the Open Hand Temple Murders  ♦  Steal a Githyanki Egg  ♦  Steal the Sacred Idol  ♦  Stop the Presses  ♦  Surrender Shadowheart to Viconia  ♦  Talk to the Sentient Amulet  ♦  The Adamantine Forge  ♦  The Dark Cleric  ♦  The Knights of Shield  ♦  The Ritual  ♦  Travel through the Mountain Pass  ♦  Travel through the Underdark  ♦  Travel to Moonrise Towers  ♦  Unlock the Ancient Tome  ♦  Visit the Emperor's Old Hideout  ♦  Wake Art Cullagh  ♦  Wake up Art Cullagh

 




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