Bestow CurseLevel 3 Necromancy Spell Curse a creature with your touch. The curse either bestows Disadvantage on checks and Saving Throws or attacks, lets you deal additional damage to the target, or robs it of its actions.
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Bestow curse is a Spell in Baldur's Gate 3. Bestow Curse is a Lvl 3 Spell from the Necromancy school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.
Baldur's Gate 3 Bestow curse Information
- Description: Curse a creature with your touch. The curse either bestows Disadvantage on checks and Saving Throws or attacks, lets you deal additional damage to the target, or robs it of its actions.
- Level: Lvl 3 spell
- School: Necromancy School
- Casting Time:
Action - Range:
Melee - Duration:
10 turns - Requires Concentration: Yes
- Saving Throw: Wisdom
Bestow Curse Variants Comparison Table
Bestow Curse has up to 9 different variants to choose from. This allows players to have more tools at their disposal when casting this Spell against any type of enemy.
NAME |
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EFFECT |
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Curse a creature with your touch. It suffers Disadvantage on Dexterity Checks and Saving Throws. |
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Curse a creature with your touch. It suffers Disadvantage on Wisdom Checks and Saving Throws. |
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Curse a creature with your touch. It suffers Disadvantage on Charisma Checks and Saving Throws. | |
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Curse a creature with your touch. It suffers Disadvantage on Strength Checks and Saving Throws. | |
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Curse a creature with your touch. It fills with dread, possibly skipping its turn. | |
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Curse a creature with your touch. It suffers Disadvantage on Constitution Checks and Saving Throws. | |
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Curse a creature with your touch. It suffers Disadvantage on Attack Rolls against you. | |
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Curse a creature with your touch. It suffers Disadvantage on Intelligence Checks and Saving Throws. |
How to Acquire Bestow Curse in BG 3
Bestow curse can be acquired by the following classes:
- Bard
- Cleric
- Paladin (Oathbreaker) at level 9
- Life Domain (Cleric Subclass)
- Light Domain (Cleric Subclass)
- Trickery Domain (Cleric Subclass)
- Wizard
- Warlock Lvl 5
Bestow curse can be cast by using the following Items:
- ???
Bestow curse Tips & Notes for BG 3
- Notes & Tips go here
Anonymousso yeah peoples missunderstand the hex bane and curse...
bane deal a -1d4 to attack rolls and saving throw
curse make DISADVANTAGE to ability check and saving throw
hex make a 1d6 necrotic but curse make 1d8! but also hex disadvantaging ability check
so actually only curse disadvantaging the ability check and saving throw (roll 2 dice and use the smaller number)
bane reducing with -1d4 the attack roll and saving throw
and the hex deal 1d6 necrotic + disadvantaging the ability checks...
so in a case curse is the best if you want to increasing the chance to hit with an effect
AnonymousThis feels really bad. Hex is a level 1 equivalent for the damage. And bane is an equivalent for the saves and checks (applies to all saves and checks and targets more creatures)

AnonymousWorks on multihit attack rolls like Eldritch Blast and Scorching Ray but not Magic Missile

AnonymousRAW bestow curse doesn't require concentration if upcasted at 5th level or higher, does anyone know if this is the case in bg3 as well?

Attack disadvantage lasts 20 turns and Dread lasts 50 turns.

Bestow Curse does what most people think Hex does -- it provides disadvantage vs saving throws (Hex only disadvantages ability checks). So this spell is excellent for helping subsequent spells connect, and you can choose which saving throw to target.
It also has options to add damage (similar to how Hex works, but a better version) or to skip their turn entirely (very strong, but they can roll a WIS save each turn).
Anonymous




If your struggling with some of the harder boss fights with legendary resistance this is the spell for you. Dread makes them make a wis sav every turn or skip their turn. Raphael will break hold monster after 1 round but will keep failing this curse for the whole fight. Any arcane acuity user can quickly push their spell save dc to a point that none of the bosses can pass this check. It locks down the most important threat, works on undead, your swords bard can learn it and cast as bonus action with band of mystic scoundrel. Its not as powerful as hold monster or hold person but for a level 3 spell it will just win those big bad boss fights.
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