A remodeled 2D take on the sixth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics. All the magic of the original, with improved ease of play.
The War of the Magi caused magic to disappear from the world. A thousand years later, humanity relies on machines - until they find a young woman with mysterious powers. The magicite system allows players to customize which abilities, magic spells, and summons the party members learn. All the playable characters have their own stories, goals, and destinies. Journey through their interwoven fates in this sweeping melodrama.
The pinnacle of the FF series at the time of its release, FFVI remains critically acclaimed and beloved to this day.
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■ Beautifully revived with new graphics and sound!
・Universally updated 2D pixel graphics, including the iconic FINAL FANTASY character pixel designs created by Kazuko Shibuya, the original artist and current collaborator.
・Beautifully rearranged soundtrack in a faithful FINAL FANTASY style, overseen by original composer Nobuo Uematsu.
・Reimagined cinematic-style opera scene, complete with newly recorded vocal performances.
■Improved gameplay!
・Including modernized UI, auto-battle options, and more.
・Also supports game pad controls, making it possible to play using a dedicated gamepad UI when connecting a gamepad to your device.
・Switch the soundtrack between the rearranged version, created for the pixel remaster, or the original version, capturing the sound of the original game.
・Now possible to switch between different fonts, including the default font and a pixel-based font based on the atmosphere of the original game.
・Additional boost features to expand gameplay options, including switching off random encounters and adjusting experience gained multipliers between 0 and 4.
・Dive into the world of the game with supplemental extras like the bestiary, illustration gallery, and music player.
*One-time purchase. The app will not require any additional payments to play through the game after the initial purchase and subsequent download.
*This remaster is based on the original "FINAL FANTASY VI" game released in 1994. Features and/or content may differ from previously rereleased versions of the game.
[OS Compatibility]
iOS 13.0 or higher
[Applicable Devices]
iPhone 7 Plus, iPad (7th generation), iPad Air (3rd generation), iPad mini (5th generation) and higher
I basically play this game for the music and what a surprise it was to find every track recorded by real instruments! Some of the tracks have been overhauled quite a bit but it only adds to the original. I live for the final battle with Kefka and the following ending sequence because the musical score is wall to wall NEW music after playing a game that is already jam-packed with a great score throughout. One thing MUST be fixed for the ending in this version. The timing of the music starts getting off-track right around the moment Shadow is basically giving up and shooing Interceptor away to go on without him. When the music lines up, the emotional impact is 😭😭… but instead it starts going on to Strago’s goofy theme right in the middle… and then it wraps before Strago’s sequence is done, so there is just silence while he’s grabbing the hook of the airship. The problem with the music timing happens yet again at the very end as the airship is blasting through the clouds- awkward silence because it timed out too early! Please fix! I wouldn’t want anyone new to be robbed of such a perfect ending to a great game. Thank you! Can’t wait for this game to get a modernized reboot some day!
Almost perfect!
DoubleDeath
Honestly I’m not sure why I had so much trouble sticking through this game on the SNES. The story kept me hooked, most of the characters are great, and the soundtrack is amazing. That all being said, I honestly don’t care for the Magicite system. Be prepared to grind constantly if you want to get your party members to learn all or most of the magic in the game. It’s just way too much micromanaging and it brings the pace of the game to a crawl. I much prefer the job system, especially with the improvements they made to it in Final Fantasy V. Also the final boss against Kefka is buggy as all get out. I beat him on my second or third attempt and after his death animation played out, the game froze up on me. That’s not counting several other occasions where the game froze on me during the final boss. I can’t be bothered to go through that final fight again after all the bugs I experienced. Hopefully the devs will fix this in a patch/update. Until then, I’d just stick with the original SNES game.
Loving it so far - **Request for control update**
CobeyK
This game is blowing my mind. It’s the first time I’ve played FFVI but I’ve watched a few videos of the older versions and the art the team they put into this is incredible. The music, the visuals, the atmosphere, the tiny little movements the characters do, I love it. Really enjoying the story so far too. I can’t wait to see where it leads. TO THE DEVELOPERS: Could you please update the control system? (these notes are from using an 11in. IPad) Having the virtual joystick be locked into place means that whej I lift my thumb for whatever I will inevitably press it down too far to the left or bottom or something of the d-pad (since I can’t feel the physical buttons) and so then the character will be running in directions I didn’t intend and it gets annoying. I played Chrono Trigger on my iPad recently and the controls on that were PERFECT. Having the joy stick appear wherever your thumb lands and swipes, but then stay in the same spot if you are just tapping, is a great system. Could you add a third control option to have the floating joystick? Thank you!
A Fabulous Remaster - Close To Perfect
d0tc0lin
I’ve been waiting for this remaster ever since I played the original Final Fantasy 6 release for iOS which was a (phantom) train wreck. So far the remaster is great - the graphics, music, QOL improvements - all top notch. A few complaints / issues however that are keeping this game from being perfect. Hopefully they’ll be addressed in future updates. 1. The font - I’m playing on a 2020 iPhone SE and I feel like I have to keep it inches from my face to read the dialogue. It doesn’t help it’s small and impacted. I hope they change it to a more legible font (although unlikely given this is the 6th PR release with the same font). Maybe on bigger phones or tablets this is less an issue, but on smaller devices it’s borderline unreadable.2. The play clock is broken - If you’re still in game and you switch to another app, it’s still running. It’s taken me 16 hours to get to the Imperial Camp apparently. 3. The d-pad is annoying - I’m not sure why they felt the need to put a mini version of the character you’re using in the middle that moves the same way as it does on screen. It’s kind of redundant? I know who I’m using. It also would be nice to have the option for a 4-way d-pad instead of the 8-way. I find myself going diagonal half the time by accident.
*Fixed an issue where the Image effect did not correctly function when receiving a physical attack with a status ailment effect while in the Image state.
Version 1.2.2
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Information
Seller
SQUARE ENIX Co., Ltd.
Size
1 GB
Category
Roleplaying
Compatibility
Requires iOS 13.0 or later.
iPhone Requires iOS 13.0 or later.
iPad Requires iPadOS 13.0 or later.
iPod touch Requires iOS 13.0 or later.
Languages
English and 4 more
English, Japanese, Korean, Simplified Chinese, Traditional Chinese