As Silent Hill f and Resident Evil Requiem proved, horror franchises can last forever, producing a conveyor belt of sequels that reinvent or repeat the wheel. While these releases tend to attract the most attention, standalone new horror games are also common, to the point that it is probably the most active genre in this regard. Seriously, Steam seems to receive another first-person horror game every other day, and some of them are brilliant and horrifying!
Greatness doesn't need a bigger and better sequel. In fact, some of the greatest horror games ever are one-and-done affairs that need nothing further, even if a follow-up would still be nice. From decorated classics to modern staples, let's take a look at a few nightmares that will probably never start recurring.
We are going to be a bit strict with the definition of horror, so we are going to try to avoid borderline cases like Prey and Bloodborne. Obviously, both of those are amazing and are 100% among the greatest-ever games with no sequels.
Doki Doki Literature Club!
The Definitive Meta-Horror Game Of All Time
Recently, Doki Doki Literature Club! has made headlines due to being removed from the Google Play Store for inappropriate content. This decision has rightfully garnered widespread criticism as a censorship overreach, especially since it involves one of the most beloved horror visual novels that is otherwise available on basically every modern platform.
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Nowadays, DDLC really doesn't need an introduction, and everyone reading this likely already knows what it is and where it goes. However, make no mistake about it, Team Salvato's free game was utterly unpredictable and effective during its early days. Even if somebody goes in knowing that this "cute" dating sim visual novel eventually goes in some very dark and fourth wall-breaking direction, that knowledge doesn't lessen the impact of that shift. Why? Well, DDLC is just fantastically written.
Doki Doki Literature Club Plus! adds new context, but it is just an expansion of the original rather than a sequel.
Ad Infinitum
A Battle With Inner Demons That Gets Really Intense
Ad Infinitum takes players into the troubled mind of a man broken by his experiences during the First World War. The monsters in the game represent his inner demons as he comes to terms with traumatic memories that have affected his entire life and family.
Ad Infinitum is a solid horror experience that dares to tread into difficult territory. While the game doesn’t add anything new to the genre, the narrative, atmosphere, and design of the game work well. Ad Infinitum is a self-contained solo story that will likely never see a sequel. However, horror fans should enjoy the inventive creature design and compelling backdrop.
Moons of Madness
Sci-fi Cosmic Horror Done Confidently
While Moons of Madness may not be a groundbreaking release, its unique take on the survival horror genre makes it a worthy addition to any gamer's library. Moons of Madness takes Lovecraftian horror into a sci-fi setting. Players control Shane Newehart, an engineer working at a remote Martian facility.
The game offers a lot of atmosphere, tense horror moments, and engaging puzzles. This isn’t a game where players can go in guns blazing. Moons of Madness deals more with the psychological than the action. While the game is a standalone narrative and not a sequel, it also shares a universe with the Secret World MMO. However, a sequel seems unlikely anytime in the near future.
Blair Witch
A Horror Game That Is Arguably Scarier Than The Blair Witch Movies
- Developer(s)
- Bloober Team
- Platform(s)
- PS4, Xbox One, Switch, PC, Amazon Luna
- Genre(s)
- Survival Horror
- OpenCritic Rating
- Fair
Survival horror fans will enjoy this atmospheric video game based in the same universe as the found-footage movie classic The Blair Witch Project (1999). In the game, players control former police officer Ellis Lynch as he helps in the search for a missing boy. He soon discovers there is more to the woods than he initially thought.
In Blair Witch, players explore a semi-open world, using stealth to avoid enemies, and the character's dog to find clues and solve puzzles. The game has an eerie atmosphere, with the character primarily using his flashlight to ward off enemies. The game delves into the psychological state of Ellis Lynch, and the choices players make can affect the ending of the game. While Blair Witch is a part of an established film franchise, it is a standalone game that is unlikely to see a direct sequel.
World of Horror
A Horror Game That Combines Junji Ito With HP Lovecraft
World of Horror takes the cosmic horror of H.P. Lovecraft and Junji Ito and creates a unique indie adventure horror game. In the game, players must solve five mysteries spread out through different playthroughs to defeat the old god threatening the town.
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Players often have to rely on their fight-or-flight instincts to survive in these games where ammo is sparse or non-existent.
The game is played with turn-based combat and a text-based narrative. The 1-bit art style creates a bleak tone, while the comic-like design gives the feeling of an interactive manga. World of Horror could only come from the indie gaming scene and offers an immersive experience that will not be for everyone. Indie gaming fans will love this cosmic horror release that is unlike any other game.
The Quarry
Live Through A Proper Cinematic Horror Story
- Developer(s)
- Supermassive Games
- Platform(s)
- PC, PS4, PS5, Xbox One, Xbox Series X, Xbox Series S
- OpenCritic Rating
- Strong
From the developers of the Dark Pictures Anthology series and Until Dawn, The Quarry is a fun horror game that plays like an interactive movie. Players control a group of young adults who have just finished working at a summer camp in the woods and are waiting to be picked up.
They soon discover that a terrifying beast is hunting them one by one. Players control different characters throughout the game while making dialogue choices and beating quicktime events. Decisions matter, as the game has over a hundred different endings. Any of the characters can die due to the player's choices. The Quarry is a fun, immersive game with a great cast and tense and gory scenes that work well as a standalone game.
Darkwood
A Twisted Hidden Gem That Puts The Survival In Horror
Darkwood is unlike most horror games, but it is a must-play experience for fans of the genre. This eerie journey is slow-paced and challenging. Enemies can kill the player easily, and nothing is explained. This is a game that doesn’t hold the player's hand.
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In Darkwood, players control a man stuck in a mysterious and dangerous wood who must attempt to escape. Throughout the game, players must explore the region and build and collect items to survive while uncovering secrets that will allow the player to progress further. The game’s bleak atmosphere and terrifying sound design create a constant feeling of isolation and claustrophobia. Darkwood is a hidden gem that is unlikely ever to see a sequel, as its developers are on indefinite hiatus. However, for horror fans, the game is a must-play experience.
Visage
A Brilliant Haunted House Horror
Visage follows in the same vein as the classic first-person survival horror game P.T. The game revolves around a haunted house and is split into three chapters, with a final section concluding the game. Each chapter tells the tragic story of someone who lived in the house and how they met their grisly end.
A chilling atmosphere permeates every second of Visage, which is elevated by strange bangs, doors closing, and lights turning off on their own. Playing Visage gives a constant sense of uneasiness. Its three stories are unique and present tough challenges and puzzles. Visage is a fantastic horror game that fans of the genre are sure to love. While Visage is a cult favorite, there is no word or rumor about a possible sequel.
Soma
A Sci-fi Horror Modern Classic
Made by the same developers as the classic Amnesia series, SOMA is a standalone sci-fi horror game that delves deep into the mind of its protagonist. The game follows a man who wakes up in the future, in a deep underwater facility with no memory of how he got there.
SOMA has become a classic thanks to its unique setting, terrifying enemies, and psychological horror. The game deals with ideas of identity, humanity, and consciousness, and while these sound like complex ideas, the game is never pretentious. While Frictional Games are known for their horror releases, they have publicly stated they are moving away from scary games, which means a SOMA sequel is unlikely.
Eternal Darkness: Sanity’s Requiem
The Best M-Rated Nintendo Game, And One Of The Most Influential Horror Games Ever
Does a game need to be scary to be horror? And, does it need to be scary to be considered great horror? The answer will vary from person to person, but Eternal Darkness: Sanity’s Requiem certainly presents a strong argument that scares are not 100% necessary to craft a horror masterpiece. A GameCube exclusive and the first M-rated game published by Nintendo, Eternal Darkness was absurdly ambitious and ahead of the curve, all the while still feeling like it belongs to the genre's early 2000s scene.
Set across multiple eras, the premise revolves around a woman who is investigating her grandfather's murder, which leads her to a strange book. Each chapter transports players into the body of a new character from unique periods, all of whom are connected by an evil force they encountered. The story is complex and consistently great, but Eternal Darkness' biggest claim to fame is its Sanity Meter. When players are spotted by enemies, they begin to grow more insane, a process that is amplified by meta tricks directed at the user rather than the characters. We get trippy stuff like rooms that have been turned upside down, or even flashes of body horror. Heck, you might even get a fake blue screen of death.
We will probably never get a new Eternal Darkness, especially since the developer closed down in 2014. At most, Nintendo might throw this classic on NSO, although it would need to first acknowledge its existence.
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