Big Walk is a co-op adventure where getting somewhere is only half the challenge. The real fun comes from figuring out how the island works, communicating with friends, and finding creative ways to solve its unusual puzzles. Since the game does not explain every mechanic in detail, new players can use the help of as many tips and tricks as they can get.
From changing the number of players in a session to finding lost items, using tools creatively, and surviving the island after dark, these beginner tips will help make the first few hours of Big Walk considerably smoother.
Set the Right Game Session Size
First things first, Big Walk cannot be played alone. The game supports up to 12 players, and at least two players are required to start a session.
Before starting a Big Walk session, make sure the host chooses the correct number of players. The game's puzzles adjust depending on the size of the session, so the required number of players for certain tasks can change. For example, a puzzle designed for three players in a three-player session may only require two people when playing with two players.
Learn the Basic Mechanics in the Starting Area
The opening playground is more than just a tutorial. Spend some time experimenting with objects and reading the signs before heading into the wider island.
Try holding objects above the character's head. After keeping an item raised for roughly 10 seconds, the holding icon fills up. At that point, the button can be released without immediately lowering the item. Press the button again to cancel the holding lock.
Holding an object overhead also turns it around so that it faces away from the character. This makes it useful when showing an object to another player or illuminating an area with something such as a torch.
There is another useful trick involving kicking. If an item is held overhead first, charging a kick lets you throw the object rather than simply being kicked along the ground.
Keep Track of Important Items
Falling in Big Walk does not cause health damage, but it can create a different problem. A character who falls from a questionable height becomes stunned and drops whatever they are carrying in their hands.
Small objects can disappear surprisingly easily in the grass, especially items like Walkie-Talkie or Flare Gun. If a fall happens, remember where the character landed and immediately look for the dropped object before moving too far away.
Items attached to the back or waist remain secure during a fall, so storing important equipment there is a good idea when traveling across steep terrain.
Lost Items Can Be Recovered
Big Walk has a useful safety net for players who accidentally leave something behind when ending a session.
The starting area contains a pedestal that can recover the item a player was holding when the previous session ended unexpectedly. Items that were being carried or properly attached can also reappear in the starting area when returning to a later session.
Before ending a session, keep important objects attached to the character or held in the hands. This makes it much easier to find them again when returning to the island.
Change Your Character's Appearance
Big Walk does not have a traditional character customization menu. Instead, changing appearance is handled inside the game world.
Near the starting area is a building containing a paint palette and mirror. Players cannot paint themselves, so another player has to help with the process. It is a small detail, but it fits the game's central idea that cooperation is necessary even for simple tasks.
Communication Is One of Your Best Tools
Big Walk is designed around communication, and the proximity voice chat is deliberately more realistic than in many other multiplayer games. A friend standing some steps away may be difficult to hear, particularly if they are facing away. Moving closer or asking the other player to turn around can make a huge difference.
External voice chat can make communication easier, but using the game's proximity chat is somewhat part of the puzzle experience. Some situations require players to communicate quietly or from different locations, so learning how the in-game audio works is totally worth it.
Use Signal Flares When the Group Gets Separated
It is easy to lose track of friends while exploring such a large island. Orange terminals with a red button can help reunite everyone. Pressing the button launches a signal flare into the sky. The flare creates a bright flash and produces a loud sound that can be heard from a considerable distance.
Signal flares are useful when players split up to investigate different areas and later need to regroup.
Turn On Lights Around the Island
The day and night cycle in Big Walk moves quickly. Daytime lasts around eight minutes, while evening is slightly shorter at roughly six minutes. Because darkness arrives quickly, finding a reliable light source early should be a priority.
Flashlights are extremely useful, but carryable lanterns and other lights can also make traveling after sunset much easier. The island also contains small fruit-shaped lights on pedestals and switches attached to puzzle structures. Turn these on whenever possible. They won’t provide enough illumination to replace a flashlight, but they can help mark explored areas.
Jumping Makes Travel Faster
Jumping is surprisingly useful for basic movement. The island is filled with plenty of uneven terrain, rocks, slopes, and small obstacles that can make walking awkward.
Jumping can help free a character who becomes stuck and is even faster than walking, especially when traveling uphill. If the whole group is traveling together, jumping can make the journey considerably quicker.
Build a Tower of People
If you need to see over a large structure or locate a friend from a distance, just pick another player up. Players can stand on top of one another to create a human tower. Someone can even carry a player who is already carrying another person, creating an unexpectedly tall stack.
The person at the top gets a better view of the surrounding area and other players can spot from farther away. It’s a win-win situation for all.







